[Device proxies]

Collaboration diagram for map:

Detailed Description

The map proxy provides an interface to a map.


struct  playerc_map_t
 Map proxy data. More...


#define PLAYERC_MAP_INDEX(dev, i, j)   ((dev->width) * (j) + (i))
 Convert from a cell position to a map index.


playerc_map_tplayerc_map_create (playerc_client_t *client, int index)
 Create a map proxy.
void playerc_map_destroy (playerc_map_t *device)
 Destroy a map proxy.
int playerc_map_subscribe (playerc_map_t *device, int access)
 Subscribe to the map device.
int playerc_map_unsubscribe (playerc_map_t *device)
 Un-subscribe from the map device.
int playerc_map_get_map (playerc_map_t *device)
 Get the map, which is stored in the proxy.
int playerc_map_get_vector (playerc_map_t *device)
 Get the vector map, which is stored in the proxy.

Last updated 12 September 2005 21:38:45