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SpeechProxy Class Reference
[Proxies]
#include <playerclient.h>
Inherits ClientProxy.
List of all members.
Detailed Description
The SpeechProxy class is used to control a speech device. Use the say method to send things to say.
Constructor & Destructor Documentation
SpeechProxy::SpeechProxy |
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PlayerClient * |
pc, |
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unsigned short |
index, |
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unsigned char |
access = 'c' |
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[inline] |
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Constructor. Leave the access field empty to start unconnected. |
Member Function Documentation
int SpeechProxy::Say |
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char * |
str |
) |
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Send a phrase to say. The phrase is an ASCII string. Returns the 0 on success, or -1 of there is a problem. |
The documentation for this class was generated from the following file:
Generated on Tue May 3 14:16:07 2005 for Player by 1.3.6
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