CameraSensor Class Reference
[Sensors, Camera]
#include <CameraSensor.hh>
Inheritance diagram for CameraSensor:
Detailed Description
Basic camera sensor This sensor is used for simulating standard monocular cameras; is is used by both camera models (e.g., SonyVID30) and user interface models (e.g., ObserverCam).Public Member Functions | |
CameraSensor (Body *body) | |
virtual | ~CameraSensor () |
Pose3d | GetWorldPose () const |
std::string | GetMaterialName () const |
void | Translate (const Vector3 &direction) |
void | RotateYaw (float angle) |
void | RotatePitch (float angle) |
void | SetFOV (double fov) |
double | GetFOV () const |
unsigned int | GetImageWidth () const |
unsigned int | GetTextureWidth () const |
unsigned int | GetImageHeight () const |
unsigned int | GetTextureHeight () const |
const unsigned char * | GetImageData () |
size_t | GetImageByteSize () const |
double | GetZValue (int x, int y) |
void | EnableSaveFrame (bool enable) |
void | ToggleSaveFrame () |
Ogre::Camera * | GetOgreCamera () const |
Protected Member Functions | |
virtual void | LoadChild (XMLConfigNode *node) |
virtual void | InitChild () |
virtual void | UpdateChild (UpdateParams ¶ms) |
virtual void | FiniChild () |
Finalize the camera. |
Constructor & Destructor Documentation
CameraSensor | ( | Body * | body | ) |
Constructor
virtual ~CameraSensor | ( | ) | [virtual] |
Destructor
Member Function Documentation
virtual void LoadChild | ( | XMLConfigNode * | node | ) | [protected, virtual] |
virtual void InitChild | ( | ) | [protected, virtual] |
Initialize the camera
Reimplemented from Sensor.
virtual void UpdateChild | ( | UpdateParams & | params | ) | [protected, virtual] |
Update the sensor information
Reimplemented from Sensor.
Pose3d GetWorldPose | ( | ) | const |
Get the global pose of the camera
std::string GetMaterialName | ( | ) | const |
Return the material the camera renders to
void Translate | ( | const Vector3 & | direction | ) |
Translate the camera
void RotateYaw | ( | float | angle | ) |
Rotate the camera around the yaw axis
void RotatePitch | ( | float | angle | ) |
Rotate the camera around the pitch axis
void SetFOV | ( | double | fov | ) |
Set the camera FOV (horizontal)
double GetFOV | ( | ) | const |
Get the camera FOV (horizontal)
unsigned int GetImageWidth | ( | ) | const |
Get the width of the image
unsigned int GetTextureWidth | ( | ) | const |
Get the width of the texture
unsigned int GetImageHeight | ( | ) | const |
Get the height of the image
unsigned int GetTextureHeight | ( | ) | const |
Get the height of the texture
const unsigned char* GetImageData | ( | ) |
Get a pointer to the image data
size_t GetImageByteSize | ( | ) | const |
Get the image size in bytes
double GetZValue | ( | int | x, | |
int | y | |||
) |
Get the Z-buffer value at the given image coordinate.
- Parameters:
-
x,y Image coordinate; (0, 0) specifies the top-left corner.
- Returns:
- Image z value; note that this is abitrarily scaled and is not the same as the depth value.
void EnableSaveFrame | ( | bool | enable | ) |
Enable or disable saving
void ToggleSaveFrame | ( | ) |
Toggle saving of frames
Ogre::Camera* GetOgreCamera | ( | ) | const |
Get a pointer to the ogre camera
The documentation for this class was generated from the following file: