libplayerxdr


Detailed Description

Overview

When a player message is sent over a network, the message is formatted according to XDR (eXternal Data Representation), a standard for the description and encoding of data that is independent of the wordsize, byte-order or other details of any particular architecture. XDR specifies a set of types (e.g., int, float, char) and encodings for them. See the XDR RFC (http://www.faqs.org/rfcs/rfc1014.html) for details.

libplayerxdr is a C library that provides functions for translating between player C message structs and their XDR representations. Using other terminology, libplayerxdr is a marshalling/demarshalling library. By using libplayerxdr, application writers can avoid the inevitable bugs and annoyances of writing their own (de)marshalling code. Furthermore, because libplayerxdr is automatically generated from player.h, the (de)marshalling code in libplayerxdr is less likely to get out of sync with respect to the message structures than is manually-maintained code. The program that parses player.h can also be used to parse other header files, for example to generate XDR (de)marshalling code for user-defined messages. See below for usage.

libplayerxdr

Each player message is defined as a C struct in player.h. For each struct player_foo, libplayerxdr defines a single function of the following name and form:
   int player_foo_pack(void* buf, size_t buflen, player_foo_t* msg, int op);

Parameters:
buf The XDR-encoded buffer that is being encoded / decoded.
buflen Size of buf, in bytes.
msg Pointer to the C struct that is being encoded / decoded.
op Either PLAYERXDR_ENCODE or PLAYERXDR_DECODE
Returns:
On success, the length of the XDR-encoded buffer, and -1 otherwise (e.g., the buffer was not large enough).
This function will either pack (encode to XDR) or unpack (decode from XDR), depending on the last argument.

Encoding a message

When encoding a message, the caller is responsible for allocating enough space to buf to hold the XDR-encoded format of the message. The XDR-encoded message will be, at most, 4 times larger than the original struct, so it is sufficient to allocate a buffer that is 4 times the sizeof of the struct.

For example, if you have a message msg of type struct player_foo that you want to encode, you might do something like this:

char* xdrbuf;
int buflen;

// Allocate space for the encoded message.  XDR will inflate a structure
// by at most 4 times.
buflen = sizeof(struct player_foo) * 4;
xdrbuf = (char*)calloc(1, buflen);
assert(xdrbuf);

// Encode the message
if((buflen = player_foo_pack(xdrbuf, buflen, &msg, PLAYERXDR_ENCODE)) < 0)
{
  // Packing failed, probably because you didn't allocate
  // enough space to xdrbuf.
}
else
{
  // Packing succeeded; you might now, for example, write() xdrbuf onto a
  // socket.  The actual length of the encoded buffer is buflen.
}

Decoding a message

If you have received from the network a message xdrbuf, of length buflen, and you know it to be of type player_foo, you can decode it like so:
struct player_foo msg;

// Decode the message
if((buflen = player_foo_pack(xdrbuf, buflen, &msg, PLAYERXDR_DECODE)) < 0)
{
  // Unpacking failed, probably because the message wasn't long enough
}
else
{
  // Unpacking succeeded; you can now read the data from msg.
}

Types

The following primitive types are defined by XDR, and can be used in player messages. For each XDR type, some corresponding C types are given, along with the size of the type when XDR-encoded.

Nested structures are supported. Each field, whether it is a structure or a primitive type, is encoded in the order that it is declared in the structure definition.

Pointers are NOT supported. To be XDR-encoded, a message structure must contain all its data. An exception (of sorts) is the encoding of arrays, described next.

Arrays

One-dimensional arrays are supported. An array may contain either a primitive type, or a structure. Multi-dimensional arrays are not supported.

An array may either be fixed-length or variable-length. To declare a variable-length array named bar, the message structure must also contain an unsigned integer (uint32_t) field named bar_count. This field will contain the actual element count of the array when encoding and decoding. If there is no bar_count field, then the array bar will be encoded fixed-length.

Before encoding a structure with a variable-length array, you must fill in the corresponding _count field; that's the only way for the packing function to know how much of the array you're actually using.

In either case, the array must be declared in the message structure to occupy its maximum length. For example, the player_bumper_data structure contains a variable-length array of bumper values that can hold at most 32 such values:

#define PLAYER_BUMPER_MAX_SAMPLES ((uint8_t)32)
typedef struct player_bumper_data
{
  uint32_t bumpers_count;
  uint8_t bumpers[PLAYER_BUMPER_MAX_SAMPLES];
} player_bumper_data_t;
Three examples of fixed-length arrays can be seen in the player_fiducial_geom structure:
typedef struct player_fiducial_geom
{
  float pose[3];
  float size[2];  
  float fiducial_size[2];
} player_fiducial_geom_t;
In this structure, each array will always be its maximum length, so there is nothing to be gained by allowing for them to vary.

Character arrays (strings)

According to the XDR specification, arrays of characters (e.g., char foo[8]) should be encoded as a sequence of XDR-encoded characters, each occupying 4 bytes. We use a small optimization here: arrays of the following types:

are encoded as opaque XDR "byte arrays", using xdr_bytes(). The encoding uses just one byte per character.

Parsing user-defined messages

The functions in libplayerxdr are automatically generated by a Python script that parses player.h. This script can also be used to parse a header containing user-defined messages. The script, playerxdrgen.py, can be used like so:
  parse.py foo.h foopack.c foopack.h
This command will parse the header foo.h and define in foopack.c functions that (de)marshall all the structures found in foo.h. Prototypes for these functions will be written into foopack.h. You could then compile foopack.c into libfoopack.a; any application needing to encode or decode the messages defined in foo.h would include <foopack.h> and link to libfoopack.a.

This usage of playerxdrgen.py is currently experimental.

Todo:
Make the interface code/string table dynamic, so that new interfaces can be added at runtime

#define XDR_ENCODE   0
#define XDR_DECODE   1
#define PLAYERXDR_ENCODE   XDR_ENCODE
#define PLAYERXDR_DECODE   XDR_DECODE
#define PLAYERXDR_MSGHDR_SIZE   40
#define PLAYERXDR_MAX_MESSAGE_SIZE   (4*PLAYER_MAX_MESSAGE_SIZE)
int xdr_player_devaddr_t (XDR *xdrs, player_devaddr_t *msg)
int player_devaddr_pack (void *buf, size_t buflen, player_devaddr_t *msg, int op)
unsigned int player_devaddr_t_copy (player_devaddr_t *dest, const player_devaddr_t *src)
void player_devaddr_t_cleanup (const player_devaddr_t *msg)
player_devaddr_tplayer_devaddr_t_clone (const player_devaddr_t *msg)
void player_devaddr_t_free (player_devaddr_t *msg)
unsigned int player_devaddr_t_sizeof (player_devaddr_t *msg)
int xdr_player_msghdr_t (XDR *xdrs, player_msghdr_t *msg)
int player_msghdr_pack (void *buf, size_t buflen, player_msghdr_t *msg, int op)
unsigned int player_msghdr_t_copy (player_msghdr_t *dest, const player_msghdr_t *src)
void player_msghdr_t_cleanup (const player_msghdr_t *msg)
player_msghdr_tplayer_msghdr_t_clone (const player_msghdr_t *msg)
void player_msghdr_t_free (player_msghdr_t *msg)
unsigned int player_msghdr_t_sizeof (player_msghdr_t *msg)
int xdr_player_null_t (XDR *xdrs, player_null_t *msg)
int player_null_pack (void *buf, size_t buflen, player_null_t *msg, int op)
unsigned int player_null_t_copy (player_null_t *dest, const player_null_t *src)
void player_null_t_cleanup (const player_null_t *msg)
player_null_tplayer_null_t_clone (const player_null_t *msg)
void player_null_t_free (player_null_t *msg)
unsigned int player_null_t_sizeof (player_null_t *msg)
int xdr_player_point_2d_t (XDR *xdrs, player_point_2d_t *msg)
int player_point_2d_pack (void *buf, size_t buflen, player_point_2d_t *msg, int op)
unsigned int player_point_2d_t_copy (player_point_2d_t *dest, const player_point_2d_t *src)
void player_point_2d_t_cleanup (const player_point_2d_t *msg)
player_point_2d_tplayer_point_2d_t_clone (const player_point_2d_t *msg)
void player_point_2d_t_free (player_point_2d_t *msg)
unsigned int player_point_2d_t_sizeof (player_point_2d_t *msg)
int xdr_player_point_3d_t (XDR *xdrs, player_point_3d_t *msg)
int player_point_3d_pack (void *buf, size_t buflen, player_point_3d_t *msg, int op)
unsigned int player_point_3d_t_copy (player_point_3d_t *dest, const player_point_3d_t *src)
void player_point_3d_t_cleanup (const player_point_3d_t *msg)
player_point_3d_tplayer_point_3d_t_clone (const player_point_3d_t *msg)
void player_point_3d_t_free (player_point_3d_t *msg)
unsigned int player_point_3d_t_sizeof (player_point_3d_t *msg)
int xdr_player_orientation_3d_t (XDR *xdrs, player_orientation_3d_t *msg)
int player_orientation_3d_pack (void *buf, size_t buflen, player_orientation_3d_t *msg, int op)
unsigned int player_orientation_3d_t_copy (player_orientation_3d_t *dest, const player_orientation_3d_t *src)
void player_orientation_3d_t_cleanup (const player_orientation_3d_t *msg)
player_orientation_3d_tplayer_orientation_3d_t_clone (const player_orientation_3d_t *msg)
void player_orientation_3d_t_free (player_orientation_3d_t *msg)
unsigned int player_orientation_3d_t_sizeof (player_orientation_3d_t *msg)
int xdr_player_pose2d_t (XDR *xdrs, player_pose2d_t *msg)
int player_pose2d_pack (void *buf, size_t buflen, player_pose2d_t *msg, int op)
unsigned int player_pose2d_t_copy (player_pose2d_t *dest, const player_pose2d_t *src)
void player_pose2d_t_cleanup (const player_pose2d_t *msg)
player_pose2d_tplayer_pose2d_t_clone (const player_pose2d_t *msg)
void player_pose2d_t_free (player_pose2d_t *msg)
unsigned int player_pose2d_t_sizeof (player_pose2d_t *msg)
int xdr_player_pose3d_t (XDR *xdrs, player_pose3d_t *msg)
int player_pose3d_pack (void *buf, size_t buflen, player_pose3d_t *msg, int op)
unsigned int player_pose3d_t_copy (player_pose3d_t *dest, const player_pose3d_t *src)
void player_pose3d_t_cleanup (const player_pose3d_t *msg)
player_pose3d_tplayer_pose3d_t_clone (const player_pose3d_t *msg)
void player_pose3d_t_free (player_pose3d_t *msg)
unsigned int player_pose3d_t_sizeof (player_pose3d_t *msg)
int xdr_player_bbox2d_t (XDR *xdrs, player_bbox2d_t *msg)
int player_bbox2d_pack (void *buf, size_t buflen, player_bbox2d_t *msg, int op)
unsigned int player_bbox2d_t_copy (player_bbox2d_t *dest, const player_bbox2d_t *src)
void player_bbox2d_t_cleanup (const player_bbox2d_t *msg)
player_bbox2d_tplayer_bbox2d_t_clone (const player_bbox2d_t *msg)
void player_bbox2d_t_free (player_bbox2d_t *msg)
unsigned int player_bbox2d_t_sizeof (player_bbox2d_t *msg)
int xdr_player_bbox3d_t (XDR *xdrs, player_bbox3d_t *msg)
int player_bbox3d_pack (void *buf, size_t buflen, player_bbox3d_t *msg, int op)
unsigned int player_bbox3d_t_copy (player_bbox3d_t *dest, const player_bbox3d_t *src)
void player_bbox3d_t_cleanup (const player_bbox3d_t *msg)
player_bbox3d_tplayer_bbox3d_t_clone (const player_bbox3d_t *msg)
void player_bbox3d_t_free (player_bbox3d_t *msg)
unsigned int player_bbox3d_t_sizeof (player_bbox3d_t *msg)
int xdr_player_blackboard_entry_t (XDR *xdrs, player_blackboard_entry_t *msg)
int player_blackboard_entry_pack (void *buf, size_t buflen, player_blackboard_entry_t *msg, int op)
unsigned int player_blackboard_entry_t_copy (player_blackboard_entry_t *dest, const player_blackboard_entry_t *src)
void player_blackboard_entry_t_cleanup (const player_blackboard_entry_t *msg)
player_blackboard_entry_tplayer_blackboard_entry_t_clone (const player_blackboard_entry_t *msg)
void player_blackboard_entry_t_free (player_blackboard_entry_t *msg)
unsigned int player_blackboard_entry_t_sizeof (player_blackboard_entry_t *msg)
int xdr_player_segment_t (XDR *xdrs, player_segment_t *msg)
int player_segment_pack (void *buf, size_t buflen, player_segment_t *msg, int op)
unsigned int player_segment_t_copy (player_segment_t *dest, const player_segment_t *src)
void player_segment_t_cleanup (const player_segment_t *msg)
player_segment_tplayer_segment_t_clone (const player_segment_t *msg)
void player_segment_t_free (player_segment_t *msg)
unsigned int player_segment_t_sizeof (player_segment_t *msg)
int xdr_player_extent2d_t (XDR *xdrs, player_extent2d_t *msg)
int player_extent2d_pack (void *buf, size_t buflen, player_extent2d_t *msg, int op)
unsigned int player_extent2d_t_copy (player_extent2d_t *dest, const player_extent2d_t *src)
void player_extent2d_t_cleanup (const player_extent2d_t *msg)
player_extent2d_tplayer_extent2d_t_clone (const player_extent2d_t *msg)
void player_extent2d_t_free (player_extent2d_t *msg)
unsigned int player_extent2d_t_sizeof (player_extent2d_t *msg)
int xdr_player_color_t (XDR *xdrs, player_color_t *msg)
int player_color_pack (void *buf, size_t buflen, player_color_t *msg, int op)
unsigned int player_color_t_copy (player_color_t *dest, const player_color_t *src)
void player_color_t_cleanup (const player_color_t *msg)
player_color_tplayer_color_t_clone (const player_color_t *msg)
void player_color_t_free (player_color_t *msg)
unsigned int player_color_t_sizeof (player_color_t *msg)
int xdr_player_bool_t (XDR *xdrs, player_bool_t *msg)
int player_bool_pack (void *buf, size_t buflen, player_bool_t *msg, int op)
unsigned int player_bool_t_copy (player_bool_t *dest, const player_bool_t *src)
void player_bool_t_cleanup (const player_bool_t *msg)
player_bool_tplayer_bool_t_clone (const player_bool_t *msg)
void player_bool_t_free (player_bool_t *msg)
unsigned int player_bool_t_sizeof (player_bool_t *msg)
int xdr_player_uint32_t (XDR *xdrs, player_uint32_t *msg)
int player_uint32_pack (void *buf, size_t buflen, player_uint32_t *msg, int op)
unsigned int player_uint32_t_copy (player_uint32_t *dest, const player_uint32_t *src)
void player_uint32_t_cleanup (const player_uint32_t *msg)
player_uint32_tplayer_uint32_t_clone (const player_uint32_t *msg)
void player_uint32_t_free (player_uint32_t *msg)
unsigned int player_uint32_t_sizeof (player_uint32_t *msg)
int xdr_player_capabilities_req_t (XDR *xdrs, player_capabilities_req_t *msg)
int player_capabilities_req_pack (void *buf, size_t buflen, player_capabilities_req_t *msg, int op)
unsigned int player_capabilities_req_t_copy (player_capabilities_req_t *dest, const player_capabilities_req_t *src)
void player_capabilities_req_t_cleanup (const player_capabilities_req_t *msg)
player_capabilities_req_tplayer_capabilities_req_t_clone (const player_capabilities_req_t *msg)
void player_capabilities_req_t_free (player_capabilities_req_t *msg)
unsigned int player_capabilities_req_t_sizeof (player_capabilities_req_t *msg)
int xdr_player_intprop_req_t (XDR *xdrs, player_intprop_req_t *msg)
int player_intprop_req_pack (void *buf, size_t buflen, player_intprop_req_t *msg, int op)
unsigned int player_intprop_req_t_copy (player_intprop_req_t *dest, const player_intprop_req_t *src)
void player_intprop_req_t_cleanup (const player_intprop_req_t *msg)
player_intprop_req_tplayer_intprop_req_t_clone (const player_intprop_req_t *msg)
void player_intprop_req_t_free (player_intprop_req_t *msg)
unsigned int player_intprop_req_t_sizeof (player_intprop_req_t *msg)
int xdr_player_dblprop_req_t (XDR *xdrs, player_dblprop_req_t *msg)
int player_dblprop_req_pack (void *buf, size_t buflen, player_dblprop_req_t *msg, int op)
unsigned int player_dblprop_req_t_copy (player_dblprop_req_t *dest, const player_dblprop_req_t *src)
void player_dblprop_req_t_cleanup (const player_dblprop_req_t *msg)
player_dblprop_req_tplayer_dblprop_req_t_clone (const player_dblprop_req_t *msg)
void player_dblprop_req_t_free (player_dblprop_req_t *msg)
unsigned int player_dblprop_req_t_sizeof (player_dblprop_req_t *msg)
int xdr_player_strprop_req_t (XDR *xdrs, player_strprop_req_t *msg)
int player_strprop_req_pack (void *buf, size_t buflen, player_strprop_req_t *msg, int op)
unsigned int player_strprop_req_t_copy (player_strprop_req_t *dest, const player_strprop_req_t *src)
void player_strprop_req_t_cleanup (const player_strprop_req_t *msg)
player_strprop_req_tplayer_strprop_req_t_clone (const player_strprop_req_t *msg)
void player_strprop_req_t_free (player_strprop_req_t *msg)
unsigned int player_strprop_req_t_sizeof (player_strprop_req_t *msg)
int xdr_player_localize_hypoth_t (XDR *xdrs, player_localize_hypoth_t *msg)
int player_localize_hypoth_pack (void *buf, size_t buflen, player_localize_hypoth_t *msg, int op)
unsigned int player_localize_hypoth_t_copy (player_localize_hypoth_t *dest, const player_localize_hypoth_t *src)
void player_localize_hypoth_t_cleanup (const player_localize_hypoth_t *msg)
player_localize_hypoth_tplayer_localize_hypoth_t_clone (const player_localize_hypoth_t *msg)
void player_localize_hypoth_t_free (player_localize_hypoth_t *msg)
unsigned int player_localize_hypoth_t_sizeof (player_localize_hypoth_t *msg)
int xdr_player_localize_data_t (XDR *xdrs, player_localize_data_t *msg)
int player_localize_data_pack (void *buf, size_t buflen, player_localize_data_t *msg, int op)
unsigned int player_localize_data_t_copy (player_localize_data_t *dest, const player_localize_data_t *src)
void player_localize_data_t_cleanup (const player_localize_data_t *msg)
player_localize_data_tplayer_localize_data_t_clone (const player_localize_data_t *msg)
void player_localize_data_t_free (player_localize_data_t *msg)
unsigned int player_localize_data_t_sizeof (player_localize_data_t *msg)
int xdr_player_localize_set_pose_t (XDR *xdrs, player_localize_set_pose_t *msg)
int player_localize_set_pose_pack (void *buf, size_t buflen, player_localize_set_pose_t *msg, int op)
unsigned int player_localize_set_pose_t_copy (player_localize_set_pose_t *dest, const player_localize_set_pose_t *src)
void player_localize_set_pose_t_cleanup (const player_localize_set_pose_t *msg)
player_localize_set_pose_tplayer_localize_set_pose_t_clone (const player_localize_set_pose_t *msg)
void player_localize_set_pose_t_free (player_localize_set_pose_t *msg)
unsigned int player_localize_set_pose_t_sizeof (player_localize_set_pose_t *msg)
int xdr_player_localize_particle_t (XDR *xdrs, player_localize_particle_t *msg)
int player_localize_particle_pack (void *buf, size_t buflen, player_localize_particle_t *msg, int op)
unsigned int player_localize_particle_t_copy (player_localize_particle_t *dest, const player_localize_particle_t *src)
void player_localize_particle_t_cleanup (const player_localize_particle_t *msg)
player_localize_particle_tplayer_localize_particle_t_clone (const player_localize_particle_t *msg)
void player_localize_particle_t_free (player_localize_particle_t *msg)
unsigned int player_localize_particle_t_sizeof (player_localize_particle_t *msg)
int xdr_player_localize_get_particles_t (XDR *xdrs, player_localize_get_particles_t *msg)
int player_localize_get_particles_pack (void *buf, size_t buflen, player_localize_get_particles_t *msg, int op)
unsigned int player_localize_get_particles_t_copy (player_localize_get_particles_t *dest, const player_localize_get_particles_t *src)
void player_localize_get_particles_t_cleanup (const player_localize_get_particles_t *msg)
player_localize_get_particles_tplayer_localize_get_particles_t_clone (const player_localize_get_particles_t *msg)
void player_localize_get_particles_t_free (player_localize_get_particles_t *msg)
unsigned int player_localize_get_particles_t_sizeof (player_localize_get_particles_t *msg)
int xdr_player_speech_cmd_t (XDR *xdrs, player_speech_cmd_t *msg)
int player_speech_cmd_pack (void *buf, size_t buflen, player_speech_cmd_t *msg, int op)
unsigned int player_speech_cmd_t_copy (player_speech_cmd_t *dest, const player_speech_cmd_t *src)
void player_speech_cmd_t_cleanup (const player_speech_cmd_t *msg)
player_speech_cmd_tplayer_speech_cmd_t_clone (const player_speech_cmd_t *msg)
void player_speech_cmd_t_free (player_speech_cmd_t *msg)
unsigned int player_speech_cmd_t_sizeof (player_speech_cmd_t *msg)
int xdr_player_speech_recognition_data_t (XDR *xdrs, player_speech_recognition_data_t *msg)
int player_speech_recognition_data_pack (void *buf, size_t buflen, player_speech_recognition_data_t *msg, int op)
unsigned int player_speech_recognition_data_t_copy (player_speech_recognition_data_t *dest, const player_speech_recognition_data_t *src)
void player_speech_recognition_data_t_cleanup (const player_speech_recognition_data_t *msg)
player_speech_recognition_data_tplayer_speech_recognition_data_t_clone (const player_speech_recognition_data_t *msg)
void player_speech_recognition_data_t_free (player_speech_recognition_data_t *msg)
unsigned int player_speech_recognition_data_t_sizeof (player_speech_recognition_data_t *msg)
int xdr_player_joystick_data_t (XDR *xdrs, player_joystick_data_t *msg)
int player_joystick_data_pack (void *buf, size_t buflen, player_joystick_data_t *msg, int op)
unsigned int player_joystick_data_t_copy (player_joystick_data_t *dest, const player_joystick_data_t *src)
void player_joystick_data_t_cleanup (const player_joystick_data_t *msg)
player_joystick_data_tplayer_joystick_data_t_clone (const player_joystick_data_t *msg)
void player_joystick_data_t_free (player_joystick_data_t *msg)
unsigned int player_joystick_data_t_sizeof (player_joystick_data_t *msg)
int xdr_player_pointcloud3d_element_t (XDR *xdrs, player_pointcloud3d_element_t *msg)
int player_pointcloud3d_element_pack (void *buf, size_t buflen, player_pointcloud3d_element_t *msg, int op)
unsigned int player_pointcloud3d_element_t_copy (player_pointcloud3d_element_t *dest, const player_pointcloud3d_element_t *src)
void player_pointcloud3d_element_t_cleanup (const player_pointcloud3d_element_t *msg)
player_pointcloud3d_element_tplayer_pointcloud3d_element_t_clone (const player_pointcloud3d_element_t *msg)
void player_pointcloud3d_element_t_free (player_pointcloud3d_element_t *msg)
unsigned int player_pointcloud3d_element_t_sizeof (player_pointcloud3d_element_t *msg)
int xdr_player_pointcloud3d_data_t (XDR *xdrs, player_pointcloud3d_data_t *msg)
int player_pointcloud3d_data_pack (void *buf, size_t buflen, player_pointcloud3d_data_t *msg, int op)
unsigned int player_pointcloud3d_data_t_copy (player_pointcloud3d_data_t *dest, const player_pointcloud3d_data_t *src)
void player_pointcloud3d_data_t_cleanup (const player_pointcloud3d_data_t *msg)
player_pointcloud3d_data_tplayer_pointcloud3d_data_t_clone (const player_pointcloud3d_data_t *msg)
void player_pointcloud3d_data_t_free (player_pointcloud3d_data_t *msg)
unsigned int player_pointcloud3d_data_t_sizeof (player_pointcloud3d_data_t *msg)
int xdr_player_ranger_geom_t (XDR *xdrs, player_ranger_geom_t *msg)
int player_ranger_geom_pack (void *buf, size_t buflen, player_ranger_geom_t *msg, int op)
unsigned int player_ranger_geom_t_copy (player_ranger_geom_t *dest, const player_ranger_geom_t *src)
void player_ranger_geom_t_cleanup (const player_ranger_geom_t *msg)
player_ranger_geom_tplayer_ranger_geom_t_clone (const player_ranger_geom_t *msg)
void player_ranger_geom_t_free (player_ranger_geom_t *msg)
unsigned int player_ranger_geom_t_sizeof (player_ranger_geom_t *msg)
int xdr_player_ranger_data_range_t (XDR *xdrs, player_ranger_data_range_t *msg)
int player_ranger_data_range_pack (void *buf, size_t buflen, player_ranger_data_range_t *msg, int op)
unsigned int player_ranger_data_range_t_copy (player_ranger_data_range_t *dest, const player_ranger_data_range_t *src)
void player_ranger_data_range_t_cleanup (const player_ranger_data_range_t *msg)
player_ranger_data_range_tplayer_ranger_data_range_t_clone (const player_ranger_data_range_t *msg)
void player_ranger_data_range_t_free (player_ranger_data_range_t *msg)
unsigned int player_ranger_data_range_t_sizeof (player_ranger_data_range_t *msg)
int xdr_player_ranger_data_rangepose_t (XDR *xdrs, player_ranger_data_rangepose_t *msg)
int player_ranger_data_rangepose_pack (void *buf, size_t buflen, player_ranger_data_rangepose_t *msg, int op)
unsigned int player_ranger_data_rangepose_t_copy (player_ranger_data_rangepose_t *dest, const player_ranger_data_rangepose_t *src)
void player_ranger_data_rangepose_t_cleanup (const player_ranger_data_rangepose_t *msg)
player_ranger_data_rangepose_tplayer_ranger_data_rangepose_t_clone (const player_ranger_data_rangepose_t *msg)
void player_ranger_data_rangepose_t_free (player_ranger_data_rangepose_t *msg)
unsigned int player_ranger_data_rangepose_t_sizeof (player_ranger_data_rangepose_t *msg)
int xdr_player_ranger_data_intns_t (XDR *xdrs, player_ranger_data_intns_t *msg)
int player_ranger_data_intns_pack (void *buf, size_t buflen, player_ranger_data_intns_t *msg, int op)
unsigned int player_ranger_data_intns_t_copy (player_ranger_data_intns_t *dest, const player_ranger_data_intns_t *src)
void player_ranger_data_intns_t_cleanup (const player_ranger_data_intns_t *msg)
player_ranger_data_intns_tplayer_ranger_data_intns_t_clone (const player_ranger_data_intns_t *msg)
void player_ranger_data_intns_t_free (player_ranger_data_intns_t *msg)
unsigned int player_ranger_data_intns_t_sizeof (player_ranger_data_intns_t *msg)
int xdr_player_ranger_data_intnspose_t (XDR *xdrs, player_ranger_data_intnspose_t *msg)
int player_ranger_data_intnspose_pack (void *buf, size_t buflen, player_ranger_data_intnspose_t *msg, int op)
unsigned int player_ranger_data_intnspose_t_copy (player_ranger_data_intnspose_t *dest, const player_ranger_data_intnspose_t *src)
void player_ranger_data_intnspose_t_cleanup (const player_ranger_data_intnspose_t *msg)
player_ranger_data_intnspose_tplayer_ranger_data_intnspose_t_clone (const player_ranger_data_intnspose_t *msg)
void player_ranger_data_intnspose_t_free (player_ranger_data_intnspose_t *msg)
unsigned int player_ranger_data_intnspose_t_sizeof (player_ranger_data_intnspose_t *msg)
int xdr_player_ranger_power_config_t (XDR *xdrs, player_ranger_power_config_t *msg)
int player_ranger_power_config_pack (void *buf, size_t buflen, player_ranger_power_config_t *msg, int op)
unsigned int player_ranger_power_config_t_copy (player_ranger_power_config_t *dest, const player_ranger_power_config_t *src)
void player_ranger_power_config_t_cleanup (const player_ranger_power_config_t *msg)
player_ranger_power_config_tplayer_ranger_power_config_t_clone (const player_ranger_power_config_t *msg)
void player_ranger_power_config_t_free (player_ranger_power_config_t *msg)
unsigned int player_ranger_power_config_t_sizeof (player_ranger_power_config_t *msg)
int xdr_player_ranger_intns_config_t (XDR *xdrs, player_ranger_intns_config_t *msg)
int player_ranger_intns_config_pack (void *buf, size_t buflen, player_ranger_intns_config_t *msg, int op)
unsigned int player_ranger_intns_config_t_copy (player_ranger_intns_config_t *dest, const player_ranger_intns_config_t *src)
void player_ranger_intns_config_t_cleanup (const player_ranger_intns_config_t *msg)
player_ranger_intns_config_tplayer_ranger_intns_config_t_clone (const player_ranger_intns_config_t *msg)
void player_ranger_intns_config_t_free (player_ranger_intns_config_t *msg)
unsigned int player_ranger_intns_config_t_sizeof (player_ranger_intns_config_t *msg)
int xdr_player_ranger_config_t (XDR *xdrs, player_ranger_config_t *msg)
int player_ranger_config_pack (void *buf, size_t buflen, player_ranger_config_t *msg, int op)
unsigned int player_ranger_config_t_copy (player_ranger_config_t *dest, const player_ranger_config_t *src)
void player_ranger_config_t_cleanup (const player_ranger_config_t *msg)
player_ranger_config_tplayer_ranger_config_t_clone (const player_ranger_config_t *msg)
void player_ranger_config_t_free (player_ranger_config_t *msg)
unsigned int player_ranger_config_t_sizeof (player_ranger_config_t *msg)
int xdr_player_camera_data_t (XDR *xdrs, player_camera_data_t *msg)
int player_camera_data_pack (void *buf, size_t buflen, player_camera_data_t *msg, int op)
unsigned int player_camera_data_t_copy (player_camera_data_t *dest, const player_camera_data_t *src)
void player_camera_data_t_cleanup (const player_camera_data_t *msg)
player_camera_data_tplayer_camera_data_t_clone (const player_camera_data_t *msg)
void player_camera_data_t_free (player_camera_data_t *msg)
unsigned int player_camera_data_t_sizeof (player_camera_data_t *msg)
int xdr_player_device_devlist_t (XDR *xdrs, player_device_devlist_t *msg)
int player_device_devlist_pack (void *buf, size_t buflen, player_device_devlist_t *msg, int op)
unsigned int player_device_devlist_t_copy (player_device_devlist_t *dest, const player_device_devlist_t *src)
void player_device_devlist_t_cleanup (const player_device_devlist_t *msg)
player_device_devlist_tplayer_device_devlist_t_clone (const player_device_devlist_t *msg)
void player_device_devlist_t_free (player_device_devlist_t *msg)
unsigned int player_device_devlist_t_sizeof (player_device_devlist_t *msg)
int xdr_player_device_driverinfo_t (XDR *xdrs, player_device_driverinfo_t *msg)
int player_device_driverinfo_pack (void *buf, size_t buflen, player_device_driverinfo_t *msg, int op)
unsigned int player_device_driverinfo_t_copy (player_device_driverinfo_t *dest, const player_device_driverinfo_t *src)
void player_device_driverinfo_t_cleanup (const player_device_driverinfo_t *msg)
player_device_driverinfo_tplayer_device_driverinfo_t_clone (const player_device_driverinfo_t *msg)
void player_device_driverinfo_t_free (player_device_driverinfo_t *msg)
unsigned int player_device_driverinfo_t_sizeof (player_device_driverinfo_t *msg)
int xdr_player_device_req_t (XDR *xdrs, player_device_req_t *msg)
int player_device_req_pack (void *buf, size_t buflen, player_device_req_t *msg, int op)
unsigned int player_device_req_t_copy (player_device_req_t *dest, const player_device_req_t *src)
void player_device_req_t_cleanup (const player_device_req_t *msg)
player_device_req_tplayer_device_req_t_clone (const player_device_req_t *msg)
void player_device_req_t_free (player_device_req_t *msg)
unsigned int player_device_req_t_sizeof (player_device_req_t *msg)
int xdr_player_device_datamode_req_t (XDR *xdrs, player_device_datamode_req_t *msg)
int player_device_datamode_req_pack (void *buf, size_t buflen, player_device_datamode_req_t *msg, int op)
unsigned int player_device_datamode_req_t_copy (player_device_datamode_req_t *dest, const player_device_datamode_req_t *src)
void player_device_datamode_req_t_cleanup (const player_device_datamode_req_t *msg)
player_device_datamode_req_tplayer_device_datamode_req_t_clone (const player_device_datamode_req_t *msg)
void player_device_datamode_req_t_free (player_device_datamode_req_t *msg)
unsigned int player_device_datamode_req_t_sizeof (player_device_datamode_req_t *msg)
int xdr_player_device_auth_req_t (XDR *xdrs, player_device_auth_req_t *msg)
int player_device_auth_req_pack (void *buf, size_t buflen, player_device_auth_req_t *msg, int op)
unsigned int player_device_auth_req_t_copy (player_device_auth_req_t *dest, const player_device_auth_req_t *src)
void player_device_auth_req_t_cleanup (const player_device_auth_req_t *msg)
player_device_auth_req_tplayer_device_auth_req_t_clone (const player_device_auth_req_t *msg)
void player_device_auth_req_t_free (player_device_auth_req_t *msg)
unsigned int player_device_auth_req_t_sizeof (player_device_auth_req_t *msg)
int xdr_player_device_nameservice_req_t (XDR *xdrs, player_device_nameservice_req_t *msg)
int player_device_nameservice_req_pack (void *buf, size_t buflen, player_device_nameservice_req_t *msg, int op)
unsigned int player_device_nameservice_req_t_copy (player_device_nameservice_req_t *dest, const player_device_nameservice_req_t *src)
void player_device_nameservice_req_t_cleanup (const player_device_nameservice_req_t *msg)
player_device_nameservice_req_tplayer_device_nameservice_req_t_clone (const player_device_nameservice_req_t *msg)
void player_device_nameservice_req_t_free (player_device_nameservice_req_t *msg)
unsigned int player_device_nameservice_req_t_sizeof (player_device_nameservice_req_t *msg)
int xdr_player_add_replace_rule_req_t (XDR *xdrs, player_add_replace_rule_req_t *msg)
int player_add_replace_rule_req_pack (void *buf, size_t buflen, player_add_replace_rule_req_t *msg, int op)
unsigned int player_add_replace_rule_req_t_copy (player_add_replace_rule_req_t *dest, const player_add_replace_rule_req_t *src)
void player_add_replace_rule_req_t_cleanup (const player_add_replace_rule_req_t *msg)
player_add_replace_rule_req_tplayer_add_replace_rule_req_t_clone (const player_add_replace_rule_req_t *msg)
void player_add_replace_rule_req_t_free (player_add_replace_rule_req_t *msg)
unsigned int player_add_replace_rule_req_t_sizeof (player_add_replace_rule_req_t *msg)
int xdr_player_position3d_data_t (XDR *xdrs, player_position3d_data_t *msg)
int player_position3d_data_pack (void *buf, size_t buflen, player_position3d_data_t *msg, int op)
unsigned int player_position3d_data_t_copy (player_position3d_data_t *dest, const player_position3d_data_t *src)
void player_position3d_data_t_cleanup (const player_position3d_data_t *msg)
player_position3d_data_tplayer_position3d_data_t_clone (const player_position3d_data_t *msg)
void player_position3d_data_t_free (player_position3d_data_t *msg)
unsigned int player_position3d_data_t_sizeof (player_position3d_data_t *msg)
int xdr_player_position3d_cmd_pos_t (XDR *xdrs, player_position3d_cmd_pos_t *msg)
int player_position3d_cmd_pos_pack (void *buf, size_t buflen, player_position3d_cmd_pos_t *msg, int op)
unsigned int player_position3d_cmd_pos_t_copy (player_position3d_cmd_pos_t *dest, const player_position3d_cmd_pos_t *src)
void player_position3d_cmd_pos_t_cleanup (const player_position3d_cmd_pos_t *msg)
player_position3d_cmd_pos_tplayer_position3d_cmd_pos_t_clone (const player_position3d_cmd_pos_t *msg)
void player_position3d_cmd_pos_t_free (player_position3d_cmd_pos_t *msg)
unsigned int player_position3d_cmd_pos_t_sizeof (player_position3d_cmd_pos_t *msg)
int xdr_player_position3d_cmd_vel_t (XDR *xdrs, player_position3d_cmd_vel_t *msg)
int player_position3d_cmd_vel_pack (void *buf, size_t buflen, player_position3d_cmd_vel_t *msg, int op)
unsigned int player_position3d_cmd_vel_t_copy (player_position3d_cmd_vel_t *dest, const player_position3d_cmd_vel_t *src)
void player_position3d_cmd_vel_t_cleanup (const player_position3d_cmd_vel_t *msg)
player_position3d_cmd_vel_tplayer_position3d_cmd_vel_t_clone (const player_position3d_cmd_vel_t *msg)
void player_position3d_cmd_vel_t_free (player_position3d_cmd_vel_t *msg)
unsigned int player_position3d_cmd_vel_t_sizeof (player_position3d_cmd_vel_t *msg)
int xdr_player_position3d_geom_t (XDR *xdrs, player_position3d_geom_t *msg)
int player_position3d_geom_pack (void *buf, size_t buflen, player_position3d_geom_t *msg, int op)
unsigned int player_position3d_geom_t_copy (player_position3d_geom_t *dest, const player_position3d_geom_t *src)
void player_position3d_geom_t_cleanup (const player_position3d_geom_t *msg)
player_position3d_geom_tplayer_position3d_geom_t_clone (const player_position3d_geom_t *msg)
void player_position3d_geom_t_free (player_position3d_geom_t *msg)
unsigned int player_position3d_geom_t_sizeof (player_position3d_geom_t *msg)
int xdr_player_position3d_power_config_t (XDR *xdrs, player_position3d_power_config_t *msg)
int player_position3d_power_config_pack (void *buf, size_t buflen, player_position3d_power_config_t *msg, int op)
unsigned int player_position3d_power_config_t_copy (player_position3d_power_config_t *dest, const player_position3d_power_config_t *src)
void player_position3d_power_config_t_cleanup (const player_position3d_power_config_t *msg)
player_position3d_power_config_tplayer_position3d_power_config_t_clone (const player_position3d_power_config_t *msg)
void player_position3d_power_config_t_free (player_position3d_power_config_t *msg)
unsigned int player_position3d_power_config_t_sizeof (player_position3d_power_config_t *msg)
int xdr_player_position3d_position_mode_req_t (XDR *xdrs, player_position3d_position_mode_req_t *msg)
int player_position3d_position_mode_req_pack (void *buf, size_t buflen, player_position3d_position_mode_req_t *msg, int op)
unsigned int player_position3d_position_mode_req_t_copy (player_position3d_position_mode_req_t *dest, const player_position3d_position_mode_req_t *src)
void player_position3d_position_mode_req_t_cleanup (const player_position3d_position_mode_req_t *msg)
player_position3d_position_mode_req_tplayer_position3d_position_mode_req_t_clone (const player_position3d_position_mode_req_t *msg)
void player_position3d_position_mode_req_t_free (player_position3d_position_mode_req_t *msg)
unsigned int player_position3d_position_mode_req_t_sizeof (player_position3d_position_mode_req_t *msg)
int xdr_player_position3d_velocity_mode_config_t (XDR *xdrs, player_position3d_velocity_mode_config_t *msg)
int player_position3d_velocity_mode_config_pack (void *buf, size_t buflen, player_position3d_velocity_mode_config_t *msg, int op)
unsigned int player_position3d_velocity_mode_config_t_copy (player_position3d_velocity_mode_config_t *dest, const player_position3d_velocity_mode_config_t *src)
void player_position3d_velocity_mode_config_t_cleanup (const player_position3d_velocity_mode_config_t *msg)
player_position3d_velocity_mode_config_tplayer_position3d_velocity_mode_config_t_clone (const player_position3d_velocity_mode_config_t *msg)
void player_position3d_velocity_mode_config_t_free (player_position3d_velocity_mode_config_t *msg)
unsigned int player_position3d_velocity_mode_config_t_sizeof (player_position3d_velocity_mode_config_t *msg)
int xdr_player_position3d_set_odom_req_t (XDR *xdrs, player_position3d_set_odom_req_t *msg)
int player_position3d_set_odom_req_pack (void *buf, size_t buflen, player_position3d_set_odom_req_t *msg, int op)
unsigned int player_position3d_set_odom_req_t_copy (player_position3d_set_odom_req_t *dest, const player_position3d_set_odom_req_t *src)
void player_position3d_set_odom_req_t_cleanup (const player_position3d_set_odom_req_t *msg)
player_position3d_set_odom_req_tplayer_position3d_set_odom_req_t_clone (const player_position3d_set_odom_req_t *msg)
void player_position3d_set_odom_req_t_free (player_position3d_set_odom_req_t *msg)
unsigned int player_position3d_set_odom_req_t_sizeof (player_position3d_set_odom_req_t *msg)
int xdr_player_position3d_reset_odom_config_t (XDR *xdrs, player_position3d_reset_odom_config_t *msg)
int player_position3d_reset_odom_config_pack (void *buf, size_t buflen, player_position3d_reset_odom_config_t *msg, int op)
unsigned int player_position3d_reset_odom_config_t_copy (player_position3d_reset_odom_config_t *dest, const player_position3d_reset_odom_config_t *src)
void player_position3d_reset_odom_config_t_cleanup (const player_position3d_reset_odom_config_t *msg)
player_position3d_reset_odom_config_tplayer_position3d_reset_odom_config_t_clone (const player_position3d_reset_odom_config_t *msg)
void player_position3d_reset_odom_config_t_free (player_position3d_reset_odom_config_t *msg)
unsigned int player_position3d_reset_odom_config_t_sizeof (player_position3d_reset_odom_config_t *msg)
int xdr_player_position3d_speed_pid_req_t (XDR *xdrs, player_position3d_speed_pid_req_t *msg)
int player_position3d_speed_pid_req_pack (void *buf, size_t buflen, player_position3d_speed_pid_req_t *msg, int op)
unsigned int player_position3d_speed_pid_req_t_copy (player_position3d_speed_pid_req_t *dest, const player_position3d_speed_pid_req_t *src)
void player_position3d_speed_pid_req_t_cleanup (const player_position3d_speed_pid_req_t *msg)
player_position3d_speed_pid_req_tplayer_position3d_speed_pid_req_t_clone (const player_position3d_speed_pid_req_t *msg)
void player_position3d_speed_pid_req_t_free (player_position3d_speed_pid_req_t *msg)
unsigned int player_position3d_speed_pid_req_t_sizeof (player_position3d_speed_pid_req_t *msg)
int xdr_player_position3d_position_pid_req_t (XDR *xdrs, player_position3d_position_pid_req_t *msg)
int player_position3d_position_pid_req_pack (void *buf, size_t buflen, player_position3d_position_pid_req_t *msg, int op)
unsigned int player_position3d_position_pid_req_t_copy (player_position3d_position_pid_req_t *dest, const player_position3d_position_pid_req_t *src)
void player_position3d_position_pid_req_t_cleanup (const player_position3d_position_pid_req_t *msg)
player_position3d_position_pid_req_tplayer_position3d_position_pid_req_t_clone (const player_position3d_position_pid_req_t *msg)
void player_position3d_position_pid_req_t_free (player_position3d_position_pid_req_t *msg)
unsigned int player_position3d_position_pid_req_t_sizeof (player_position3d_position_pid_req_t *msg)
int xdr_player_position3d_speed_prof_req_t (XDR *xdrs, player_position3d_speed_prof_req_t *msg)
int player_position3d_speed_prof_req_pack (void *buf, size_t buflen, player_position3d_speed_prof_req_t *msg, int op)
unsigned int player_position3d_speed_prof_req_t_copy (player_position3d_speed_prof_req_t *dest, const player_position3d_speed_prof_req_t *src)
void player_position3d_speed_prof_req_t_cleanup (const player_position3d_speed_prof_req_t *msg)
player_position3d_speed_prof_req_tplayer_position3d_speed_prof_req_t_clone (const player_position3d_speed_prof_req_t *msg)
void player_position3d_speed_prof_req_t_free (player_position3d_speed_prof_req_t *msg)
unsigned int player_position3d_speed_prof_req_t_sizeof (player_position3d_speed_prof_req_t *msg)
int xdr_player_position1d_data_t (XDR *xdrs, player_position1d_data_t *msg)
int player_position1d_data_pack (void *buf, size_t buflen, player_position1d_data_t *msg, int op)
unsigned int player_position1d_data_t_copy (player_position1d_data_t *dest, const player_position1d_data_t *src)
void player_position1d_data_t_cleanup (const player_position1d_data_t *msg)
player_position1d_data_tplayer_position1d_data_t_clone (const player_position1d_data_t *msg)
void player_position1d_data_t_free (player_position1d_data_t *msg)
unsigned int player_position1d_data_t_sizeof (player_position1d_data_t *msg)
int xdr_player_position1d_cmd_vel_t (XDR *xdrs, player_position1d_cmd_vel_t *msg)
int player_position1d_cmd_vel_pack (void *buf, size_t buflen, player_position1d_cmd_vel_t *msg, int op)
unsigned int player_position1d_cmd_vel_t_copy (player_position1d_cmd_vel_t *dest, const player_position1d_cmd_vel_t *src)
void player_position1d_cmd_vel_t_cleanup (const player_position1d_cmd_vel_t *msg)
player_position1d_cmd_vel_tplayer_position1d_cmd_vel_t_clone (const player_position1d_cmd_vel_t *msg)
void player_position1d_cmd_vel_t_free (player_position1d_cmd_vel_t *msg)
unsigned int player_position1d_cmd_vel_t_sizeof (player_position1d_cmd_vel_t *msg)
int xdr_player_position1d_cmd_pos_t (XDR *xdrs, player_position1d_cmd_pos_t *msg)
int player_position1d_cmd_pos_pack (void *buf, size_t buflen, player_position1d_cmd_pos_t *msg, int op)
unsigned int player_position1d_cmd_pos_t_copy (player_position1d_cmd_pos_t *dest, const player_position1d_cmd_pos_t *src)
void player_position1d_cmd_pos_t_cleanup (const player_position1d_cmd_pos_t *msg)
player_position1d_cmd_pos_tplayer_position1d_cmd_pos_t_clone (const player_position1d_cmd_pos_t *msg)
void player_position1d_cmd_pos_t_free (player_position1d_cmd_pos_t *msg)
unsigned int player_position1d_cmd_pos_t_sizeof (player_position1d_cmd_pos_t *msg)
int xdr_player_position1d_geom_t (XDR *xdrs, player_position1d_geom_t *msg)
int player_position1d_geom_pack (void *buf, size_t buflen, player_position1d_geom_t *msg, int op)
unsigned int player_position1d_geom_t_copy (player_position1d_geom_t *dest, const player_position1d_geom_t *src)
void player_position1d_geom_t_cleanup (const player_position1d_geom_t *msg)
player_position1d_geom_tplayer_position1d_geom_t_clone (const player_position1d_geom_t *msg)
void player_position1d_geom_t_free (player_position1d_geom_t *msg)
unsigned int player_position1d_geom_t_sizeof (player_position1d_geom_t *msg)
int xdr_player_position1d_power_config_t (XDR *xdrs, player_position1d_power_config_t *msg)
int player_position1d_power_config_pack (void *buf, size_t buflen, player_position1d_power_config_t *msg, int op)
unsigned int player_position1d_power_config_t_copy (player_position1d_power_config_t *dest, const player_position1d_power_config_t *src)
void player_position1d_power_config_t_cleanup (const player_position1d_power_config_t *msg)
player_position1d_power_config_tplayer_position1d_power_config_t_clone (const player_position1d_power_config_t *msg)
void player_position1d_power_config_t_free (player_position1d_power_config_t *msg)
unsigned int player_position1d_power_config_t_sizeof (player_position1d_power_config_t *msg)
int xdr_player_position1d_velocity_mode_config_t (XDR *xdrs, player_position1d_velocity_mode_config_t *msg)
int player_position1d_velocity_mode_config_pack (void *buf, size_t buflen, player_position1d_velocity_mode_config_t *msg, int op)
unsigned int player_position1d_velocity_mode_config_t_copy (player_position1d_velocity_mode_config_t *dest, const player_position1d_velocity_mode_config_t *src)
void player_position1d_velocity_mode_config_t_cleanup (const player_position1d_velocity_mode_config_t *msg)
player_position1d_velocity_mode_config_tplayer_position1d_velocity_mode_config_t_clone (const player_position1d_velocity_mode_config_t *msg)
void player_position1d_velocity_mode_config_t_free (player_position1d_velocity_mode_config_t *msg)
unsigned int player_position1d_velocity_mode_config_t_sizeof (player_position1d_velocity_mode_config_t *msg)
int xdr_player_position1d_reset_odom_config_t (XDR *xdrs, player_position1d_reset_odom_config_t *msg)
int player_position1d_reset_odom_config_pack (void *buf, size_t buflen, player_position1d_reset_odom_config_t *msg, int op)
unsigned int player_position1d_reset_odom_config_t_copy (player_position1d_reset_odom_config_t *dest, const player_position1d_reset_odom_config_t *src)
void player_position1d_reset_odom_config_t_cleanup (const player_position1d_reset_odom_config_t *msg)
player_position1d_reset_odom_config_tplayer_position1d_reset_odom_config_t_clone (const player_position1d_reset_odom_config_t *msg)
void player_position1d_reset_odom_config_t_free (player_position1d_reset_odom_config_t *msg)
unsigned int player_position1d_reset_odom_config_t_sizeof (player_position1d_reset_odom_config_t *msg)
int xdr_player_position1d_position_mode_req_t (XDR *xdrs, player_position1d_position_mode_req_t *msg)
int player_position1d_position_mode_req_pack (void *buf, size_t buflen, player_position1d_position_mode_req_t *msg, int op)
unsigned int player_position1d_position_mode_req_t_copy (player_position1d_position_mode_req_t *dest, const player_position1d_position_mode_req_t *src)
void player_position1d_position_mode_req_t_cleanup (const player_position1d_position_mode_req_t *msg)
player_position1d_position_mode_req_tplayer_position1d_position_mode_req_t_clone (const player_position1d_position_mode_req_t *msg)
void player_position1d_position_mode_req_t_free (player_position1d_position_mode_req_t *msg)
unsigned int player_position1d_position_mode_req_t_sizeof (player_position1d_position_mode_req_t *msg)
int xdr_player_position1d_set_odom_req_t (XDR *xdrs, player_position1d_set_odom_req_t *msg)
int player_position1d_set_odom_req_pack (void *buf, size_t buflen, player_position1d_set_odom_req_t *msg, int op)
unsigned int player_position1d_set_odom_req_t_copy (player_position1d_set_odom_req_t *dest, const player_position1d_set_odom_req_t *src)
void player_position1d_set_odom_req_t_cleanup (const player_position1d_set_odom_req_t *msg)
player_position1d_set_odom_req_tplayer_position1d_set_odom_req_t_clone (const player_position1d_set_odom_req_t *msg)
void player_position1d_set_odom_req_t_free (player_position1d_set_odom_req_t *msg)
unsigned int player_position1d_set_odom_req_t_sizeof (player_position1d_set_odom_req_t *msg)
int xdr_player_position1d_speed_pid_req_t (XDR *xdrs, player_position1d_speed_pid_req_t *msg)
int player_position1d_speed_pid_req_pack (void *buf, size_t buflen, player_position1d_speed_pid_req_t *msg, int op)
unsigned int player_position1d_speed_pid_req_t_copy (player_position1d_speed_pid_req_t *dest, const player_position1d_speed_pid_req_t *src)
void player_position1d_speed_pid_req_t_cleanup (const player_position1d_speed_pid_req_t *msg)
player_position1d_speed_pid_req_tplayer_position1d_speed_pid_req_t_clone (const player_position1d_speed_pid_req_t *msg)
void player_position1d_speed_pid_req_t_free (player_position1d_speed_pid_req_t *msg)
unsigned int player_position1d_speed_pid_req_t_sizeof (player_position1d_speed_pid_req_t *msg)
int xdr_player_position1d_position_pid_req_t (XDR *xdrs, player_position1d_position_pid_req_t *msg)
int player_position1d_position_pid_req_pack (void *buf, size_t buflen, player_position1d_position_pid_req_t *msg, int op)
unsigned int player_position1d_position_pid_req_t_copy (player_position1d_position_pid_req_t *dest, const player_position1d_position_pid_req_t *src)
void player_position1d_position_pid_req_t_cleanup (const player_position1d_position_pid_req_t *msg)
player_position1d_position_pid_req_tplayer_position1d_position_pid_req_t_clone (const player_position1d_position_pid_req_t *msg)
void player_position1d_position_pid_req_t_free (player_position1d_position_pid_req_t *msg)
unsigned int player_position1d_position_pid_req_t_sizeof (player_position1d_position_pid_req_t *msg)
int xdr_player_position1d_speed_prof_req_t (XDR *xdrs, player_position1d_speed_prof_req_t *msg)
int player_position1d_speed_prof_req_pack (void *buf, size_t buflen, player_position1d_speed_prof_req_t *msg, int op)
unsigned int player_position1d_speed_prof_req_t_copy (player_position1d_speed_prof_req_t *dest, const player_position1d_speed_prof_req_t *src)
void player_position1d_speed_prof_req_t_cleanup (const player_position1d_speed_prof_req_t *msg)
player_position1d_speed_prof_req_tplayer_position1d_speed_prof_req_t_clone (const player_position1d_speed_prof_req_t *msg)
void player_position1d_speed_prof_req_t_free (player_position1d_speed_prof_req_t *msg)
unsigned int player_position1d_speed_prof_req_t_sizeof (player_position1d_speed_prof_req_t *msg)
int xdr_player_graphics2d_cmd_points_t (XDR *xdrs, player_graphics2d_cmd_points_t *msg)
int player_graphics2d_cmd_points_pack (void *buf, size_t buflen, player_graphics2d_cmd_points_t *msg, int op)
unsigned int player_graphics2d_cmd_points_t_copy (player_graphics2d_cmd_points_t *dest, const player_graphics2d_cmd_points_t *src)
void player_graphics2d_cmd_points_t_cleanup (const player_graphics2d_cmd_points_t *msg)
player_graphics2d_cmd_points_tplayer_graphics2d_cmd_points_t_clone (const player_graphics2d_cmd_points_t *msg)
void player_graphics2d_cmd_points_t_free (player_graphics2d_cmd_points_t *msg)
unsigned int player_graphics2d_cmd_points_t_sizeof (player_graphics2d_cmd_points_t *msg)
int xdr_player_graphics2d_cmd_polyline_t (XDR *xdrs, player_graphics2d_cmd_polyline_t *msg)
int player_graphics2d_cmd_polyline_pack (void *buf, size_t buflen, player_graphics2d_cmd_polyline_t *msg, int op)
unsigned int player_graphics2d_cmd_polyline_t_copy (player_graphics2d_cmd_polyline_t *dest, const player_graphics2d_cmd_polyline_t *src)
void player_graphics2d_cmd_polyline_t_cleanup (const player_graphics2d_cmd_polyline_t *msg)
player_graphics2d_cmd_polyline_tplayer_graphics2d_cmd_polyline_t_clone (const player_graphics2d_cmd_polyline_t *msg)
void player_graphics2d_cmd_polyline_t_free (player_graphics2d_cmd_polyline_t *msg)
unsigned int player_graphics2d_cmd_polyline_t_sizeof (player_graphics2d_cmd_polyline_t *msg)
int xdr_player_graphics2d_cmd_polygon_t (XDR *xdrs, player_graphics2d_cmd_polygon_t *msg)
int player_graphics2d_cmd_polygon_pack (void *buf, size_t buflen, player_graphics2d_cmd_polygon_t *msg, int op)
unsigned int player_graphics2d_cmd_polygon_t_copy (player_graphics2d_cmd_polygon_t *dest, const player_graphics2d_cmd_polygon_t *src)
void player_graphics2d_cmd_polygon_t_cleanup (const player_graphics2d_cmd_polygon_t *msg)
player_graphics2d_cmd_polygon_tplayer_graphics2d_cmd_polygon_t_clone (const player_graphics2d_cmd_polygon_t *msg)
void player_graphics2d_cmd_polygon_t_free (player_graphics2d_cmd_polygon_t *msg)
unsigned int player_graphics2d_cmd_polygon_t_sizeof (player_graphics2d_cmd_polygon_t *msg)
int xdr_player_mcom_data_t (XDR *xdrs, player_mcom_data_t *msg)
int player_mcom_data_pack (void *buf, size_t buflen, player_mcom_data_t *msg, int op)
unsigned int player_mcom_data_t_copy (player_mcom_data_t *dest, const player_mcom_data_t *src)
void player_mcom_data_t_cleanup (const player_mcom_data_t *msg)
player_mcom_data_tplayer_mcom_data_t_clone (const player_mcom_data_t *msg)
void player_mcom_data_t_free (player_mcom_data_t *msg)
unsigned int player_mcom_data_t_sizeof (player_mcom_data_t *msg)
int xdr_player_mcom_config_t (XDR *xdrs, player_mcom_config_t *msg)
int player_mcom_config_pack (void *buf, size_t buflen, player_mcom_config_t *msg, int op)
unsigned int player_mcom_config_t_copy (player_mcom_config_t *dest, const player_mcom_config_t *src)
void player_mcom_config_t_cleanup (const player_mcom_config_t *msg)
player_mcom_config_tplayer_mcom_config_t_clone (const player_mcom_config_t *msg)
void player_mcom_config_t_free (player_mcom_config_t *msg)
unsigned int player_mcom_config_t_sizeof (player_mcom_config_t *msg)
int xdr_player_mcom_return_t (XDR *xdrs, player_mcom_return_t *msg)
int player_mcom_return_pack (void *buf, size_t buflen, player_mcom_return_t *msg, int op)
unsigned int player_mcom_return_t_copy (player_mcom_return_t *dest, const player_mcom_return_t *src)
void player_mcom_return_t_cleanup (const player_mcom_return_t *msg)
player_mcom_return_tplayer_mcom_return_t_clone (const player_mcom_return_t *msg)
void player_mcom_return_t_free (player_mcom_return_t *msg)
unsigned int player_mcom_return_t_sizeof (player_mcom_return_t *msg)
int xdr_player_wifi_link_t (XDR *xdrs, player_wifi_link_t *msg)
int player_wifi_link_pack (void *buf, size_t buflen, player_wifi_link_t *msg, int op)
unsigned int player_wifi_link_t_copy (player_wifi_link_t *dest, const player_wifi_link_t *src)
void player_wifi_link_t_cleanup (const player_wifi_link_t *msg)
player_wifi_link_tplayer_wifi_link_t_clone (const player_wifi_link_t *msg)
void player_wifi_link_t_free (player_wifi_link_t *msg)
unsigned int player_wifi_link_t_sizeof (player_wifi_link_t *msg)
int xdr_player_wifi_data_t (XDR *xdrs, player_wifi_data_t *msg)
int player_wifi_data_pack (void *buf, size_t buflen, player_wifi_data_t *msg, int op)
unsigned int player_wifi_data_t_copy (player_wifi_data_t *dest, const player_wifi_data_t *src)
void player_wifi_data_t_cleanup (const player_wifi_data_t *msg)
player_wifi_data_tplayer_wifi_data_t_clone (const player_wifi_data_t *msg)
void player_wifi_data_t_free (player_wifi_data_t *msg)
unsigned int player_wifi_data_t_sizeof (player_wifi_data_t *msg)
int xdr_player_wifi_mac_req_t (XDR *xdrs, player_wifi_mac_req_t *msg)
int player_wifi_mac_req_pack (void *buf, size_t buflen, player_wifi_mac_req_t *msg, int op)
unsigned int player_wifi_mac_req_t_copy (player_wifi_mac_req_t *dest, const player_wifi_mac_req_t *src)
void player_wifi_mac_req_t_cleanup (const player_wifi_mac_req_t *msg)
player_wifi_mac_req_tplayer_wifi_mac_req_t_clone (const player_wifi_mac_req_t *msg)
void player_wifi_mac_req_t_free (player_wifi_mac_req_t *msg)
unsigned int player_wifi_mac_req_t_sizeof (player_wifi_mac_req_t *msg)
int xdr_player_wifi_iwspy_addr_req_t (XDR *xdrs, player_wifi_iwspy_addr_req_t *msg)
int player_wifi_iwspy_addr_req_pack (void *buf, size_t buflen, player_wifi_iwspy_addr_req_t *msg, int op)
unsigned int player_wifi_iwspy_addr_req_t_copy (player_wifi_iwspy_addr_req_t *dest, const player_wifi_iwspy_addr_req_t *src)
void player_wifi_iwspy_addr_req_t_cleanup (const player_wifi_iwspy_addr_req_t *msg)
player_wifi_iwspy_addr_req_tplayer_wifi_iwspy_addr_req_t_clone (const player_wifi_iwspy_addr_req_t *msg)
void player_wifi_iwspy_addr_req_t_free (player_wifi_iwspy_addr_req_t *msg)
unsigned int player_wifi_iwspy_addr_req_t_sizeof (player_wifi_iwspy_addr_req_t *msg)
int xdr_player_graphics3d_cmd_draw_t (XDR *xdrs, player_graphics3d_cmd_draw_t *msg)
int player_graphics3d_cmd_draw_pack (void *buf, size_t buflen, player_graphics3d_cmd_draw_t *msg, int op)
unsigned int player_graphics3d_cmd_draw_t_copy (player_graphics3d_cmd_draw_t *dest, const player_graphics3d_cmd_draw_t *src)
void player_graphics3d_cmd_draw_t_cleanup (const player_graphics3d_cmd_draw_t *msg)
player_graphics3d_cmd_draw_tplayer_graphics3d_cmd_draw_t_clone (const player_graphics3d_cmd_draw_t *msg)
void player_graphics3d_cmd_draw_t_free (player_graphics3d_cmd_draw_t *msg)
unsigned int player_graphics3d_cmd_draw_t_sizeof (player_graphics3d_cmd_draw_t *msg)
int xdr_player_graphics3d_cmd_translate_t (XDR *xdrs, player_graphics3d_cmd_translate_t *msg)
int player_graphics3d_cmd_translate_pack (void *buf, size_t buflen, player_graphics3d_cmd_translate_t *msg, int op)
unsigned int player_graphics3d_cmd_translate_t_copy (player_graphics3d_cmd_translate_t *dest, const player_graphics3d_cmd_translate_t *src)
void player_graphics3d_cmd_translate_t_cleanup (const player_graphics3d_cmd_translate_t *msg)
player_graphics3d_cmd_translate_tplayer_graphics3d_cmd_translate_t_clone (const player_graphics3d_cmd_translate_t *msg)
void player_graphics3d_cmd_translate_t_free (player_graphics3d_cmd_translate_t *msg)
unsigned int player_graphics3d_cmd_translate_t_sizeof (player_graphics3d_cmd_translate_t *msg)
int xdr_player_graphics3d_cmd_rotate_t (XDR *xdrs, player_graphics3d_cmd_rotate_t *msg)
int player_graphics3d_cmd_rotate_pack (void *buf, size_t buflen, player_graphics3d_cmd_rotate_t *msg, int op)
unsigned int player_graphics3d_cmd_rotate_t_copy (player_graphics3d_cmd_rotate_t *dest, const player_graphics3d_cmd_rotate_t *src)
void player_graphics3d_cmd_rotate_t_cleanup (const player_graphics3d_cmd_rotate_t *msg)
player_graphics3d_cmd_rotate_tplayer_graphics3d_cmd_rotate_t_clone (const player_graphics3d_cmd_rotate_t *msg)
void player_graphics3d_cmd_rotate_t_free (player_graphics3d_cmd_rotate_t *msg)
unsigned int player_graphics3d_cmd_rotate_t_sizeof (player_graphics3d_cmd_rotate_t *msg)
int xdr_player_planner_data_t (XDR *xdrs, player_planner_data_t *msg)
int player_planner_data_pack (void *buf, size_t buflen, player_planner_data_t *msg, int op)
unsigned int player_planner_data_t_copy (player_planner_data_t *dest, const player_planner_data_t *src)
void player_planner_data_t_cleanup (const player_planner_data_t *msg)
player_planner_data_tplayer_planner_data_t_clone (const player_planner_data_t *msg)
void player_planner_data_t_free (player_planner_data_t *msg)
unsigned int player_planner_data_t_sizeof (player_planner_data_t *msg)
int xdr_player_planner_cmd_t (XDR *xdrs, player_planner_cmd_t *msg)
int player_planner_cmd_pack (void *buf, size_t buflen, player_planner_cmd_t *msg, int op)
unsigned int player_planner_cmd_t_copy (player_planner_cmd_t *dest, const player_planner_cmd_t *src)
void player_planner_cmd_t_cleanup (const player_planner_cmd_t *msg)
player_planner_cmd_tplayer_planner_cmd_t_clone (const player_planner_cmd_t *msg)
void player_planner_cmd_t_free (player_planner_cmd_t *msg)
unsigned int player_planner_cmd_t_sizeof (player_planner_cmd_t *msg)
int xdr_player_planner_waypoints_req_t (XDR *xdrs, player_planner_waypoints_req_t *msg)
int player_planner_waypoints_req_pack (void *buf, size_t buflen, player_planner_waypoints_req_t *msg, int op)
unsigned int player_planner_waypoints_req_t_copy (player_planner_waypoints_req_t *dest, const player_planner_waypoints_req_t *src)
void player_planner_waypoints_req_t_cleanup (const player_planner_waypoints_req_t *msg)
player_planner_waypoints_req_tplayer_planner_waypoints_req_t_clone (const player_planner_waypoints_req_t *msg)
void player_planner_waypoints_req_t_free (player_planner_waypoints_req_t *msg)
unsigned int player_planner_waypoints_req_t_sizeof (player_planner_waypoints_req_t *msg)
int xdr_player_planner_enable_req_t (XDR *xdrs, player_planner_enable_req_t *msg)
int player_planner_enable_req_pack (void *buf, size_t buflen, player_planner_enable_req_t *msg, int op)
unsigned int player_planner_enable_req_t_copy (player_planner_enable_req_t *dest, const player_planner_enable_req_t *src)
void player_planner_enable_req_t_cleanup (const player_planner_enable_req_t *msg)
player_planner_enable_req_tplayer_planner_enable_req_t_clone (const player_planner_enable_req_t *msg)
void player_planner_enable_req_t_free (player_planner_enable_req_t *msg)
unsigned int player_planner_enable_req_t_sizeof (player_planner_enable_req_t *msg)
int xdr_player_vectormap_feature_data_t (XDR *xdrs, player_vectormap_feature_data_t *msg)
int player_vectormap_feature_data_pack (void *buf, size_t buflen, player_vectormap_feature_data_t *msg, int op)
unsigned int player_vectormap_feature_data_t_copy (player_vectormap_feature_data_t *dest, const player_vectormap_feature_data_t *src)
void player_vectormap_feature_data_t_cleanup (const player_vectormap_feature_data_t *msg)
player_vectormap_feature_data_tplayer_vectormap_feature_data_t_clone (const player_vectormap_feature_data_t *msg)
void player_vectormap_feature_data_t_free (player_vectormap_feature_data_t *msg)
unsigned int player_vectormap_feature_data_t_sizeof (player_vectormap_feature_data_t *msg)
int xdr_player_vectormap_layer_info_t (XDR *xdrs, player_vectormap_layer_info_t *msg)
int player_vectormap_layer_info_pack (void *buf, size_t buflen, player_vectormap_layer_info_t *msg, int op)
unsigned int player_vectormap_layer_info_t_copy (player_vectormap_layer_info_t *dest, const player_vectormap_layer_info_t *src)
void player_vectormap_layer_info_t_cleanup (const player_vectormap_layer_info_t *msg)
player_vectormap_layer_info_tplayer_vectormap_layer_info_t_clone (const player_vectormap_layer_info_t *msg)
void player_vectormap_layer_info_t_free (player_vectormap_layer_info_t *msg)
unsigned int player_vectormap_layer_info_t_sizeof (player_vectormap_layer_info_t *msg)
int xdr_player_vectormap_layer_data_t (XDR *xdrs, player_vectormap_layer_data_t *msg)
int player_vectormap_layer_data_pack (void *buf, size_t buflen, player_vectormap_layer_data_t *msg, int op)
unsigned int player_vectormap_layer_data_t_copy (player_vectormap_layer_data_t *dest, const player_vectormap_layer_data_t *src)
void player_vectormap_layer_data_t_cleanup (const player_vectormap_layer_data_t *msg)
player_vectormap_layer_data_tplayer_vectormap_layer_data_t_clone (const player_vectormap_layer_data_t *msg)
void player_vectormap_layer_data_t_free (player_vectormap_layer_data_t *msg)
unsigned int player_vectormap_layer_data_t_sizeof (player_vectormap_layer_data_t *msg)
int xdr_player_vectormap_info_t (XDR *xdrs, player_vectormap_info_t *msg)
int player_vectormap_info_pack (void *buf, size_t buflen, player_vectormap_info_t *msg, int op)
unsigned int player_vectormap_info_t_copy (player_vectormap_info_t *dest, const player_vectormap_info_t *src)
void player_vectormap_info_t_cleanup (const player_vectormap_info_t *msg)
player_vectormap_info_tplayer_vectormap_info_t_clone (const player_vectormap_info_t *msg)
void player_vectormap_info_t_free (player_vectormap_info_t *msg)
unsigned int player_vectormap_info_t_sizeof (player_vectormap_info_t *msg)
int xdr_player_audio_wav_t (XDR *xdrs, player_audio_wav_t *msg)
int player_audio_wav_pack (void *buf, size_t buflen, player_audio_wav_t *msg, int op)
unsigned int player_audio_wav_t_copy (player_audio_wav_t *dest, const player_audio_wav_t *src)
void player_audio_wav_t_cleanup (const player_audio_wav_t *msg)
player_audio_wav_tplayer_audio_wav_t_clone (const player_audio_wav_t *msg)
void player_audio_wav_t_free (player_audio_wav_t *msg)
unsigned int player_audio_wav_t_sizeof (player_audio_wav_t *msg)
int xdr_player_audio_seq_item_t (XDR *xdrs, player_audio_seq_item_t *msg)
int player_audio_seq_item_pack (void *buf, size_t buflen, player_audio_seq_item_t *msg, int op)
unsigned int player_audio_seq_item_t_copy (player_audio_seq_item_t *dest, const player_audio_seq_item_t *src)
void player_audio_seq_item_t_cleanup (const player_audio_seq_item_t *msg)
player_audio_seq_item_tplayer_audio_seq_item_t_clone (const player_audio_seq_item_t *msg)
void player_audio_seq_item_t_free (player_audio_seq_item_t *msg)
unsigned int player_audio_seq_item_t_sizeof (player_audio_seq_item_t *msg)
int xdr_player_audio_seq_t (XDR *xdrs, player_audio_seq_t *msg)
int player_audio_seq_pack (void *buf, size_t buflen, player_audio_seq_t *msg, int op)
unsigned int player_audio_seq_t_copy (player_audio_seq_t *dest, const player_audio_seq_t *src)
void player_audio_seq_t_cleanup (const player_audio_seq_t *msg)
player_audio_seq_tplayer_audio_seq_t_clone (const player_audio_seq_t *msg)
void player_audio_seq_t_free (player_audio_seq_t *msg)
unsigned int player_audio_seq_t_sizeof (player_audio_seq_t *msg)
int xdr_player_audio_mixer_channel_t (XDR *xdrs, player_audio_mixer_channel_t *msg)
int player_audio_mixer_channel_pack (void *buf, size_t buflen, player_audio_mixer_channel_t *msg, int op)
unsigned int player_audio_mixer_channel_t_copy (player_audio_mixer_channel_t *dest, const player_audio_mixer_channel_t *src)
void player_audio_mixer_channel_t_cleanup (const player_audio_mixer_channel_t *msg)
player_audio_mixer_channel_tplayer_audio_mixer_channel_t_clone (const player_audio_mixer_channel_t *msg)
void player_audio_mixer_channel_t_free (player_audio_mixer_channel_t *msg)
unsigned int player_audio_mixer_channel_t_sizeof (player_audio_mixer_channel_t *msg)
int xdr_player_audio_mixer_channel_list_t (XDR *xdrs, player_audio_mixer_channel_list_t *msg)
int player_audio_mixer_channel_list_pack (void *buf, size_t buflen, player_audio_mixer_channel_list_t *msg, int op)
unsigned int player_audio_mixer_channel_list_t_copy (player_audio_mixer_channel_list_t *dest, const player_audio_mixer_channel_list_t *src)
void player_audio_mixer_channel_list_t_cleanup (const player_audio_mixer_channel_list_t *msg)
player_audio_mixer_channel_list_tplayer_audio_mixer_channel_list_t_clone (const player_audio_mixer_channel_list_t *msg)
void player_audio_mixer_channel_list_t_free (player_audio_mixer_channel_list_t *msg)
unsigned int player_audio_mixer_channel_list_t_sizeof (player_audio_mixer_channel_list_t *msg)
int xdr_player_audio_mixer_channel_detail_t (XDR *xdrs, player_audio_mixer_channel_detail_t *msg)
int player_audio_mixer_channel_detail_pack (void *buf, size_t buflen, player_audio_mixer_channel_detail_t *msg, int op)
unsigned int player_audio_mixer_channel_detail_t_copy (player_audio_mixer_channel_detail_t *dest, const player_audio_mixer_channel_detail_t *src)
void player_audio_mixer_channel_detail_t_cleanup (const player_audio_mixer_channel_detail_t *msg)
player_audio_mixer_channel_detail_tplayer_audio_mixer_channel_detail_t_clone (const player_audio_mixer_channel_detail_t *msg)
void player_audio_mixer_channel_detail_t_free (player_audio_mixer_channel_detail_t *msg)
unsigned int player_audio_mixer_channel_detail_t_sizeof (player_audio_mixer_channel_detail_t *msg)
int xdr_player_audio_mixer_channel_list_detail_t (XDR *xdrs, player_audio_mixer_channel_list_detail_t *msg)
int player_audio_mixer_channel_list_detail_pack (void *buf, size_t buflen, player_audio_mixer_channel_list_detail_t *msg, int op)
unsigned int player_audio_mixer_channel_list_detail_t_copy (player_audio_mixer_channel_list_detail_t *dest, const player_audio_mixer_channel_list_detail_t *src)
void player_audio_mixer_channel_list_detail_t_cleanup (const player_audio_mixer_channel_list_detail_t *msg)
player_audio_mixer_channel_list_detail_tplayer_audio_mixer_channel_list_detail_t_clone (const player_audio_mixer_channel_list_detail_t *msg)
void player_audio_mixer_channel_list_detail_t_free (player_audio_mixer_channel_list_detail_t *msg)
unsigned int player_audio_mixer_channel_list_detail_t_sizeof (player_audio_mixer_channel_list_detail_t *msg)
int xdr_player_audio_sample_t (XDR *xdrs, player_audio_sample_t *msg)
int player_audio_sample_pack (void *buf, size_t buflen, player_audio_sample_t *msg, int op)
unsigned int player_audio_sample_t_copy (player_audio_sample_t *dest, const player_audio_sample_t *src)
void player_audio_sample_t_cleanup (const player_audio_sample_t *msg)
player_audio_sample_tplayer_audio_sample_t_clone (const player_audio_sample_t *msg)
void player_audio_sample_t_free (player_audio_sample_t *msg)
unsigned int player_audio_sample_t_sizeof (player_audio_sample_t *msg)
int xdr_player_audio_sample_item_t (XDR *xdrs, player_audio_sample_item_t *msg)
int player_audio_sample_item_pack (void *buf, size_t buflen, player_audio_sample_item_t *msg, int op)
unsigned int player_audio_sample_item_t_copy (player_audio_sample_item_t *dest, const player_audio_sample_item_t *src)
void player_audio_sample_item_t_cleanup (const player_audio_sample_item_t *msg)
player_audio_sample_item_tplayer_audio_sample_item_t_clone (const player_audio_sample_item_t *msg)
void player_audio_sample_item_t_free (player_audio_sample_item_t *msg)
unsigned int player_audio_sample_item_t_sizeof (player_audio_sample_item_t *msg)
int xdr_player_audio_sample_rec_req_t (XDR *xdrs, player_audio_sample_rec_req_t *msg)
int player_audio_sample_rec_req_pack (void *buf, size_t buflen, player_audio_sample_rec_req_t *msg, int op)
unsigned int player_audio_sample_rec_req_t_copy (player_audio_sample_rec_req_t *dest, const player_audio_sample_rec_req_t *src)
void player_audio_sample_rec_req_t_cleanup (const player_audio_sample_rec_req_t *msg)
player_audio_sample_rec_req_tplayer_audio_sample_rec_req_t_clone (const player_audio_sample_rec_req_t *msg)
void player_audio_sample_rec_req_t_free (player_audio_sample_rec_req_t *msg)
unsigned int player_audio_sample_rec_req_t_sizeof (player_audio_sample_rec_req_t *msg)
int xdr_player_audio_state_t (XDR *xdrs, player_audio_state_t *msg)
int player_audio_state_pack (void *buf, size_t buflen, player_audio_state_t *msg, int op)
unsigned int player_audio_state_t_copy (player_audio_state_t *dest, const player_audio_state_t *src)
void player_audio_state_t_cleanup (const player_audio_state_t *msg)
player_audio_state_tplayer_audio_state_t_clone (const player_audio_state_t *msg)
void player_audio_state_t_free (player_audio_state_t *msg)
unsigned int player_audio_state_t_sizeof (player_audio_state_t *msg)
int xdr_player_gripper_data_t (XDR *xdrs, player_gripper_data_t *msg)
int player_gripper_data_pack (void *buf, size_t buflen, player_gripper_data_t *msg, int op)
unsigned int player_gripper_data_t_copy (player_gripper_data_t *dest, const player_gripper_data_t *src)
void player_gripper_data_t_cleanup (const player_gripper_data_t *msg)
player_gripper_data_tplayer_gripper_data_t_clone (const player_gripper_data_t *msg)
void player_gripper_data_t_free (player_gripper_data_t *msg)
unsigned int player_gripper_data_t_sizeof (player_gripper_data_t *msg)
int xdr_player_gripper_geom_t (XDR *xdrs, player_gripper_geom_t *msg)
int player_gripper_geom_pack (void *buf, size_t buflen, player_gripper_geom_t *msg, int op)
unsigned int player_gripper_geom_t_copy (player_gripper_geom_t *dest, const player_gripper_geom_t *src)
void player_gripper_geom_t_cleanup (const player_gripper_geom_t *msg)
player_gripper_geom_tplayer_gripper_geom_t_clone (const player_gripper_geom_t *msg)
void player_gripper_geom_t_free (player_gripper_geom_t *msg)
unsigned int player_gripper_geom_t_sizeof (player_gripper_geom_t *msg)
int xdr_player_aio_data_t (XDR *xdrs, player_aio_data_t *msg)
int player_aio_data_pack (void *buf, size_t buflen, player_aio_data_t *msg, int op)
unsigned int player_aio_data_t_copy (player_aio_data_t *dest, const player_aio_data_t *src)
void player_aio_data_t_cleanup (const player_aio_data_t *msg)
player_aio_data_tplayer_aio_data_t_clone (const player_aio_data_t *msg)
void player_aio_data_t_free (player_aio_data_t *msg)
unsigned int player_aio_data_t_sizeof (player_aio_data_t *msg)
int xdr_player_aio_cmd_t (XDR *xdrs, player_aio_cmd_t *msg)
int player_aio_cmd_pack (void *buf, size_t buflen, player_aio_cmd_t *msg, int op)
unsigned int player_aio_cmd_t_copy (player_aio_cmd_t *dest, const player_aio_cmd_t *src)
void player_aio_cmd_t_cleanup (const player_aio_cmd_t *msg)
player_aio_cmd_tplayer_aio_cmd_t_clone (const player_aio_cmd_t *msg)
void player_aio_cmd_t_free (player_aio_cmd_t *msg)
unsigned int player_aio_cmd_t_sizeof (player_aio_cmd_t *msg)
int xdr_player_laser_data_t (XDR *xdrs, player_laser_data_t *msg)
int player_laser_data_pack (void *buf, size_t buflen, player_laser_data_t *msg, int op)
unsigned int player_laser_data_t_copy (player_laser_data_t *dest, const player_laser_data_t *src)
void player_laser_data_t_cleanup (const player_laser_data_t *msg)
player_laser_data_tplayer_laser_data_t_clone (const player_laser_data_t *msg)
void player_laser_data_t_free (player_laser_data_t *msg)
unsigned int player_laser_data_t_sizeof (player_laser_data_t *msg)
int xdr_player_laser_data_scanpose_t (XDR *xdrs, player_laser_data_scanpose_t *msg)
int player_laser_data_scanpose_pack (void *buf, size_t buflen, player_laser_data_scanpose_t *msg, int op)
unsigned int player_laser_data_scanpose_t_copy (player_laser_data_scanpose_t *dest, const player_laser_data_scanpose_t *src)
void player_laser_data_scanpose_t_cleanup (const player_laser_data_scanpose_t *msg)
player_laser_data_scanpose_tplayer_laser_data_scanpose_t_clone (const player_laser_data_scanpose_t *msg)
void player_laser_data_scanpose_t_free (player_laser_data_scanpose_t *msg)
unsigned int player_laser_data_scanpose_t_sizeof (player_laser_data_scanpose_t *msg)
int xdr_player_laser_geom_t (XDR *xdrs, player_laser_geom_t *msg)
int player_laser_geom_pack (void *buf, size_t buflen, player_laser_geom_t *msg, int op)
unsigned int player_laser_geom_t_copy (player_laser_geom_t *dest, const player_laser_geom_t *src)
void player_laser_geom_t_cleanup (const player_laser_geom_t *msg)
player_laser_geom_tplayer_laser_geom_t_clone (const player_laser_geom_t *msg)
void player_laser_geom_t_free (player_laser_geom_t *msg)
unsigned int player_laser_geom_t_sizeof (player_laser_geom_t *msg)
int xdr_player_laser_config_t (XDR *xdrs, player_laser_config_t *msg)
int player_laser_config_pack (void *buf, size_t buflen, player_laser_config_t *msg, int op)
unsigned int player_laser_config_t_copy (player_laser_config_t *dest, const player_laser_config_t *src)
void player_laser_config_t_cleanup (const player_laser_config_t *msg)
player_laser_config_tplayer_laser_config_t_clone (const player_laser_config_t *msg)
void player_laser_config_t_free (player_laser_config_t *msg)
unsigned int player_laser_config_t_sizeof (player_laser_config_t *msg)
int xdr_player_laser_power_config_t (XDR *xdrs, player_laser_power_config_t *msg)
int player_laser_power_config_pack (void *buf, size_t buflen, player_laser_power_config_t *msg, int op)
unsigned int player_laser_power_config_t_copy (player_laser_power_config_t *dest, const player_laser_power_config_t *src)
void player_laser_power_config_t_cleanup (const player_laser_power_config_t *msg)
player_laser_power_config_tplayer_laser_power_config_t_clone (const player_laser_power_config_t *msg)
void player_laser_power_config_t_free (player_laser_power_config_t *msg)
unsigned int player_laser_power_config_t_sizeof (player_laser_power_config_t *msg)
int xdr_player_laser_get_id_config_t (XDR *xdrs, player_laser_get_id_config_t *msg)
int player_laser_get_id_config_pack (void *buf, size_t buflen, player_laser_get_id_config_t *msg, int op)
unsigned int player_laser_get_id_config_t_copy (player_laser_get_id_config_t *dest, const player_laser_get_id_config_t *src)
void player_laser_get_id_config_t_cleanup (const player_laser_get_id_config_t *msg)
player_laser_get_id_config_tplayer_laser_get_id_config_t_clone (const player_laser_get_id_config_t *msg)
void player_laser_get_id_config_t_free (player_laser_get_id_config_t *msg)
unsigned int player_laser_get_id_config_t_sizeof (player_laser_get_id_config_t *msg)
int xdr_player_laser_set_filter_config_t (XDR *xdrs, player_laser_set_filter_config_t *msg)
int player_laser_set_filter_config_pack (void *buf, size_t buflen, player_laser_set_filter_config_t *msg, int op)
unsigned int player_laser_set_filter_config_t_copy (player_laser_set_filter_config_t *dest, const player_laser_set_filter_config_t *src)
void player_laser_set_filter_config_t_cleanup (const player_laser_set_filter_config_t *msg)
player_laser_set_filter_config_tplayer_laser_set_filter_config_t_clone (const player_laser_set_filter_config_t *msg)
void player_laser_set_filter_config_t_free (player_laser_set_filter_config_t *msg)
unsigned int player_laser_set_filter_config_t_sizeof (player_laser_set_filter_config_t *msg)
int xdr_player_blobfinder_blob_t (XDR *xdrs, player_blobfinder_blob_t *msg)
int player_blobfinder_blob_pack (void *buf, size_t buflen, player_blobfinder_blob_t *msg, int op)
unsigned int player_blobfinder_blob_t_copy (player_blobfinder_blob_t *dest, const player_blobfinder_blob_t *src)
void player_blobfinder_blob_t_cleanup (const player_blobfinder_blob_t *msg)
player_blobfinder_blob_tplayer_blobfinder_blob_t_clone (const player_blobfinder_blob_t *msg)
void player_blobfinder_blob_t_free (player_blobfinder_blob_t *msg)
unsigned int player_blobfinder_blob_t_sizeof (player_blobfinder_blob_t *msg)
int xdr_player_blobfinder_data_t (XDR *xdrs, player_blobfinder_data_t *msg)
int player_blobfinder_data_pack (void *buf, size_t buflen, player_blobfinder_data_t *msg, int op)
unsigned int player_blobfinder_data_t_copy (player_blobfinder_data_t *dest, const player_blobfinder_data_t *src)
void player_blobfinder_data_t_cleanup (const player_blobfinder_data_t *msg)
player_blobfinder_data_tplayer_blobfinder_data_t_clone (const player_blobfinder_data_t *msg)
void player_blobfinder_data_t_free (player_blobfinder_data_t *msg)
unsigned int player_blobfinder_data_t_sizeof (player_blobfinder_data_t *msg)
int xdr_player_blobfinder_color_config_t (XDR *xdrs, player_blobfinder_color_config_t *msg)
int player_blobfinder_color_config_pack (void *buf, size_t buflen, player_blobfinder_color_config_t *msg, int op)
unsigned int player_blobfinder_color_config_t_copy (player_blobfinder_color_config_t *dest, const player_blobfinder_color_config_t *src)
void player_blobfinder_color_config_t_cleanup (const player_blobfinder_color_config_t *msg)
player_blobfinder_color_config_tplayer_blobfinder_color_config_t_clone (const player_blobfinder_color_config_t *msg)
void player_blobfinder_color_config_t_free (player_blobfinder_color_config_t *msg)
unsigned int player_blobfinder_color_config_t_sizeof (player_blobfinder_color_config_t *msg)
int xdr_player_blobfinder_imager_config_t (XDR *xdrs, player_blobfinder_imager_config_t *msg)
int player_blobfinder_imager_config_pack (void *buf, size_t buflen, player_blobfinder_imager_config_t *msg, int op)
unsigned int player_blobfinder_imager_config_t_copy (player_blobfinder_imager_config_t *dest, const player_blobfinder_imager_config_t *src)
void player_blobfinder_imager_config_t_cleanup (const player_blobfinder_imager_config_t *msg)
player_blobfinder_imager_config_tplayer_blobfinder_imager_config_t_clone (const player_blobfinder_imager_config_t *msg)
void player_blobfinder_imager_config_t_free (player_blobfinder_imager_config_t *msg)
unsigned int player_blobfinder_imager_config_t_sizeof (player_blobfinder_imager_config_t *msg)
int xdr_player_dio_data_t (XDR *xdrs, player_dio_data_t *msg)
int player_dio_data_pack (void *buf, size_t buflen, player_dio_data_t *msg, int op)
unsigned int player_dio_data_t_copy (player_dio_data_t *dest, const player_dio_data_t *src)
void player_dio_data_t_cleanup (const player_dio_data_t *msg)
player_dio_data_tplayer_dio_data_t_clone (const player_dio_data_t *msg)
void player_dio_data_t_free (player_dio_data_t *msg)
unsigned int player_dio_data_t_sizeof (player_dio_data_t *msg)
int xdr_player_dio_cmd_t (XDR *xdrs, player_dio_cmd_t *msg)
int player_dio_cmd_pack (void *buf, size_t buflen, player_dio_cmd_t *msg, int op)
unsigned int player_dio_cmd_t_copy (player_dio_cmd_t *dest, const player_dio_cmd_t *src)
void player_dio_cmd_t_cleanup (const player_dio_cmd_t *msg)
player_dio_cmd_tplayer_dio_cmd_t_clone (const player_dio_cmd_t *msg)
void player_dio_cmd_t_free (player_dio_cmd_t *msg)
unsigned int player_dio_cmd_t_sizeof (player_dio_cmd_t *msg)
int xdr_player_actarray_actuator_t (XDR *xdrs, player_actarray_actuator_t *msg)
int player_actarray_actuator_pack (void *buf, size_t buflen, player_actarray_actuator_t *msg, int op)
unsigned int player_actarray_actuator_t_copy (player_actarray_actuator_t *dest, const player_actarray_actuator_t *src)
void player_actarray_actuator_t_cleanup (const player_actarray_actuator_t *msg)
player_actarray_actuator_tplayer_actarray_actuator_t_clone (const player_actarray_actuator_t *msg)
void player_actarray_actuator_t_free (player_actarray_actuator_t *msg)
unsigned int player_actarray_actuator_t_sizeof (player_actarray_actuator_t *msg)
int xdr_player_actarray_data_t (XDR *xdrs, player_actarray_data_t *msg)
int player_actarray_data_pack (void *buf, size_t buflen, player_actarray_data_t *msg, int op)
unsigned int player_actarray_data_t_copy (player_actarray_data_t *dest, const player_actarray_data_t *src)
void player_actarray_data_t_cleanup (const player_actarray_data_t *msg)
player_actarray_data_tplayer_actarray_data_t_clone (const player_actarray_data_t *msg)
void player_actarray_data_t_free (player_actarray_data_t *msg)
unsigned int player_actarray_data_t_sizeof (player_actarray_data_t *msg)
int xdr_player_actarray_actuatorgeom_t (XDR *xdrs, player_actarray_actuatorgeom_t *msg)
int player_actarray_actuatorgeom_pack (void *buf, size_t buflen, player_actarray_actuatorgeom_t *msg, int op)
unsigned int player_actarray_actuatorgeom_t_copy (player_actarray_actuatorgeom_t *dest, const player_actarray_actuatorgeom_t *src)
void player_actarray_actuatorgeom_t_cleanup (const player_actarray_actuatorgeom_t *msg)
player_actarray_actuatorgeom_tplayer_actarray_actuatorgeom_t_clone (const player_actarray_actuatorgeom_t *msg)
void player_actarray_actuatorgeom_t_free (player_actarray_actuatorgeom_t *msg)
unsigned int player_actarray_actuatorgeom_t_sizeof (player_actarray_actuatorgeom_t *msg)
int xdr_player_actarray_geom_t (XDR *xdrs, player_actarray_geom_t *msg)
int player_actarray_geom_pack (void *buf, size_t buflen, player_actarray_geom_t *msg, int op)
unsigned int player_actarray_geom_t_copy (player_actarray_geom_t *dest, const player_actarray_geom_t *src)
void player_actarray_geom_t_cleanup (const player_actarray_geom_t *msg)
player_actarray_geom_tplayer_actarray_geom_t_clone (const player_actarray_geom_t *msg)
void player_actarray_geom_t_free (player_actarray_geom_t *msg)
unsigned int player_actarray_geom_t_sizeof (player_actarray_geom_t *msg)
int xdr_player_actarray_position_cmd_t (XDR *xdrs, player_actarray_position_cmd_t *msg)
int player_actarray_position_cmd_pack (void *buf, size_t buflen, player_actarray_position_cmd_t *msg, int op)
unsigned int player_actarray_position_cmd_t_copy (player_actarray_position_cmd_t *dest, const player_actarray_position_cmd_t *src)
void player_actarray_position_cmd_t_cleanup (const player_actarray_position_cmd_t *msg)
player_actarray_position_cmd_tplayer_actarray_position_cmd_t_clone (const player_actarray_position_cmd_t *msg)
void player_actarray_position_cmd_t_free (player_actarray_position_cmd_t *msg)
unsigned int player_actarray_position_cmd_t_sizeof (player_actarray_position_cmd_t *msg)
int xdr_player_actarray_multi_position_cmd_t (XDR *xdrs, player_actarray_multi_position_cmd_t *msg)
int player_actarray_multi_position_cmd_pack (void *buf, size_t buflen, player_actarray_multi_position_cmd_t *msg, int op)
unsigned int player_actarray_multi_position_cmd_t_copy (player_actarray_multi_position_cmd_t *dest, const player_actarray_multi_position_cmd_t *src)
void player_actarray_multi_position_cmd_t_cleanup (const player_actarray_multi_position_cmd_t *msg)
player_actarray_multi_position_cmd_tplayer_actarray_multi_position_cmd_t_clone (const player_actarray_multi_position_cmd_t *msg)
void player_actarray_multi_position_cmd_t_free (player_actarray_multi_position_cmd_t *msg)
unsigned int player_actarray_multi_position_cmd_t_sizeof (player_actarray_multi_position_cmd_t *msg)
int xdr_player_actarray_speed_cmd_t (XDR *xdrs, player_actarray_speed_cmd_t *msg)
int player_actarray_speed_cmd_pack (void *buf, size_t buflen, player_actarray_speed_cmd_t *msg, int op)
unsigned int player_actarray_speed_cmd_t_copy (player_actarray_speed_cmd_t *dest, const player_actarray_speed_cmd_t *src)
void player_actarray_speed_cmd_t_cleanup (const player_actarray_speed_cmd_t *msg)
player_actarray_speed_cmd_tplayer_actarray_speed_cmd_t_clone (const player_actarray_speed_cmd_t *msg)
void player_actarray_speed_cmd_t_free (player_actarray_speed_cmd_t *msg)
unsigned int player_actarray_speed_cmd_t_sizeof (player_actarray_speed_cmd_t *msg)
int xdr_player_actarray_multi_speed_cmd_t (XDR *xdrs, player_actarray_multi_speed_cmd_t *msg)
int player_actarray_multi_speed_cmd_pack (void *buf, size_t buflen, player_actarray_multi_speed_cmd_t *msg, int op)
unsigned int player_actarray_multi_speed_cmd_t_copy (player_actarray_multi_speed_cmd_t *dest, const player_actarray_multi_speed_cmd_t *src)
void player_actarray_multi_speed_cmd_t_cleanup (const player_actarray_multi_speed_cmd_t *msg)
player_actarray_multi_speed_cmd_tplayer_actarray_multi_speed_cmd_t_clone (const player_actarray_multi_speed_cmd_t *msg)
void player_actarray_multi_speed_cmd_t_free (player_actarray_multi_speed_cmd_t *msg)
unsigned int player_actarray_multi_speed_cmd_t_sizeof (player_actarray_multi_speed_cmd_t *msg)
int xdr_player_actarray_home_cmd_t (XDR *xdrs, player_actarray_home_cmd_t *msg)
int player_actarray_home_cmd_pack (void *buf, size_t buflen, player_actarray_home_cmd_t *msg, int op)
unsigned int player_actarray_home_cmd_t_copy (player_actarray_home_cmd_t *dest, const player_actarray_home_cmd_t *src)
void player_actarray_home_cmd_t_cleanup (const player_actarray_home_cmd_t *msg)
player_actarray_home_cmd_tplayer_actarray_home_cmd_t_clone (const player_actarray_home_cmd_t *msg)
void player_actarray_home_cmd_t_free (player_actarray_home_cmd_t *msg)
unsigned int player_actarray_home_cmd_t_sizeof (player_actarray_home_cmd_t *msg)
int xdr_player_actarray_current_cmd_t (XDR *xdrs, player_actarray_current_cmd_t *msg)
int player_actarray_current_cmd_pack (void *buf, size_t buflen, player_actarray_current_cmd_t *msg, int op)
unsigned int player_actarray_current_cmd_t_copy (player_actarray_current_cmd_t *dest, const player_actarray_current_cmd_t *src)
void player_actarray_current_cmd_t_cleanup (const player_actarray_current_cmd_t *msg)
player_actarray_current_cmd_tplayer_actarray_current_cmd_t_clone (const player_actarray_current_cmd_t *msg)
void player_actarray_current_cmd_t_free (player_actarray_current_cmd_t *msg)
unsigned int player_actarray_current_cmd_t_sizeof (player_actarray_current_cmd_t *msg)
int xdr_player_actarray_multi_current_cmd_t (XDR *xdrs, player_actarray_multi_current_cmd_t *msg)
int player_actarray_multi_current_cmd_pack (void *buf, size_t buflen, player_actarray_multi_current_cmd_t *msg, int op)
unsigned int player_actarray_multi_current_cmd_t_copy (player_actarray_multi_current_cmd_t *dest, const player_actarray_multi_current_cmd_t *src)
void player_actarray_multi_current_cmd_t_cleanup (const player_actarray_multi_current_cmd_t *msg)
player_actarray_multi_current_cmd_tplayer_actarray_multi_current_cmd_t_clone (const player_actarray_multi_current_cmd_t *msg)
void player_actarray_multi_current_cmd_t_free (player_actarray_multi_current_cmd_t *msg)
unsigned int player_actarray_multi_current_cmd_t_sizeof (player_actarray_multi_current_cmd_t *msg)
int xdr_player_actarray_power_config_t (XDR *xdrs, player_actarray_power_config_t *msg)
int player_actarray_power_config_pack (void *buf, size_t buflen, player_actarray_power_config_t *msg, int op)
unsigned int player_actarray_power_config_t_copy (player_actarray_power_config_t *dest, const player_actarray_power_config_t *src)
void player_actarray_power_config_t_cleanup (const player_actarray_power_config_t *msg)
player_actarray_power_config_tplayer_actarray_power_config_t_clone (const player_actarray_power_config_t *msg)
void player_actarray_power_config_t_free (player_actarray_power_config_t *msg)
unsigned int player_actarray_power_config_t_sizeof (player_actarray_power_config_t *msg)
int xdr_player_actarray_brakes_config_t (XDR *xdrs, player_actarray_brakes_config_t *msg)
int player_actarray_brakes_config_pack (void *buf, size_t buflen, player_actarray_brakes_config_t *msg, int op)
unsigned int player_actarray_brakes_config_t_copy (player_actarray_brakes_config_t *dest, const player_actarray_brakes_config_t *src)
void player_actarray_brakes_config_t_cleanup (const player_actarray_brakes_config_t *msg)
player_actarray_brakes_config_tplayer_actarray_brakes_config_t_clone (const player_actarray_brakes_config_t *msg)
void player_actarray_brakes_config_t_free (player_actarray_brakes_config_t *msg)
unsigned int player_actarray_brakes_config_t_sizeof (player_actarray_brakes_config_t *msg)
int xdr_player_actarray_speed_config_t (XDR *xdrs, player_actarray_speed_config_t *msg)
int player_actarray_speed_config_pack (void *buf, size_t buflen, player_actarray_speed_config_t *msg, int op)
unsigned int player_actarray_speed_config_t_copy (player_actarray_speed_config_t *dest, const player_actarray_speed_config_t *src)
void player_actarray_speed_config_t_cleanup (const player_actarray_speed_config_t *msg)
player_actarray_speed_config_tplayer_actarray_speed_config_t_clone (const player_actarray_speed_config_t *msg)
void player_actarray_speed_config_t_free (player_actarray_speed_config_t *msg)
unsigned int player_actarray_speed_config_t_sizeof (player_actarray_speed_config_t *msg)
int xdr_player_actarray_accel_config_t (XDR *xdrs, player_actarray_accel_config_t *msg)
int player_actarray_accel_config_pack (void *buf, size_t buflen, player_actarray_accel_config_t *msg, int op)
unsigned int player_actarray_accel_config_t_copy (player_actarray_accel_config_t *dest, const player_actarray_accel_config_t *src)
void player_actarray_accel_config_t_cleanup (const player_actarray_accel_config_t *msg)
player_actarray_accel_config_tplayer_actarray_accel_config_t_clone (const player_actarray_accel_config_t *msg)
void player_actarray_accel_config_t_free (player_actarray_accel_config_t *msg)
unsigned int player_actarray_accel_config_t_sizeof (player_actarray_accel_config_t *msg)
int xdr_player_ir_data_t (XDR *xdrs, player_ir_data_t *msg)
int player_ir_data_pack (void *buf, size_t buflen, player_ir_data_t *msg, int op)
unsigned int player_ir_data_t_copy (player_ir_data_t *dest, const player_ir_data_t *src)
void player_ir_data_t_cleanup (const player_ir_data_t *msg)
player_ir_data_tplayer_ir_data_t_clone (const player_ir_data_t *msg)
void player_ir_data_t_free (player_ir_data_t *msg)
unsigned int player_ir_data_t_sizeof (player_ir_data_t *msg)
int xdr_player_ir_pose_t (XDR *xdrs, player_ir_pose_t *msg)
int player_ir_pose_pack (void *buf, size_t buflen, player_ir_pose_t *msg, int op)
unsigned int player_ir_pose_t_copy (player_ir_pose_t *dest, const player_ir_pose_t *src)
void player_ir_pose_t_cleanup (const player_ir_pose_t *msg)
player_ir_pose_tplayer_ir_pose_t_clone (const player_ir_pose_t *msg)
void player_ir_pose_t_free (player_ir_pose_t *msg)
unsigned int player_ir_pose_t_sizeof (player_ir_pose_t *msg)
int xdr_player_ir_power_req_t (XDR *xdrs, player_ir_power_req_t *msg)
int player_ir_power_req_pack (void *buf, size_t buflen, player_ir_power_req_t *msg, int op)
unsigned int player_ir_power_req_t_copy (player_ir_power_req_t *dest, const player_ir_power_req_t *src)
void player_ir_power_req_t_cleanup (const player_ir_power_req_t *msg)
player_ir_power_req_tplayer_ir_power_req_t_clone (const player_ir_power_req_t *msg)
void player_ir_power_req_t_free (player_ir_power_req_t *msg)
unsigned int player_ir_power_req_t_sizeof (player_ir_power_req_t *msg)
int xdr_player_blinkenlight_data_t (XDR *xdrs, player_blinkenlight_data_t *msg)
int player_blinkenlight_data_pack (void *buf, size_t buflen, player_blinkenlight_data_t *msg, int op)
unsigned int player_blinkenlight_data_t_copy (player_blinkenlight_data_t *dest, const player_blinkenlight_data_t *src)
void player_blinkenlight_data_t_cleanup (const player_blinkenlight_data_t *msg)
player_blinkenlight_data_tplayer_blinkenlight_data_t_clone (const player_blinkenlight_data_t *msg)
void player_blinkenlight_data_t_free (player_blinkenlight_data_t *msg)
unsigned int player_blinkenlight_data_t_sizeof (player_blinkenlight_data_t *msg)
int xdr_player_blinkenlight_cmd_t (XDR *xdrs, player_blinkenlight_cmd_t *msg)
int player_blinkenlight_cmd_pack (void *buf, size_t buflen, player_blinkenlight_cmd_t *msg, int op)
unsigned int player_blinkenlight_cmd_t_copy (player_blinkenlight_cmd_t *dest, const player_blinkenlight_cmd_t *src)
void player_blinkenlight_cmd_t_cleanup (const player_blinkenlight_cmd_t *msg)
player_blinkenlight_cmd_tplayer_blinkenlight_cmd_t_clone (const player_blinkenlight_cmd_t *msg)
void player_blinkenlight_cmd_t_free (player_blinkenlight_cmd_t *msg)
unsigned int player_blinkenlight_cmd_t_sizeof (player_blinkenlight_cmd_t *msg)
int xdr_player_blinkenlight_cmd_power_t (XDR *xdrs, player_blinkenlight_cmd_power_t *msg)
int player_blinkenlight_cmd_power_pack (void *buf, size_t buflen, player_blinkenlight_cmd_power_t *msg, int op)
unsigned int player_blinkenlight_cmd_power_t_copy (player_blinkenlight_cmd_power_t *dest, const player_blinkenlight_cmd_power_t *src)
void player_blinkenlight_cmd_power_t_cleanup (const player_blinkenlight_cmd_power_t *msg)
player_blinkenlight_cmd_power_tplayer_blinkenlight_cmd_power_t_clone (const player_blinkenlight_cmd_power_t *msg)
void player_blinkenlight_cmd_power_t_free (player_blinkenlight_cmd_power_t *msg)
unsigned int player_blinkenlight_cmd_power_t_sizeof (player_blinkenlight_cmd_power_t *msg)
int xdr_player_blinkenlight_cmd_color_t (XDR *xdrs, player_blinkenlight_cmd_color_t *msg)
int player_blinkenlight_cmd_color_pack (void *buf, size_t buflen, player_blinkenlight_cmd_color_t *msg, int op)
unsigned int player_blinkenlight_cmd_color_t_copy (player_blinkenlight_cmd_color_t *dest, const player_blinkenlight_cmd_color_t *src)
void player_blinkenlight_cmd_color_t_cleanup (const player_blinkenlight_cmd_color_t *msg)
player_blinkenlight_cmd_color_tplayer_blinkenlight_cmd_color_t_clone (const player_blinkenlight_cmd_color_t *msg)
void player_blinkenlight_cmd_color_t_free (player_blinkenlight_cmd_color_t *msg)
unsigned int player_blinkenlight_cmd_color_t_sizeof (player_blinkenlight_cmd_color_t *msg)
int xdr_player_blinkenlight_cmd_flash_t (XDR *xdrs, player_blinkenlight_cmd_flash_t *msg)
int player_blinkenlight_cmd_flash_pack (void *buf, size_t buflen, player_blinkenlight_cmd_flash_t *msg, int op)
unsigned int player_blinkenlight_cmd_flash_t_copy (player_blinkenlight_cmd_flash_t *dest, const player_blinkenlight_cmd_flash_t *src)
void player_blinkenlight_cmd_flash_t_cleanup (const player_blinkenlight_cmd_flash_t *msg)
player_blinkenlight_cmd_flash_tplayer_blinkenlight_cmd_flash_t_clone (const player_blinkenlight_cmd_flash_t *msg)
void player_blinkenlight_cmd_flash_t_free (player_blinkenlight_cmd_flash_t *msg)
unsigned int player_blinkenlight_cmd_flash_t_sizeof (player_blinkenlight_cmd_flash_t *msg)
int xdr_player_fiducial_item_t (XDR *xdrs, player_fiducial_item_t *msg)
int player_fiducial_item_pack (void *buf, size_t buflen, player_fiducial_item_t *msg, int op)
unsigned int player_fiducial_item_t_copy (player_fiducial_item_t *dest, const player_fiducial_item_t *src)
void player_fiducial_item_t_cleanup (const player_fiducial_item_t *msg)
player_fiducial_item_tplayer_fiducial_item_t_clone (const player_fiducial_item_t *msg)
void player_fiducial_item_t_free (player_fiducial_item_t *msg)
unsigned int player_fiducial_item_t_sizeof (player_fiducial_item_t *msg)
int xdr_player_fiducial_data_t (XDR *xdrs, player_fiducial_data_t *msg)
int player_fiducial_data_pack (void *buf, size_t buflen, player_fiducial_data_t *msg, int op)
unsigned int player_fiducial_data_t_copy (player_fiducial_data_t *dest, const player_fiducial_data_t *src)
void player_fiducial_data_t_cleanup (const player_fiducial_data_t *msg)
player_fiducial_data_tplayer_fiducial_data_t_clone (const player_fiducial_data_t *msg)
void player_fiducial_data_t_free (player_fiducial_data_t *msg)
unsigned int player_fiducial_data_t_sizeof (player_fiducial_data_t *msg)
int xdr_player_fiducial_geom_t (XDR *xdrs, player_fiducial_geom_t *msg)
int player_fiducial_geom_pack (void *buf, size_t buflen, player_fiducial_geom_t *msg, int op)
unsigned int player_fiducial_geom_t_copy (player_fiducial_geom_t *dest, const player_fiducial_geom_t *src)
void player_fiducial_geom_t_cleanup (const player_fiducial_geom_t *msg)
player_fiducial_geom_tplayer_fiducial_geom_t_clone (const player_fiducial_geom_t *msg)
void player_fiducial_geom_t_free (player_fiducial_geom_t *msg)
unsigned int player_fiducial_geom_t_sizeof (player_fiducial_geom_t *msg)
int xdr_player_fiducial_fov_t (XDR *xdrs, player_fiducial_fov_t *msg)
int player_fiducial_fov_pack (void *buf, size_t buflen, player_fiducial_fov_t *msg, int op)
unsigned int player_fiducial_fov_t_copy (player_fiducial_fov_t *dest, const player_fiducial_fov_t *src)
void player_fiducial_fov_t_cleanup (const player_fiducial_fov_t *msg)
player_fiducial_fov_tplayer_fiducial_fov_t_clone (const player_fiducial_fov_t *msg)
void player_fiducial_fov_t_free (player_fiducial_fov_t *msg)
unsigned int player_fiducial_fov_t_sizeof (player_fiducial_fov_t *msg)
int xdr_player_fiducial_id_t (XDR *xdrs, player_fiducial_id_t *msg)
int player_fiducial_id_pack (void *buf, size_t buflen, player_fiducial_id_t *msg, int op)
unsigned int player_fiducial_id_t_copy (player_fiducial_id_t *dest, const player_fiducial_id_t *src)
void player_fiducial_id_t_cleanup (const player_fiducial_id_t *msg)
player_fiducial_id_tplayer_fiducial_id_t_clone (const player_fiducial_id_t *msg)
void player_fiducial_id_t_free (player_fiducial_id_t *msg)
unsigned int player_fiducial_id_t_sizeof (player_fiducial_id_t *msg)
int xdr_player_map_info_t (XDR *xdrs, player_map_info_t *msg)
int player_map_info_pack (void *buf, size_t buflen, player_map_info_t *msg, int op)
unsigned int player_map_info_t_copy (player_map_info_t *dest, const player_map_info_t *src)
void player_map_info_t_cleanup (const player_map_info_t *msg)
player_map_info_tplayer_map_info_t_clone (const player_map_info_t *msg)
void player_map_info_t_free (player_map_info_t *msg)
unsigned int player_map_info_t_sizeof (player_map_info_t *msg)
int xdr_player_map_data_t (XDR *xdrs, player_map_data_t *msg)
int player_map_data_pack (void *buf, size_t buflen, player_map_data_t *msg, int op)
unsigned int player_map_data_t_copy (player_map_data_t *dest, const player_map_data_t *src)
void player_map_data_t_cleanup (const player_map_data_t *msg)
player_map_data_tplayer_map_data_t_clone (const player_map_data_t *msg)
void player_map_data_t_free (player_map_data_t *msg)
unsigned int player_map_data_t_sizeof (player_map_data_t *msg)
int xdr_player_map_data_vector_t (XDR *xdrs, player_map_data_vector_t *msg)
int player_map_data_vector_pack (void *buf, size_t buflen, player_map_data_vector_t *msg, int op)
unsigned int player_map_data_vector_t_copy (player_map_data_vector_t *dest, const player_map_data_vector_t *src)
void player_map_data_vector_t_cleanup (const player_map_data_vector_t *msg)
player_map_data_vector_tplayer_map_data_vector_t_clone (const player_map_data_vector_t *msg)
void player_map_data_vector_t_free (player_map_data_vector_t *msg)
unsigned int player_map_data_vector_t_sizeof (player_map_data_vector_t *msg)
int xdr_player_wsn_node_data_t (XDR *xdrs, player_wsn_node_data_t *msg)
int player_wsn_node_data_pack (void *buf, size_t buflen, player_wsn_node_data_t *msg, int op)
unsigned int player_wsn_node_data_t_copy (player_wsn_node_data_t *dest, const player_wsn_node_data_t *src)
void player_wsn_node_data_t_cleanup (const player_wsn_node_data_t *msg)
player_wsn_node_data_tplayer_wsn_node_data_t_clone (const player_wsn_node_data_t *msg)
void player_wsn_node_data_t_free (player_wsn_node_data_t *msg)
unsigned int player_wsn_node_data_t_sizeof (player_wsn_node_data_t *msg)
int xdr_player_wsn_data_t (XDR *xdrs, player_wsn_data_t *msg)
int player_wsn_data_pack (void *buf, size_t buflen, player_wsn_data_t *msg, int op)
unsigned int player_wsn_data_t_copy (player_wsn_data_t *dest, const player_wsn_data_t *src)
void player_wsn_data_t_cleanup (const player_wsn_data_t *msg)
player_wsn_data_tplayer_wsn_data_t_clone (const player_wsn_data_t *msg)
void player_wsn_data_t_free (player_wsn_data_t *msg)
unsigned int player_wsn_data_t_sizeof (player_wsn_data_t *msg)
int xdr_player_wsn_cmd_t (XDR *xdrs, player_wsn_cmd_t *msg)
int player_wsn_cmd_pack (void *buf, size_t buflen, player_wsn_cmd_t *msg, int op)
unsigned int player_wsn_cmd_t_copy (player_wsn_cmd_t *dest, const player_wsn_cmd_t *src)
void player_wsn_cmd_t_cleanup (const player_wsn_cmd_t *msg)
player_wsn_cmd_tplayer_wsn_cmd_t_clone (const player_wsn_cmd_t *msg)
