player_log_set_filename Struct Reference

Request/reply: Set filename. More...

#include <player_interfaces.h>

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Detailed Description

Request/reply: Set filename.

To set the name of the file to write to when logging, send a PLAYER_LOG_REQ_SET_FILENAME request. Null response.

Public Attributes

uint32_t filename_count
 Length of filename.
 
char filename [256]
 Filename; max 255 chars + terminating NULL.
 

The documentation for this struct was generated from the following file: