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AudioProxy Class Reference
[Proxies]
#include <playerclient.h>
Inherits ClientProxy.
List of all members.
Detailed Description
The AudioProxy class controls an audio device.
Constructor & Destructor Documentation
AudioProxy::AudioProxy |
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PlayerClient * |
pc, |
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unsigned short |
index, |
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unsigned char |
access = 'c' |
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[inline] |
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Constructor. Leave the access field empty to start unconnected. |
Member Function Documentation
void AudioProxy::FillData |
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player_msghdr_t |
hdr, |
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const char * |
buffer |
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[virtual] |
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All proxies must provide this method. It is used internally to parse new data when it is received.
Reimplemented from ClientProxy. |
int AudioProxy::PlayTone |
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unsigned short |
freq, |
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unsigned short |
amp, |
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unsigned short |
dur |
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) |
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Play a fixed-frequency tone.
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void AudioProxy::Print |
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[virtual] |
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Print the current data.
Reimplemented from ClientProxy. |
Member Data Documentation
The documentation for this class was generated from the following file:
Generated on Tue May 3 14:15:47 2005 for Player by 1.3.6
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