PlayerCc::BlobfinderProxy Class Reference
[Proxies]
#include <playerc++.h>
Inheritance diagram for PlayerCc::BlobfinderProxy:


Detailed Description
TheBlobfinderProxy class is used to control a blobfinder device. 
It contains no methods. The latest color blob data is stored in blobs, a dynamically allocated 2-D array, indexed by color channel. 
Definition at line 407 of file playerc++.h.
Public Member Functions | |
| BlobfinderProxy (PlayerClient *aPc, uint32_t aIndex=0) | |
| default contsructor  | |
| ~BlobfinderProxy () | |
| destructor  | |
| uint32_t | GetCount () const | 
| returns the number of blobs  | |
| playerc_blobfinder_blob_t | GetBlob (uint32_t aIndex) const | 
| returns a blob  | |
| uint32_t | GetWidth () const | 
| get the width of the image  | |
| uint32_t | GetHeight () const | 
| get the height of the image  | |
| playerc_blobfinder_blob_t | operator[] (uint32_t aIndex) const | 
| Blobfinder data access operator.   | |
Private Member Functions | |
| void | Subscribe (uint32_t aIndex) | 
| void | Unsubscribe () | 
Private Attributes | |
| playerc_blobfinder_t * | mDevice | 
Member Function Documentation
| playerc_blobfinder_blob_t PlayerCc::BlobfinderProxy::operator[] | ( | uint32_t | aIndex | ) |  const [inline] | 
        
Blobfinder data access operator.
This operator provides an alternate way of access the actuator data. For example, given a BlobfinderProxy named bp, the following expressions are equivalent: bp.GetBlob[0] and bp[0]. 
Definition at line 438 of file playerc++.h.
References GetBlob().
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The documentation for this class was generated from the following file:
