player_graphics3d_cmd_rotate Struct Reference

Command: Rotate coordinate system (PLAYER_GRAPHICS3D_CMD_ROTATE) Rotate the current coordinate system by a given angle around the given vector. More...

#include <player_interfaces.h>

Collaboration diagram for player_graphics3d_cmd_rotate:
Collaboration graph

Detailed Description

Command: Rotate coordinate system (PLAYER_GRAPHICS3D_CMD_ROTATE) Rotate the current coordinate system by a given angle around the given vector.

Public Attributes

double a
 
double x
 angle to rotate in radians
 
double y
 x component of the vector around which we rotate
 
double z
 y component of the vector around which we rotate
 

The documentation for this struct was generated from the following file: