player_position1d_data Struct Reference

Data: state (PLAYER_POSITION1D_DATA_STATE) More...

#include <player_interfaces.h>

List of all members.

Public Attributes

float pos
 position [m] or [rad] depending on actuator type
float vel
 translational velocities [m/s] or [rad/s] depending on actuator type
uint8_t stall
 Is the motor stalled?
uint8_t status
 bitfield of extra data in the following order:

Detailed Description

Data: state (PLAYER_POSITION1D_DATA_STATE)

The position interface returns data regarding the odometric pose and velocity of the robot, as well as motor stall information.


Member Data Documentation

bitfield of extra data in the following order:

  • status (unsigned byte)
    • bit 0: limit min
    • bit 1: limit center
    • bit 2: limit max
    • bit 3: over current
    • bit 4: trajectory complete
    • bit 5: is enabled
    • bit 6:
    • bit 7:

The documentation for this struct was generated from the following file:

Last updated 25 May 2011 21:17:00