A 1-D linear actuator. More...
#define | PLAYER_POSITION1D_REQ_GET_GEOM 1 |
Request/reply subtype: get geometry. | |
#define | PLAYER_POSITION1D_REQ_MOTOR_POWER 2 |
Request/reply subtype: motor power. | |
#define | PLAYER_POSITION1D_REQ_VELOCITY_MODE 3 |
Request/reply subtype: velocity mode. | |
#define | PLAYER_POSITION1D_REQ_POSITION_MODE 4 |
Request/reply subtype: position mode. | |
#define | PLAYER_POSITION1D_REQ_SET_ODOM 5 |
Request/reply subtype: set odometry. | |
#define | PLAYER_POSITION1D_REQ_RESET_ODOM 6 |
Request/reply subtype: reset odometry. | |
#define | PLAYER_POSITION1D_REQ_SPEED_PID 7 |
Request/reply subtype: set speed PID params. | |
#define | PLAYER_POSITION1D_REQ_POSITION_PID 8 |
Request/reply subtype: set position PID params. | |
#define | PLAYER_POSITION1D_REQ_SPEED_PROF 9 |
Request/reply subtype: set speed profile params. | |
#define | PLAYER_POSITION1D_DATA_STATE 1 |
Data subtype: state. | |
#define | PLAYER_POSITION1D_DATA_GEOM 2 |
Data subtype: geometry. | |
#define | PLAYER_POSITION1D_CMD_VEL 1 |
Command subtype: velocity command. | |
#define | PLAYER_POSITION1D_CMD_POS 2 |
Command subtype: position command. | |
#define | PLAYER_POSITION1D_STATUS_LIMIT_MIN 0 |
Status byte: limit min. | |
#define | PLAYER_POSITION1D_STATUS_LIMIT_CEN 1 |
Status byte: limit center. | |
#define | PLAYER_POSITION1D_STATUS_LIMIT_MAX 2 |
Status byte: limit max. | |
#define | PLAYER_POSITION1D_STATUS_OC 3 |
Status byte: limit over current. | |
#define | PLAYER_POSITION1D_STATUS_TRAJ_COMPLETE 4 |
Status byte: limit trajectory complete. | |
#define | PLAYER_POSITION1D_STATUS_ENABLED 5 |
Status byte: enabled. | |
typedef struct player_position1d_data | player_position1d_data_t |
Data: state (PLAYER_POSITION1D_DATA_STATE) | |
typedef struct player_position1d_cmd_vel | player_position1d_cmd_vel_t |
Command: state (PLAYER_POSITION1D_CMD_VEL) | |
typedef struct player_position1d_cmd_pos | player_position1d_cmd_pos_t |
Command: state (PLAYER_POSITION1D_CMD_POS) | |
typedef struct player_position1d_geom | player_position1d_geom_t |
Request/reply: Query geometry. | |
typedef struct player_position1d_power_config | player_position1d_power_config_t |
Request/reply: Motor power. | |
typedef struct player_position1d_velocity_mode_config | player_position1d_velocity_mode_config_t |
Request/reply: Change velocity control. | |
typedef struct player_position1d_reset_odom_config | player_position1d_reset_odom_config_t |
Request/reply: Reset odometry. | |
typedef struct player_position1d_position_mode_req | player_position1d_position_mode_req_t |
Request/reply: Change control mode. | |
typedef struct player_position1d_set_odom_req | player_position1d_set_odom_req_t |
Request/reply: Set odometry. | |
typedef struct player_position1d_speed_pid_req | player_position1d_speed_pid_req_t |
Request/reply: Set velocity PID parameters. | |
typedef struct player_position1d_position_pid_req | player_position1d_position_pid_req_t |
Request/reply: Set position PID parameters. | |
typedef struct player_position1d_speed_prof_req | player_position1d_speed_prof_req_t |
Request/reply: Set linear speed profile parameters. |
Detailed Description
A 1-D linear actuator.
The position1d
interface is used to control linear actuators
Typedef Documentation
typedef struct player_position1d_cmd_pos player_position1d_cmd_pos_t |
Command: state (PLAYER_POSITION1D_CMD_POS)
The position1d
interface accepts new positions for the robot's motors (drivers may support position control, speed control, or both).
typedef struct player_position1d_cmd_vel player_position1d_cmd_vel_t |
Command: state (PLAYER_POSITION1D_CMD_VEL)
The position1d
interface accepts new velocities for the robot's motors (drivers may support position control, speed control, or both).
typedef struct player_position1d_data player_position1d_data_t |
Data: state (PLAYER_POSITION1D_DATA_STATE)
The position
interface returns data regarding the odometric pose and velocity of the robot, as well as motor stall information.
typedef struct player_position1d_geom player_position1d_geom_t |
Request/reply: Query geometry.
To request robot geometry, send a null PLAYER_POSITION1D_REQ_GET_GEOM.
Request/reply: Change control mode.
To change the control mode, send a PLAYER_POSITION1D_REQ_POSITION_MODE reqeust. Null response.
Request/reply: Set position PID parameters.
To set position PID parameters, send a PLAYER_POSITION1D_REQ_POSITION_PID request. Null response.
typedef struct player_position1d_power_config player_position1d_power_config_t |
Request/reply: Motor power.
On some robots, the motor power can be turned on and off from software. To do so, send a PLAYER_POSITION1D_REQ_MOTOR_POWER request with the format given below, and with the appropriate state
(zero for motors off and non-zero for motors on). Null response.
Be VERY careful with this command! You are very likely to start the robot running across the room at high speed with the battery charger still attached.
Request/reply: Reset odometry.
To reset the robot's odometry to x = 0, send a PLAYER_POSITION1D_REQ_RESET_ODOM request. Null response.
typedef struct player_position1d_set_odom_req player_position1d_set_odom_req_t |
Request/reply: Set odometry.
To set the robot's odometry to a particular state, send a PLAYER_POSITION1D_REQ_SET_ODOM request. Null response.
typedef struct player_position1d_speed_pid_req player_position1d_speed_pid_req_t |
Request/reply: Set velocity PID parameters.
To set velocity PID parameters, send a PLAYER_POSITION1D_REQ_SPEED_PID request. Null response.
Request/reply: Set linear speed profile parameters.
To set linear speed profile parameters, send a PLAYER_POSITION1D_REQ_SPEED_PROF requst. Null response.
Request/reply: Change velocity control.
Some robots offer different velocity control modes. It can be changed by sending a PLAYER_POSITION1D_REQ_VELOCITY_MODE request with the format given below, including the appropriate mode. No matter which mode is used, the external client interface to the position1d
device remains the same. Null response.