player_speech_recognition_data Struct Reference
Data: recognized string. More...
#include <player_interfaces.h>
Collaboration diagram for player_speech_recognition_data:
Detailed Description
Data: recognized string.
The speech recognition data packet.
Public Attributes | |
uint32_t | text_count |
Length of text. | |
char * | text |
Recognized text. | |
The documentation for this struct was generated from the following file: