Model Class Reference
#include <Model.hh>
Inheritance diagram for Model:
List of all members.
Constructor & Destructor Documentation
Model::Model |
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World * |
world |
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Model::~Model |
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[virtual] |
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Member Function Documentation
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Implemented in Atrv, AvatarHeli, B21R, Bandit, Blimp, CanonVCC4, CarChassis, ClodBuster, Factory, GarminGPS, GroundPlane, LightSource, MonoCam, ObserverCam, PeopleBot, Pioneer2AT, Pioneer2DX, Pioneer2Gripper, Pioneer2Sonars, Road, SegwayRMP, Shrimp, SickLMS200, SimpleSolid, SkyDome, SonyVID30, StereoHead, Terrain, TruthWidget, and WheelChair. |
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Implemented in Atrv, AvatarHeli, B21R, Bandit, Blimp, CanonVCC4, CarChassis, ClodBuster, Factory, GarminGPS, GroundPlane, LightSource, MonoCam, ObserverCam, PeopleBot, Pioneer2AT, Pioneer2DX, Pioneer2Gripper, Pioneer2Sonars, Road, SegwayRMP, Shrimp, SickLMS200, SimpleSolid, SkyDome, SonyVID30, StereoHead, Terrain, TruthWidget, and WheelChair. |
virtual int Model::Fini |
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[pure virtual] |
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Implemented in Atrv, AvatarHeli, B21R, Bandit, Blimp, CanonVCC4, CarChassis, ClodBuster, Factory, GarminGPS, GroundPlane, LightSource, MonoCam, ObserverCam, PeopleBot, Pioneer2AT, Pioneer2DX, Pioneer2Gripper, Pioneer2Sonars, Road, SegwayRMP, Shrimp, SickLMS200, SimpleSolid, SkyDome, SonyVID30, StereoHead, Terrain, TruthWidget, and WheelChair. |
virtual void Model::Update |
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double |
step |
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[pure virtual] |
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Implemented in Atrv, AvatarHeli, B21R, Bandit, Blimp, CanonVCC4, CarChassis, ClodBuster, Factory, GarminGPS, GroundPlane, LightSource, MonoCam, ObserverCam, PeopleBot, Pioneer2AT, Pioneer2DX, Pioneer2Gripper, Pioneer2Sonars, Road, SegwayRMP, Shrimp, SickLMS200, SimpleSolid, SkyDome, SonyVID30, StereoHead, Terrain, TruthWidget, and WheelChair. |
void Model::MasterUpdate |
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double |
step |
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void Model::SetPose |
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GzPose |
pose |
) |
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void Model::SetParent |
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Model * |
parent, |
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Body * |
parentBody |
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void Model::AddBody |
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Body * |
body, |
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bool |
canonical = false |
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[protected] |
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Body * Model::GetBody |
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const char * |
bodyName = NULL |
) |
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int Model::GetNumBodies |
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[inline] |
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Body** Model::GetBodies |
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[inline] |
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void Model::SetId |
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const char * |
id |
) |
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const char* Model::GetId |
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const [inline] |
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void Model::SetName |
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const char * |
name |
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const char * Model::GetName |
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void Model::SetPickId |
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GLuint |
id |
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GLuint Model::GetPickId |
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const |
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int Model::GetIntId |
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const |
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int Model::GetParentIntId |
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const |
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void Model::Render |
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int |
pass, |
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RenderOptions * |
renderOpt |
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[virtual] |
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Member Data Documentation
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Initial pose (for reseting).
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The documentation for this class was generated from the following files:
Last updated 12 September 2005 21:38:45
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