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playerc_position3d_t Struct Reference | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Public Attributes | |
| playerc_device_t | info |
| double | pose [3] |
| double | size [2] |
| double | pos_x |
| double | pos_y |
| double | pos_z |
| double | pos_roll |
| double | pos_pitch |
| double | pos_yaw |
| double | vel_x |
| double | vel_y |
| double | vel_z |
| double | vel_roll |
| double | vel_pitch |
| double | vel_yaw |
| int | stall |
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Device info; must be at the start of all device structures. |
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Robot geometry in robot cs: pose gives the position3d and orientation, size gives the extent. These values are filled in by playerc_position3d_get_geom(). |
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Device position (m). |
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Device position (m). |
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Device position (m). |
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Device orientation (radians). |
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Device orientation (radians). |
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Device orientation (radians). |
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Linear velocity (m/s). |
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Linear velocity (m/s). |
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Linear velocity (m/s). |
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Angular velocity (radians/sec). |
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Angular velocity (radians/sec). |
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Angular velocity (radians/sec). |
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Stall flag [0, 1]. |
1.3.6