GazeboClient Class Reference
[Player]
#include <GazeboClient.hh>
Detailed Description
Gazebo client handler.This class handles the Gazebo client object, and acts as a shared data-structure for all Gazebo related drivers. Note that there can only be one instance of this class (it is entirely static).
Static Public Member Functions | |
| static void | Init (int serverid, const char *prefixid) |
| Initialize. | |
| static void | Fini () |
| Finalize. | |
Static Public Attributes | |
| static const char * | prefixId |
| The prefix used for all gazebo ID's. | |
| static gazebo::Client * | client |
| The one and only gazebo client. | |
| static gazebo::SimulationIface * | sim |
| The simulation interface. | |
The documentation for this class was generated from the following file: