|
PowerProxy Class Reference
[Proxies]
#include <playerclient.h>
Inherits ClientProxy.
List of all members.
Detailed Description
The PowerProxy class controls a power device.
Constructor & Destructor Documentation
PowerProxy::PowerProxy |
( |
PlayerClient * |
pc, |
|
|
unsigned short |
index, |
|
|
unsigned char |
access = 'c' |
|
) |
[inline] |
|
|
Constructor. Leave the access field empty to start unconnected. |
Member Function Documentation
double PowerProxy::Charge |
( |
|
) |
const [inline] |
|
|
Returns the current charge.
|
void PowerProxy::FillData |
( |
player_msghdr_t |
hdr, |
|
|
const char * |
buffer |
|
) |
[virtual] |
|
|
All proxies must provide this method. It is used internally to parse new data when it is received.
Reimplemented from ClientProxy. |
void PowerProxy::Print |
( |
|
) |
[virtual] |
|
|
Print the current data.
Reimplemented from ClientProxy. |
The documentation for this class was generated from the following file:
Generated on Tue May 3 14:16:05 2005 for Player by 1.3.6
|