void player_wsn_cmd_t_free (player_wsn_cmd_t *msg)
unsigned int player_wsn_cmd_t_sizeof (player_wsn_cmd_t *msg)
int xdr_player_wsn_power_config_t (XDR *xdrs, player_wsn_power_config_t *msg)
int player_wsn_power_config_pack (void *buf, size_t buflen, player_wsn_power_config_t *msg, int op)
unsigned int player_wsn_power_config_t_copy (player_wsn_power_config_t *dest, const player_wsn_power_config_t *src)
void player_wsn_power_config_t_cleanup (const player_wsn_power_config_t *msg)
player_wsn_power_config_tplayer_wsn_power_config_t_clone (const player_wsn_power_config_t *msg)
void player_wsn_power_config_t_free (player_wsn_power_config_t *msg)
unsigned int player_wsn_power_config_t_sizeof (player_wsn_power_config_t *msg)
int xdr_player_wsn_datatype_config_t (XDR *xdrs, player_wsn_datatype_config_t *msg)
int player_wsn_datatype_config_pack (void *buf, size_t buflen, player_wsn_datatype_config_t *msg, int op)
unsigned int player_wsn_datatype_config_t_copy (player_wsn_datatype_config_t *dest, const player_wsn_datatype_config_t *src)
void player_wsn_datatype_config_t_cleanup (const player_wsn_datatype_config_t *msg)
player_wsn_datatype_config_tplayer_wsn_datatype_config_t_clone (const player_wsn_datatype_config_t *msg)
void player_wsn_datatype_config_t_free (player_wsn_datatype_config_t *msg)
unsigned int player_wsn_datatype_config_t_sizeof (player_wsn_datatype_config_t *msg)
int xdr_player_wsn_datafreq_config_t (XDR *xdrs, player_wsn_datafreq_config_t *msg)
int player_wsn_datafreq_config_pack (void *buf, size_t buflen, player_wsn_datafreq_config_t *msg, int op)
unsigned int player_wsn_datafreq_config_t_copy (player_wsn_datafreq_config_t *dest, const player_wsn_datafreq_config_t *src)
void player_wsn_datafreq_config_t_cleanup (const player_wsn_datafreq_config_t *msg)
player_wsn_datafreq_config_tplayer_wsn_datafreq_config_t_clone (const player_wsn_datafreq_config_t *msg)
void player_wsn_datafreq_config_t_free (player_wsn_datafreq_config_t *msg)
unsigned int player_wsn_datafreq_config_t_sizeof (player_wsn_datafreq_config_t *msg)
int xdr_player_health_cpu_t (XDR *xdrs, player_health_cpu_t *msg)
int player_health_cpu_pack (void *buf, size_t buflen, player_health_cpu_t *msg, int op)
unsigned int player_health_cpu_t_copy (player_health_cpu_t *dest, const player_health_cpu_t *src)
void player_health_cpu_t_cleanup (const player_health_cpu_t *msg)
player_health_cpu_tplayer_health_cpu_t_clone (const player_health_cpu_t *msg)
void player_health_cpu_t_free (player_health_cpu_t *msg)
unsigned int player_health_cpu_t_sizeof (player_health_cpu_t *msg)
int xdr_player_health_memory_t (XDR *xdrs, player_health_memory_t *msg)
int player_health_memory_pack (void *buf, size_t buflen, player_health_memory_t *msg, int op)
unsigned int player_health_memory_t_copy (player_health_memory_t *dest, const player_health_memory_t *src)
void player_health_memory_t_cleanup (const player_health_memory_t *msg)
player_health_memory_tplayer_health_memory_t_clone (const player_health_memory_t *msg)
void player_health_memory_t_free (player_health_memory_t *msg)
unsigned int player_health_memory_t_sizeof (player_health_memory_t *msg)
int xdr_player_health_data_t (XDR *xdrs, player_health_data_t *msg)
int player_health_data_pack (void *buf, size_t buflen, player_health_data_t *msg, int op)
unsigned int player_health_data_t_copy (player_health_data_t *dest, const player_health_data_t *src)
void player_health_data_t_cleanup (const player_health_data_t *msg)
player_health_data_tplayer_health_data_t_clone (const player_health_data_t *msg)
void player_health_data_t_free (player_health_data_t *msg)
unsigned int player_health_data_t_sizeof (player_health_data_t *msg)
int xdr_player_ptz_data_t (XDR *xdrs, player_ptz_data_t *msg)
int player_ptz_data_pack (void *buf, size_t buflen, player_ptz_data_t *msg, int op)
unsigned int player_ptz_data_t_copy (player_ptz_data_t *dest, const player_ptz_data_t *src)
void player_ptz_data_t_cleanup (const player_ptz_data_t *msg)
player_ptz_data_tplayer_ptz_data_t_clone (const player_ptz_data_t *msg)
void player_ptz_data_t_free (player_ptz_data_t *msg)
unsigned int player_ptz_data_t_sizeof (player_ptz_data_t *msg)
int xdr_player_ptz_cmd_t (XDR *xdrs, player_ptz_cmd_t *msg)
int player_ptz_cmd_pack (void *buf, size_t buflen, player_ptz_cmd_t *msg, int op)
unsigned int player_ptz_cmd_t_copy (player_ptz_cmd_t *dest, const player_ptz_cmd_t *src)
void player_ptz_cmd_t_cleanup (const player_ptz_cmd_t *msg)
player_ptz_cmd_tplayer_ptz_cmd_t_clone (const player_ptz_cmd_t *msg)
void player_ptz_cmd_t_free (player_ptz_cmd_t *msg)
unsigned int player_ptz_cmd_t_sizeof (player_ptz_cmd_t *msg)
int xdr_player_ptz_req_status_t (XDR *xdrs, player_ptz_req_status_t *msg)
int player_ptz_req_status_pack (void *buf, size_t buflen, player_ptz_req_status_t *msg, int op)
unsigned int player_ptz_req_status_t_copy (player_ptz_req_status_t *dest, const player_ptz_req_status_t *src)
void player_ptz_req_status_t_cleanup (const player_ptz_req_status_t *msg)
player_ptz_req_status_tplayer_ptz_req_status_t_clone (const player_ptz_req_status_t *msg)
void player_ptz_req_status_t_free (player_ptz_req_status_t *msg)
unsigned int player_ptz_req_status_t_sizeof (player_ptz_req_status_t *msg)
int xdr_player_ptz_geom_t (XDR *xdrs, player_ptz_geom_t *msg)
int player_ptz_geom_pack (void *buf, size_t buflen, player_ptz_geom_t *msg, int op)
unsigned int player_ptz_geom_t_copy (player_ptz_geom_t *dest, const player_ptz_geom_t *src)
void player_ptz_geom_t_cleanup (const player_ptz_geom_t *msg)
player_ptz_geom_tplayer_ptz_geom_t_clone (const player_ptz_geom_t *msg)
void player_ptz_geom_t_free (player_ptz_geom_t *msg)
unsigned int player_ptz_geom_t_sizeof (player_ptz_geom_t *msg)
int xdr_player_ptz_req_generic_t (XDR *xdrs, player_ptz_req_generic_t *msg)
int player_ptz_req_generic_pack (void *buf, size_t buflen, player_ptz_req_generic_t *msg, int op)
unsigned int player_ptz_req_generic_t_copy (player_ptz_req_generic_t *dest, const player_ptz_req_generic_t *src)
void player_ptz_req_generic_t_cleanup (const player_ptz_req_generic_t *msg)
player_ptz_req_generic_tplayer_ptz_req_generic_t_clone (const player_ptz_req_generic_t *msg)
void player_ptz_req_generic_t_free (player_ptz_req_generic_t *msg)
unsigned int player_ptz_req_generic_t_sizeof (player_ptz_req_generic_t *msg)
int xdr_player_ptz_req_control_mode_t (XDR *xdrs, player_ptz_req_control_mode_t *msg)
int player_ptz_req_control_mode_pack (void *buf, size_t buflen, player_ptz_req_control_mode_t *msg, int op)
unsigned int player_ptz_req_control_mode_t_copy (player_ptz_req_control_mode_t *dest, const player_ptz_req_control_mode_t *src)
void player_ptz_req_control_mode_t_cleanup (const player_ptz_req_control_mode_t *msg)
player_ptz_req_control_mode_tplayer_ptz_req_control_mode_t_clone (const player_ptz_req_control_mode_t *msg)
void player_ptz_req_control_mode_t_free (player_ptz_req_control_mode_t *msg)
unsigned int player_ptz_req_control_mode_t_sizeof (player_ptz_req_control_mode_t *msg)
int xdr_player_sonar_data_t (XDR *xdrs, player_sonar_data_t *msg)
int player_sonar_data_pack (void *buf, size_t buflen, player_sonar_data_t *msg, int op)
unsigned int player_sonar_data_t_copy (player_sonar_data_t *dest, const player_sonar_data_t *src)
void player_sonar_data_t_cleanup (const player_sonar_data_t *msg)
player_sonar_data_tplayer_sonar_data_t_clone (const player_sonar_data_t *msg)
void player_sonar_data_t_free (player_sonar_data_t *msg)
unsigned int player_sonar_data_t_sizeof (player_sonar_data_t *msg)
int xdr_player_sonar_geom_t (XDR *xdrs, player_sonar_geom_t *msg)
int player_sonar_geom_pack (void *buf, size_t buflen, player_sonar_geom_t *msg, int op)
unsigned int player_sonar_geom_t_copy (player_sonar_geom_t *dest, const player_sonar_geom_t *src)
void player_sonar_geom_t_cleanup (const player_sonar_geom_t *msg)
player_sonar_geom_tplayer_sonar_geom_t_clone (const player_sonar_geom_t *msg)
void player_sonar_geom_t_free (player_sonar_geom_t *msg)
unsigned int player_sonar_geom_t_sizeof (player_sonar_geom_t *msg)
int xdr_player_sonar_power_config_t (XDR *xdrs, player_sonar_power_config_t *msg)
int player_sonar_power_config_pack (void *buf, size_t buflen, player_sonar_power_config_t *msg, int op)
unsigned int player_sonar_power_config_t_copy (player_sonar_power_config_t *dest, const player_sonar_power_config_t *src)
void player_sonar_power_config_t_cleanup (const player_sonar_power_config_t *msg)
player_sonar_power_config_tplayer_sonar_power_config_t_clone (const player_sonar_power_config_t *msg)
void player_sonar_power_config_t_free (player_sonar_power_config_t *msg)
unsigned int player_sonar_power_config_t_sizeof (player_sonar_power_config_t *msg)
int xdr_player_simulation_data_t (XDR *xdrs, player_simulation_data_t *msg)
int player_simulation_data_pack (void *buf, size_t buflen, player_simulation_data_t *msg, int op)
unsigned int player_simulation_data_t_copy (player_simulation_data_t *dest, const player_simulation_data_t *src)
void player_simulation_data_t_cleanup (const player_simulation_data_t *msg)
player_simulation_data_tplayer_simulation_data_t_clone (const player_simulation_data_t *msg)
void player_simulation_data_t_free (player_simulation_data_t *msg)
unsigned int player_simulation_data_t_sizeof (player_simulation_data_t *msg)
int xdr_player_simulation_cmd_t (XDR *xdrs, player_simulation_cmd_t *msg)
int player_simulation_cmd_pack (void *buf, size_t buflen, player_simulation_cmd_t *msg, int op)
unsigned int player_simulation_cmd_t_copy (player_simulation_cmd_t *dest, const player_simulation_cmd_t *src)
void player_simulation_cmd_t_cleanup (const player_simulation_cmd_t *msg)
player_simulation_cmd_tplayer_simulation_cmd_t_clone (const player_simulation_cmd_t *msg)
void player_simulation_cmd_t_free (player_simulation_cmd_t *msg)
unsigned int player_simulation_cmd_t_sizeof (player_simulation_cmd_t *msg)
int xdr_player_simulation_pose2d_req_t (XDR *xdrs, player_simulation_pose2d_req_t *msg)
int player_simulation_pose2d_req_pack (void *buf, size_t buflen, player_simulation_pose2d_req_t *msg, int op)
unsigned int player_simulation_pose2d_req_t_copy (player_simulation_pose2d_req_t *dest, const player_simulation_pose2d_req_t *src)
void player_simulation_pose2d_req_t_cleanup (const player_simulation_pose2d_req_t *msg)
player_simulation_pose2d_req_tplayer_simulation_pose2d_req_t_clone (const player_simulation_pose2d_req_t *msg)
void player_simulation_pose2d_req_t_free (player_simulation_pose2d_req_t *msg)
unsigned int player_simulation_pose2d_req_t_sizeof (player_simulation_pose2d_req_t *msg)
int xdr_player_simulation_pose3d_req_t (XDR *xdrs, player_simulation_pose3d_req_t *msg)
int player_simulation_pose3d_req_pack (void *buf, size_t buflen, player_simulation_pose3d_req_t *msg, int op)
unsigned int player_simulation_pose3d_req_t_copy (player_simulation_pose3d_req_t *dest, const player_simulation_pose3d_req_t *src)
void player_simulation_pose3d_req_t_cleanup (const player_simulation_pose3d_req_t *msg)
player_simulation_pose3d_req_tplayer_simulation_pose3d_req_t_clone (const player_simulation_pose3d_req_t *msg)
void player_simulation_pose3d_req_t_free (player_simulation_pose3d_req_t *msg)
unsigned int player_simulation_pose3d_req_t_sizeof (player_simulation_pose3d_req_t *msg)
int xdr_player_simulation_property_req_t (XDR *xdrs, player_simulation_property_req_t *msg)
int player_simulation_property_req_pack (void *buf, size_t buflen, player_simulation_property_req_t *msg, int op)
unsigned int player_simulation_property_req_t_copy (player_simulation_property_req_t *dest, const player_simulation_property_req_t *src)
void player_simulation_property_req_t_cleanup (const player_simulation_property_req_t *msg)
player_simulation_property_req_tplayer_simulation_property_req_t_clone (const player_simulation_property_req_t *msg)
void player_simulation_property_req_t_free (player_simulation_property_req_t *msg)
unsigned int player_simulation_property_req_t_sizeof (player_simulation_property_req_t *msg)
int xdr_player_log_set_write_state_t (XDR *xdrs, player_log_set_write_state_t *msg)
int player_log_set_write_state_pack (void *buf, size_t buflen, player_log_set_write_state_t *msg, int op)
unsigned int player_log_set_write_state_t_copy (player_log_set_write_state_t *dest, const player_log_set_write_state_t *src)
void player_log_set_write_state_t_cleanup (const player_log_set_write_state_t *msg)
player_log_set_write_state_tplayer_log_set_write_state_t_clone (const player_log_set_write_state_t *msg)
void player_log_set_write_state_t_free (player_log_set_write_state_t *msg)
unsigned int player_log_set_write_state_t_sizeof (player_log_set_write_state_t *msg)
int xdr_player_log_set_read_state_t (XDR *xdrs, player_log_set_read_state_t *msg)
int player_log_set_read_state_pack (void *buf, size_t buflen, player_log_set_read_state_t *msg, int op)
unsigned int player_log_set_read_state_t_copy (player_log_set_read_state_t *dest, const player_log_set_read_state_t *src)
void player_log_set_read_state_t_cleanup (const player_log_set_read_state_t *msg)
player_log_set_read_state_tplayer_log_set_read_state_t_clone (const player_log_set_read_state_t *msg)
void player_log_set_read_state_t_free (player_log_set_read_state_t *msg)
unsigned int player_log_set_read_state_t_sizeof (player_log_set_read_state_t *msg)
int xdr_player_log_set_read_rewind_t (XDR *xdrs, player_log_set_read_rewind_t *msg)
int player_log_set_read_rewind_pack (void *buf, size_t buflen, player_log_set_read_rewind_t *msg, int op)
unsigned int player_log_set_read_rewind_t_copy (player_log_set_read_rewind_t *dest, const player_log_set_read_rewind_t *src)
void player_log_set_read_rewind_t_cleanup (const player_log_set_read_rewind_t *msg)
player_log_set_read_rewind_tplayer_log_set_read_rewind_t_clone (const player_log_set_read_rewind_t *msg)
void player_log_set_read_rewind_t_free (player_log_set_read_rewind_t *msg)
unsigned int player_log_set_read_rewind_t_sizeof (player_log_set_read_rewind_t *msg)
int xdr_player_log_get_state_t (XDR *xdrs, player_log_get_state_t *msg)
int player_log_get_state_pack (void *buf, size_t buflen, player_log_get_state_t *msg, int op)
unsigned int player_log_get_state_t_copy (player_log_get_state_t *dest, const player_log_get_state_t *src)
void player_log_get_state_t_cleanup (const player_log_get_state_t *msg)
player_log_get_state_tplayer_log_get_state_t_clone (const player_log_get_state_t *msg)
void player_log_get_state_t_free (player_log_get_state_t *msg)
unsigned int player_log_get_state_t_sizeof (player_log_get_state_t *msg)
int xdr_player_log_set_filename_t (XDR *xdrs, player_log_set_filename_t *msg)
int player_log_set_filename_pack (void *buf, size_t buflen, player_log_set_filename_t *msg, int op)
unsigned int player_log_set_filename_t_copy (player_log_set_filename_t *dest, const player_log_set_filename_t *src)
void player_log_set_filename_t_cleanup (const player_log_set_filename_t *msg)
player_log_set_filename_tplayer_log_set_filename_t_clone (const player_log_set_filename_t *msg)
void player_log_set_filename_t_free (player_log_set_filename_t *msg)
unsigned int player_log_set_filename_t_sizeof (player_log_set_filename_t *msg)
int xdr_player_limb_data_t (XDR *xdrs, player_limb_data_t *msg)
int player_limb_data_pack (void *buf, size_t buflen, player_limb_data_t *msg, int op)
unsigned int player_limb_data_t_copy (player_limb_data_t *dest, const player_limb_data_t *src)
void player_limb_data_t_cleanup (const player_limb_data_t *msg)
player_limb_data_tplayer_limb_data_t_clone (const player_limb_data_t *msg)
void player_limb_data_t_free (player_limb_data_t *msg)
unsigned int player_limb_data_t_sizeof (player_limb_data_t *msg)
int xdr_player_limb_setpose_cmd_t (XDR *xdrs, player_limb_setpose_cmd_t *msg)
int player_limb_setpose_cmd_pack (void *buf, size_t buflen, player_limb_setpose_cmd_t *msg, int op)
unsigned int player_limb_setpose_cmd_t_copy (player_limb_setpose_cmd_t *dest, const player_limb_setpose_cmd_t *src)
void player_limb_setpose_cmd_t_cleanup (const player_limb_setpose_cmd_t *msg)
player_limb_setpose_cmd_tplayer_limb_setpose_cmd_t_clone (const player_limb_setpose_cmd_t *msg)
void player_limb_setpose_cmd_t_free (player_limb_setpose_cmd_t *msg)
unsigned int player_limb_setpose_cmd_t_sizeof (player_limb_setpose_cmd_t *msg)
int xdr_player_limb_setposition_cmd_t (XDR *xdrs, player_limb_setposition_cmd_t *msg)
int player_limb_setposition_cmd_pack (void *buf, size_t buflen, player_limb_setposition_cmd_t *msg, int op)
unsigned int player_limb_setposition_cmd_t_copy (player_limb_setposition_cmd_t *dest, const player_limb_setposition_cmd_t *src)
void player_limb_setposition_cmd_t_cleanup (const player_limb_setposition_cmd_t *msg)
player_limb_setposition_cmd_tplayer_limb_setposition_cmd_t_clone (const player_limb_setposition_cmd_t *msg)
void player_limb_setposition_cmd_t_free (player_limb_setposition_cmd_t *msg)
unsigned int player_limb_setposition_cmd_t_sizeof (player_limb_setposition_cmd_t *msg)
int xdr_player_limb_vecmove_cmd_t (XDR *xdrs, player_limb_vecmove_cmd_t *msg)
int player_limb_vecmove_cmd_pack (void *buf, size_t buflen, player_limb_vecmove_cmd_t *msg, int op)
unsigned int player_limb_vecmove_cmd_t_copy (player_limb_vecmove_cmd_t *dest, const player_limb_vecmove_cmd_t *src)
void player_limb_vecmove_cmd_t_cleanup (const player_limb_vecmove_cmd_t *msg)
player_limb_vecmove_cmd_tplayer_limb_vecmove_cmd_t_clone (const player_limb_vecmove_cmd_t *msg)
void player_limb_vecmove_cmd_t_free (player_limb_vecmove_cmd_t *msg)
unsigned int player_limb_vecmove_cmd_t_sizeof (player_limb_vecmove_cmd_t *msg)
int xdr_player_limb_power_req_t (XDR *xdrs, player_limb_power_req_t *msg)
int player_limb_power_req_pack (void *buf, size_t buflen, player_limb_power_req_t *msg, int op)
unsigned int player_limb_power_req_t_copy (player_limb_power_req_t *dest, const player_limb_power_req_t *src)
void player_limb_power_req_t_cleanup (const player_limb_power_req_t *msg)
player_limb_power_req_tplayer_limb_power_req_t_clone (const player_limb_power_req_t *msg)
void player_limb_power_req_t_free (player_limb_power_req_t *msg)
unsigned int player_limb_power_req_t_sizeof (player_limb_power_req_t *msg)
int xdr_player_limb_brakes_req_t (XDR *xdrs, player_limb_brakes_req_t *msg)
int player_limb_brakes_req_pack (void *buf, size_t buflen, player_limb_brakes_req_t *msg, int op)
unsigned int player_limb_brakes_req_t_copy (player_limb_brakes_req_t *dest, const player_limb_brakes_req_t *src)
void player_limb_brakes_req_t_cleanup (const player_limb_brakes_req_t *msg)
player_limb_brakes_req_tplayer_limb_brakes_req_t_clone (const player_limb_brakes_req_t *msg)
void player_limb_brakes_req_t_free (player_limb_brakes_req_t *msg)
unsigned int player_limb_brakes_req_t_sizeof (player_limb_brakes_req_t *msg)
int xdr_player_limb_geom_req_t (XDR *xdrs, player_limb_geom_req_t *msg)
int player_limb_geom_req_pack (void *buf, size_t buflen, player_limb_geom_req_t *msg, int op)
unsigned int player_limb_geom_req_t_copy (player_limb_geom_req_t *dest, const player_limb_geom_req_t *src)
void player_limb_geom_req_t_cleanup (const player_limb_geom_req_t *msg)
player_limb_geom_req_tplayer_limb_geom_req_t_clone (const player_limb_geom_req_t *msg)
void player_limb_geom_req_t_free (player_limb_geom_req_t *msg)
unsigned int player_limb_geom_req_t_sizeof (player_limb_geom_req_t *msg)
int xdr_player_limb_speed_req_t (XDR *xdrs, player_limb_speed_req_t *msg)
int player_limb_speed_req_pack (void *buf, size_t buflen, player_limb_speed_req_t *msg, int op)
unsigned int player_limb_speed_req_t_copy (player_limb_speed_req_t *dest, const player_limb_speed_req_t *src)
void player_limb_speed_req_t_cleanup (const player_limb_speed_req_t *msg)
player_limb_speed_req_tplayer_limb_speed_req_t_clone (const player_limb_speed_req_t *msg)
void player_limb_speed_req_t_free (player_limb_speed_req_t *msg)
unsigned int player_limb_speed_req_t_sizeof (player_limb_speed_req_t *msg)
int xdr_player_gps_data_t (XDR *xdrs, player_gps_data_t *msg)
int player_gps_data_pack (void *buf, size_t buflen, player_gps_data_t *msg, int op)
unsigned int player_gps_data_t_copy (player_gps_data_t *dest, const player_gps_data_t *src)
void player_gps_data_t_cleanup (const player_gps_data_t *msg)
player_gps_data_tplayer_gps_data_t_clone (const player_gps_data_t *msg)
void player_gps_data_t_free (player_gps_data_t *msg)
unsigned int player_gps_data_t_sizeof (player_gps_data_t *msg)
int xdr_player_power_data_t (XDR *xdrs, player_power_data_t *msg)
int player_power_data_pack (void *buf, size_t buflen, player_power_data_t *msg, int op)
unsigned int player_power_data_t_copy (player_power_data_t *dest, const player_power_data_t *src)
void player_power_data_t_cleanup (const player_power_data_t *msg)
player_power_data_tplayer_power_data_t_clone (const player_power_data_t *msg)
void player_power_data_t_free (player_power_data_t *msg)
unsigned int player_power_data_t_sizeof (player_power_data_t *msg)
int xdr_player_power_chargepolicy_config_t (XDR *xdrs, player_power_chargepolicy_config_t *msg)
int player_power_chargepolicy_config_pack (void *buf, size_t buflen, player_power_chargepolicy_config_t *msg, int op)
unsigned int player_power_chargepolicy_config_t_copy (player_power_chargepolicy_config_t *dest, const player_power_chargepolicy_config_t *src)
void player_power_chargepolicy_config_t_cleanup (const player_power_chargepolicy_config_t *msg)
player_power_chargepolicy_config_tplayer_power_chargepolicy_config_t_clone (const player_power_chargepolicy_config_t *msg)
void player_power_chargepolicy_config_t_free (player_power_chargepolicy_config_t *msg)
unsigned int player_power_chargepolicy_config_t_sizeof (player_power_chargepolicy_config_t *msg)
int xdr_player_position2d_data_t (XDR *xdrs, player_position2d_data_t *msg)
int player_position2d_data_pack (void *buf, size_t buflen, player_position2d_data_t *msg, int op)
unsigned int player_position2d_data_t_copy (player_position2d_data_t *dest, const player_position2d_data_t *src)
void player_position2d_data_t_cleanup (const player_position2d_data_t *msg)
player_position2d_data_tplayer_position2d_data_t_clone (const player_position2d_data_t *msg)
void player_position2d_data_t_free (player_position2d_data_t *msg)
unsigned int player_position2d_data_t_sizeof (player_position2d_data_t *msg)
int xdr_player_position2d_cmd_vel_t (XDR *xdrs, player_position2d_cmd_vel_t *msg)
int player_position2d_cmd_vel_pack (void *buf, size_t buflen, player_position2d_cmd_vel_t *msg, int op)
unsigned int player_position2d_cmd_vel_t_copy (player_position2d_cmd_vel_t *dest, const player_position2d_cmd_vel_t *src)
void player_position2d_cmd_vel_t_cleanup (const player_position2d_cmd_vel_t *msg)
player_position2d_cmd_vel_tplayer_position2d_cmd_vel_t_clone (const player_position2d_cmd_vel_t *msg)
void player_position2d_cmd_vel_t_free (player_position2d_cmd_vel_t *msg)
unsigned int player_position2d_cmd_vel_t_sizeof (player_position2d_cmd_vel_t *msg)
int xdr_player_position2d_cmd_pos_t (XDR *xdrs, player_position2d_cmd_pos_t *msg)
int player_position2d_cmd_pos_pack (void *buf, size_t buflen, player_position2d_cmd_pos_t *msg, int op)
unsigned int player_position2d_cmd_pos_t_copy (player_position2d_cmd_pos_t *dest, const player_position2d_cmd_pos_t *src)
void player_position2d_cmd_pos_t_cleanup (const player_position2d_cmd_pos_t *msg)
player_position2d_cmd_pos_tplayer_position2d_cmd_pos_t_clone (const player_position2d_cmd_pos_t *msg)
void player_position2d_cmd_pos_t_free (player_position2d_cmd_pos_t *msg)
unsigned int player_position2d_cmd_pos_t_sizeof (player_position2d_cmd_pos_t *msg)
int xdr_player_position2d_cmd_car_t (XDR *xdrs, player_position2d_cmd_car_t *msg)
int player_position2d_cmd_car_pack (void *buf, size_t buflen, player_position2d_cmd_car_t *msg, int op)
unsigned int player_position2d_cmd_car_t_copy (player_position2d_cmd_car_t *dest, const player_position2d_cmd_car_t *src)
void player_position2d_cmd_car_t_cleanup (const player_position2d_cmd_car_t *msg)
player_position2d_cmd_car_tplayer_position2d_cmd_car_t_clone (const player_position2d_cmd_car_t *msg)
void player_position2d_cmd_car_t_free (player_position2d_cmd_car_t *msg)
unsigned int player_position2d_cmd_car_t_sizeof (player_position2d_cmd_car_t *msg)
int xdr_player_position2d_cmd_vel_head_t (XDR *xdrs, player_position2d_cmd_vel_head_t *msg)
int player_position2d_cmd_vel_head_pack (void *buf, size_t buflen, player_position2d_cmd_vel_head_t *msg, int op)
unsigned int player_position2d_cmd_vel_head_t_copy (player_position2d_cmd_vel_head_t *dest, const player_position2d_cmd_vel_head_t *src)
void player_position2d_cmd_vel_head_t_cleanup (const player_position2d_cmd_vel_head_t *msg)
player_position2d_cmd_vel_head_tplayer_position2d_cmd_vel_head_t_clone (const player_position2d_cmd_vel_head_t *msg)
void player_position2d_cmd_vel_head_t_free (player_position2d_cmd_vel_head_t *msg)
unsigned int player_position2d_cmd_vel_head_t_sizeof (player_position2d_cmd_vel_head_t *msg)
int xdr_player_position2d_geom_t (XDR *xdrs, player_position2d_geom_t *msg)
int player_position2d_geom_pack (void *buf, size_t buflen, player_position2d_geom_t *msg, int op)
unsigned int player_position2d_geom_t_copy (player_position2d_geom_t *dest, const player_position2d_geom_t *src)
void player_position2d_geom_t_cleanup (const player_position2d_geom_t *msg)
player_position2d_geom_tplayer_position2d_geom_t_clone (const player_position2d_geom_t *msg)
void player_position2d_geom_t_free (player_position2d_geom_t *msg)
unsigned int player_position2d_geom_t_sizeof (player_position2d_geom_t *msg)
int xdr_player_position2d_power_config_t (XDR *xdrs, player_position2d_power_config_t *msg)
int player_position2d_power_config_pack (void *buf, size_t buflen, player_position2d_power_config_t *msg, int op)
unsigned int player_position2d_power_config_t_copy (player_position2d_power_config_t *dest, const player_position2d_power_config_t *src)
void player_position2d_power_config_t_cleanup (const player_position2d_power_config_t *msg)
player_position2d_power_config_tplayer_position2d_power_config_t_clone (const player_position2d_power_config_t *msg)
void player_position2d_power_config_t_free (player_position2d_power_config_t *msg)
unsigned int player_position2d_power_config_t_sizeof (player_position2d_power_config_t *msg)
int xdr_player_position2d_velocity_mode_config_t (XDR *xdrs, player_position2d_velocity_mode_config_t *msg)
int player_position2d_velocity_mode_config_pack (void *buf, size_t buflen, player_position2d_velocity_mode_config_t *msg, int op)
unsigned int player_position2d_velocity_mode_config_t_copy (player_position2d_velocity_mode_config_t *dest, const player_position2d_velocity_mode_config_t *src)
void player_position2d_velocity_mode_config_t_cleanup (const player_position2d_velocity_mode_config_t *msg)
player_position2d_velocity_mode_config_tplayer_position2d_velocity_mode_config_t_clone (const player_position2d_velocity_mode_config_t *msg)
void player_position2d_velocity_mode_config_t_free (player_position2d_velocity_mode_config_t *msg)
unsigned int player_position2d_velocity_mode_config_t_sizeof (player_position2d_velocity_mode_config_t *msg)
int xdr_player_position2d_position_mode_req_t (XDR *xdrs, player_position2d_position_mode_req_t *msg)
int player_position2d_position_mode_req_pack (void *buf, size_t buflen, player_position2d_position_mode_req_t *msg, int op)
unsigned int player_position2d_position_mode_req_t_copy (player_position2d_position_mode_req_t *dest, const player_position2d_position_mode_req_t *src)
void player_position2d_position_mode_req_t_cleanup (const player_position2d_position_mode_req_t *msg)
player_position2d_position_mode_req_tplayer_position2d_position_mode_req_t_clone (const player_position2d_position_mode_req_t *msg)
void player_position2d_position_mode_req_t_free (player_position2d_position_mode_req_t *msg)
unsigned int player_position2d_position_mode_req_t_sizeof (player_position2d_position_mode_req_t *msg)
int xdr_player_position2d_set_odom_req_t (XDR *xdrs, player_position2d_set_odom_req_t *msg)
int player_position2d_set_odom_req_pack (void *buf, size_t buflen, player_position2d_set_odom_req_t *msg, int op)
unsigned int player_position2d_set_odom_req_t_copy (player_position2d_set_odom_req_t *dest, const player_position2d_set_odom_req_t *src)
void player_position2d_set_odom_req_t_cleanup (const player_position2d_set_odom_req_t *msg)
player_position2d_set_odom_req_tplayer_position2d_set_odom_req_t_clone (const player_position2d_set_odom_req_t *msg)
void player_position2d_set_odom_req_t_free (player_position2d_set_odom_req_t *msg)
unsigned int player_position2d_set_odom_req_t_sizeof (player_position2d_set_odom_req_t *msg)
int xdr_player_position2d_speed_pid_req_t (XDR *xdrs, player_position2d_speed_pid_req_t *msg)
int player_position2d_speed_pid_req_pack (void *buf, size_t buflen, player_position2d_speed_pid_req_t *msg, int op)
unsigned int player_position2d_speed_pid_req_t_copy (player_position2d_speed_pid_req_t *dest, const player_position2d_speed_pid_req_t *src)
void player_position2d_speed_pid_req_t_cleanup (const player_position2d_speed_pid_req_t *msg)
player_position2d_speed_pid_req_tplayer_position2d_speed_pid_req_t_clone (const player_position2d_speed_pid_req_t *msg)
void player_position2d_speed_pid_req_t_free (player_position2d_speed_pid_req_t *msg)
unsigned int player_position2d_speed_pid_req_t_sizeof (player_position2d_speed_pid_req_t *msg)
int xdr_player_position2d_position_pid_req_t (XDR *xdrs, player_position2d_position_pid_req_t *msg)
int player_position2d_position_pid_req_pack (void *buf, size_t buflen, player_position2d_position_pid_req_t *msg, int op)
unsigned int player_position2d_position_pid_req_t_copy (player_position2d_position_pid_req_t *dest, const player_position2d_position_pid_req_t *src)
void player_position2d_position_pid_req_t_cleanup (const player_position2d_position_pid_req_t *msg)
player_position2d_position_pid_req_tplayer_position2d_position_pid_req_t_clone (const player_position2d_position_pid_req_t *msg)
void player_position2d_position_pid_req_t_free (player_position2d_position_pid_req_t *msg)
unsigned int player_position2d_position_pid_req_t_sizeof (player_position2d_position_pid_req_t *msg)
int xdr_player_position2d_speed_prof_req_t (XDR *xdrs, player_position2d_speed_prof_req_t *msg)
int player_position2d_speed_prof_req_pack (void *buf, size_t buflen, player_position2d_speed_prof_req_t *msg, int op)
unsigned int player_position2d_speed_prof_req_t_copy (player_position2d_speed_prof_req_t *dest, const player_position2d_speed_prof_req_t *src)
void player_position2d_speed_prof_req_t_cleanup (const player_position2d_speed_prof_req_t *msg)
player_position2d_speed_prof_req_tplayer_position2d_speed_prof_req_t_clone (const player_position2d_speed_prof_req_t *msg)
void player_position2d_speed_prof_req_t_free (player_position2d_speed_prof_req_t *msg)
unsigned int player_position2d_speed_prof_req_t_sizeof (player_position2d_speed_prof_req_t *msg)
int xdr_player_bumper_data_t (XDR *xdrs, player_bumper_data_t *msg)
int player_bumper_data_pack (void *buf, size_t buflen, player_bumper_data_t *msg, int op)
unsigned int player_bumper_data_t_copy (player_bumper_data_t *dest, const player_bumper_data_t *src)
void player_bumper_data_t_cleanup (const player_bumper_data_t *msg)
player_bumper_data_tplayer_bumper_data_t_clone (const player_bumper_data_t *msg)
void player_bumper_data_t_free (player_bumper_data_t *msg)
unsigned int player_bumper_data_t_sizeof (player_bumper_data_t *msg)
int xdr_player_bumper_define_t (XDR *xdrs, player_bumper_define_t *msg)
int player_bumper_define_pack (void *buf, size_t buflen, player_bumper_define_t *msg, int op)
unsigned int player_bumper_define_t_copy (player_bumper_define_t *dest, const player_bumper_define_t *src)
void player_bumper_define_t_cleanup (const player_bumper_define_t *msg)
player_bumper_define_tplayer_bumper_define_t_clone (const player_bumper_define_t *msg)
void player_bumper_define_t_free (player_bumper_define_t *msg)
unsigned int player_bumper_define_t_sizeof (player_bumper_define_t *msg)
int xdr_player_bumper_geom_t (XDR *xdrs, player_bumper_geom_t *msg)
int player_bumper_geom_pack (void *buf, size_t buflen, player_bumper_geom_t *msg, int op)
unsigned int player_bumper_geom_t_copy (player_bumper_geom_t *dest, const player_bumper_geom_t *src)
void player_bumper_geom_t_cleanup (const player_bumper_geom_t *msg)
player_bumper_geom_tplayer_bumper_geom_t_clone (const player_bumper_geom_t *msg)
void player_bumper_geom_t_free (player_bumper_geom_t *msg)
unsigned int player_bumper_geom_t_sizeof (player_bumper_geom_t *msg)
int xdr_player_rfid_tag_t (XDR *xdrs, player_rfid_tag_t *msg)
int player_rfid_tag_pack (void *buf, size_t buflen, player_rfid_tag_t *msg, int op)
unsigned int player_rfid_tag_t_copy (player_rfid_tag_t *dest, const player_rfid_tag_t *src)
void player_rfid_tag_t_cleanup (const player_rfid_tag_t *msg)
player_rfid_tag_tplayer_rfid_tag_t_clone (const player_rfid_tag_t *msg)
void player_rfid_tag_t_free (player_rfid_tag_t *msg)
unsigned int player_rfid_tag_t_sizeof (player_rfid_tag_t *msg)
int xdr_player_rfid_data_t (XDR *xdrs, player_rfid_data_t *msg)
int player_rfid_data_pack (void *buf, size_t buflen, player_rfid_data_t *msg, int op)
unsigned int player_rfid_data_t_copy (player_rfid_data_t *dest, const player_rfid_data_t *src)
void player_rfid_data_t_cleanup (const player_rfid_data_t *msg)
player_rfid_data_tplayer_rfid_data_t_clone (const player_rfid_data_t *msg)
void player_rfid_data_t_free (player_rfid_data_t *msg)
unsigned int player_rfid_data_t_sizeof (player_rfid_data_t *msg)
int xdr_player_opaque_data_t (XDR *xdrs, player_opaque_data_t *msg)
int player_opaque_data_pack (void *buf, size_t buflen, player_opaque_data_t *msg, int op)
unsigned int player_opaque_data_t_copy (player_opaque_data_t *dest, const player_opaque_data_t *src)
void player_opaque_data_t_cleanup (const player_opaque_data_t *msg)
player_opaque_data_tplayer_opaque_data_t_clone (const player_opaque_data_t *msg)
void player_opaque_data_t_free (player_opaque_data_t *msg)
unsigned int player_opaque_data_t_sizeof (player_opaque_data_t *msg)
int xdr_player_imu_data_state_t (XDR *xdrs, player_imu_data_state_t *msg)
int player_imu_data_state_pack (void *buf, size_t buflen, player_imu_data_state_t *msg, int op)
unsigned int player_imu_data_state_t_copy (player_imu_data_state_t *dest, const player_imu_data_state_t *src)
void player_imu_data_state_t_cleanup (const player_imu_data_state_t *msg)
player_imu_data_state_tplayer_imu_data_state_t_clone (const player_imu_data_state_t *msg)
void player_imu_data_state_t_free (player_imu_data_state_t *msg)
unsigned int player_imu_data_state_t_sizeof (player_imu_data_state_t *msg)
int xdr_player_imu_data_calib_t (XDR *xdrs, player_imu_data_calib_t *msg)
int player_imu_data_calib_pack (void *buf, size_t buflen, player_imu_data_calib_t *msg, int op)
unsigned int player_imu_data_calib_t_copy (player_imu_data_calib_t *dest, const player_imu_data_calib_t *src)
void player_imu_data_calib_t_cleanup (const player_imu_data_calib_t *msg)
player_imu_data_calib_tplayer_imu_data_calib_t_clone (const player_imu_data_calib_t *msg)
void player_imu_data_calib_t_free (player_imu_data_calib_t *msg)
unsigned int player_imu_data_calib_t_sizeof (player_imu_data_calib_t *msg)
int xdr_player_imu_data_quat_t (XDR *xdrs, player_imu_data_quat_t *msg)
int player_imu_data_quat_pack (void *buf, size_t buflen, player_imu_data_quat_t *msg, int op)
unsigned int player_imu_data_quat_t_copy (player_imu_data_quat_t *dest, const player_imu_data_quat_t *src)
void player_imu_data_quat_t_cleanup (const player_imu_data_quat_t *msg)
player_imu_data_quat_tplayer_imu_data_quat_t_clone (const player_imu_data_quat_t *msg)
void player_imu_data_quat_t_free (player_imu_data_quat_t *msg)
unsigned int player_imu_data_quat_t_sizeof (player_imu_data_quat_t *msg)
int xdr_player_imu_data_euler_t (XDR *xdrs, player_imu_data_euler_t *msg)
int player_imu_data_euler_pack (void *buf, size_t buflen, player_imu_data_euler_t *msg, int op)
unsigned int player_imu_data_euler_t_copy (player_imu_data_euler_t *dest, const player_imu_data_euler_t *src)
void player_imu_data_euler_t_cleanup (const player_imu_data_euler_t *msg)
player_imu_data_euler_tplayer_imu_data_euler_t_clone (const player_imu_data_euler_t *msg)
void player_imu_data_euler_t_free (player_imu_data_euler_t *msg)
unsigned int player_imu_data_euler_t_sizeof (player_imu_data_euler_t *msg)
int xdr_player_imu_datatype_config_t (XDR *xdrs, player_imu_datatype_config_t *msg)
int player_imu_datatype_config_pack (void *buf, size_t buflen, player_imu_datatype_config_t *msg, int op)
unsigned int player_imu_datatype_config_t_copy (player_imu_datatype_config_t *dest, const player_imu_datatype_config_t *src)
void player_imu_datatype_config_t_cleanup (const player_imu_datatype_config_t *msg)
player_imu_datatype_config_tplayer_imu_datatype_config_t_clone (const player_imu_datatype_config_t *msg)
void player_imu_datatype_config_t_free (player_imu_datatype_config_t *msg)
unsigned int player_imu_datatype_config_t_sizeof (player_imu_datatype_config_t *msg)
int xdr_player_imu_reset_orientation_config_t (XDR *xdrs, player_imu_reset_orientation_config_t *msg)
int player_imu_reset_orientation_config_pack (void *buf, size_t buflen, player_imu_reset_orientation_config_t *msg, int op)
unsigned int player_imu_reset_orientation_config_t_copy (player_imu_reset_orientation_config_t *dest, const player_imu_reset_orientation_config_t *src)
void player_imu_reset_orientation_config_t_cleanup (const player_imu_reset_orientation_config_t *msg)
player_imu_reset_orientation_config_tplayer_imu_reset_orientation_config_t_clone (const player_imu_reset_orientation_config_t *msg)
void player_imu_reset_orientation_config_t_free (player_imu_reset_orientation_config_t *msg)
unsigned int player_imu_reset_orientation_config_t_sizeof (player_imu_reset_orientation_config_t *msg)

Last updated 12 September 2005 21:38:45