Stg::WorldGui Class Reference
#include <stage.hh>
Inherits Stg::World.
List of all members.
Detailed Description
Extends World to implement an FLTK / OpenGL graphical user interface.
Constructor & Destructor Documentation
WorldGui::WorldGui |
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int |
W, |
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int |
H, |
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const char * |
L = 0 | |
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Member Function Documentation
std::string WorldGui::ClockString |
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void |
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const [virtual] |
Get human readable string that describes the current simulation time.
Reimplemented from Stg::World.
void WorldGui::DrawBoundingBoxTree |
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void WorldGui::DrawOccupancy |
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[protected] |
void WorldGui::DrawVoxels |
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[protected] |
std::string WorldGui::EnergyString |
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void |
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Get human readable string that describes the current global energy state.
Canvas* Stg::WorldGui::GetCanvas |
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void |
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const [inline] |
virtual bool Stg::WorldGui::IsGUI |
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const [inline, virtual] |
void WorldGui::Load |
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const char * |
filename |
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[virtual] |
void WorldGui::PopColor |
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[protected, virtual] |
void WorldGui::PushColor |
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double |
r, |
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double |
g, |
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double |
b, |
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double |
a | |
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void WorldGui::PushColor |
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Color |
col |
) |
[protected, virtual] |
Model * WorldGui::RecentlySelectedModel |
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const [virtual] |
void WorldGui::RemoveChild |
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Model * |
mod |
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[virtual] |
bool WorldGui::Save |
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const char * |
filename |
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[virtual] |
show the window - need to call this if you don't Load().
void WorldGui::Start |
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[virtual] |
void WorldGui::Stop |
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[virtual] |
void WorldGui::UnLoad |
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[virtual] |
bool WorldGui::Update |
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void |
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[virtual] |
The documentation for this class was generated from the following files: