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SpeechProxy Class Reference
[Proxies]

#include <playerclient.h>

Inherits ClientProxy.

List of all members.


Detailed Description

The SpeechProxy class is used to control a speech device. Use the say method to send things to say.


Public Member Functions

 SpeechProxy (PlayerClient *pc, unsigned short index, unsigned char access='c')
int Say (char *str)


Constructor & Destructor Documentation

SpeechProxy::SpeechProxy PlayerClient pc,
unsigned short  index,
unsigned char  access = 'c'
[inline]
 

Constructor. Leave the access field empty to start unconnected.


Member Function Documentation

int SpeechProxy::Say char *  str  ) 
 

Send a phrase to say. The phrase is an ASCII string. Returns the 0 on success, or -1 of there is a problem.


The documentation for this class was generated from the following file:
Generated on Tue May 3 14:16:07 2005 for Player by doxygen 1.3.6