player_laser_data_scanangle Struct Reference

Data: scan (PLAYER_LASER_DATA_SCANANGLE) More...

#include <player_interfaces.h>

Collaboration diagram for player_laser_data_scanangle:
Collaboration graph

Detailed Description

Data: scan (PLAYER_LASER_DATA_SCANANGLE)

The basic laser angle stamped data packet.

Public Attributes

float max_range
 Maximum range [m]. More...
 
uint32_t ranges_count
 Number of range readings. More...
 
float * ranges
 Range readings [m]. More...
 
uint32_t angles_count
 Number of agle readings. More...
 
float * angles
 Angle readings [m]. More...
 
uint32_t intensity_count
 Number of intensity readings.
 
uint8_t * intensity
 Intensity readings. More...
 
uint32_t id
 A unique, increasing, ID for the scan.
 

Member Data Documentation

◆ angles

float* player_laser_data_scanangle::angles

Angle readings [m].

◆ angles_count

uint32_t player_laser_data_scanangle::angles_count

Number of agle readings.

◆ intensity

uint8_t* player_laser_data_scanangle::intensity

Intensity readings.

◆ max_range

float player_laser_data_scanangle::max_range

Maximum range [m].

◆ ranges

float* player_laser_data_scanangle::ranges

Range readings [m].

◆ ranges_count

uint32_t player_laser_data_scanangle::ranges_count

Number of range readings.


The documentation for this struct was generated from the following file: