playerc_gripper_t Struct Reference
[gripper]

#include <playerc.h>

Collaboration diagram for playerc_gripper_t:

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Detailed Description

Gripper device data.

Definition at line 1715 of file playerc.h.


Public Attributes

playerc_device_t info
 Device info; must be at the start of all device structures.
player_pose3d_t pose
 Gripper geometry in the robot cs: pose gives the position and orientation, outer_size gives the extent when open inner_size gives the size of the space between the open fingers These values are initially zero, but can be filled in by calling playerc_gripper_get_geom().
player_bbox3d_t outer_size
player_bbox3d_t inner_size
uint8_t num_beams
 The number of breakbeams the gripper has.
uint8_t capacity
 The capacity of the gripper's store - if 0, the gripper cannot store.
uint8_t state
 The gripper's state: may be one of PLAYER_GRIPPER_STATE_OPEN, PLAYER_GRIPPER_STATE_CLOSED, PLAYER_GRIPPER_STATE_MOVING or PLAYER_GRIPPER_STATE_ERROR.
uint32_t beams
 The position of the object in the gripper.
uint8_t stored
 The number of currently-stored objects.

The documentation for this struct was generated from the following file:

Last updated 12 September 2005 21:38:45