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Detailed Description
The wifi proxy is used to query the state of a wireless network. It returns information such as the link quality and signal strength of access points or of other wireless NIC's on an ad-hoc network.
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Classes |
struct | playerc_wifi_link_t |
| Individual link info. More...
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struct | playerc_wifi_t |
| Wifi device proxy. More...
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struct | playerc_simulation_t |
| Simulation device proxy. More...
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Functions |
playerc_wifi_t * | playerc_wifi_create (playerc_client_t *client, int index) |
| Create a wifi proxy.
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void | playerc_wifi_destroy (playerc_wifi_t *device) |
| Destroy a wifi proxy.
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int | playerc_wifi_subscribe (playerc_wifi_t *device, int access) |
| Subscribe to the wifi device.
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int | playerc_wifi_unsubscribe (playerc_wifi_t *device) |
| Un-subscribe from the wifi device.
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playerc_wifi_link_t * | playerc_wifi_get_link (playerc_wifi_t *device, int link) |
| Get link state.
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playerc_simulation_t * | playerc_simulation_create (playerc_client_t *client, int index) |
void | playerc_simulation_destroy (playerc_simulation_t *device) |
int | playerc_simulation_subscribe (playerc_simulation_t *device, int access) |
int | playerc_simulation_unsubscribe (playerc_simulation_t *device) |
void | playerc_simulation_putdata (playerc_simulation_t *device, player_msghdr_t *header, player_simulation_data_t *data, size_t len) |
int | playerc_simulation_set_pose2d (playerc_simulation_t *device, char *name, double gx, double gy, double ga) |
int | playerc_simulation_get_pose2d (playerc_simulation_t *device, char *identifier, double *x, double *y, double *a) |
Function Documentation
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Subscribe to the wifi device.
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Un-subscribe from the wifi device.
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int playerc_simulation_set_pose2d |
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playerc_simulation_t * |
device, |
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char * |
name, |
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double |
gx, |
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double |
gy, |
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double |
ga |
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) |
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int playerc_simulation_get_pose2d |
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playerc_simulation_t * |
device, |
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char * |
identifier, |
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double * |
x, |
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double * |
y, |
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double * |
a |
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) |
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Generated on Tue May 3 14:16:14 2005 for Player by 1.3.6
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