An integer code is assigned to each interface.
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An integer code is assigned to each interface.
See Interface specifications for detailed descriptions of each interface.
#define | PLAYER_PLAYER_CODE 1 |
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#define | PLAYER_POWER_CODE 2 |
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#define | PLAYER_GRIPPER_CODE 3 |
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#define | PLAYER_POSITION2D_CODE 4 |
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#define | PLAYER_SONAR_CODE 5 |
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#define | PLAYER_LASER_CODE 6 |
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#define | PLAYER_BLOBFINDER_CODE 7 |
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#define | PLAYER_PTZ_CODE 8 |
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#define | PLAYER_AUDIO_CODE 9 |
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#define | PLAYER_FIDUCIAL_CODE 10 |
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#define | PLAYER_SPEECH_CODE 12 |
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#define | PLAYER_GPS_CODE 13 |
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#define | PLAYER_BUMPER_CODE 14 |
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#define | PLAYER_DIO_CODE 20 |
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#define | PLAYER_AIO_CODE 21 |
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#define | PLAYER_IR_CODE 22 |
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#define | PLAYER_WIFI_CODE 23 |
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#define | PLAYER_LOCALIZE_CODE 25 |
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#define | PLAYER_POSITION3D_CODE 30 |
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#define | PLAYER_SIMULATION_CODE 31 |
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#define | PLAYER_BLINKENLIGHT_CODE 33 |
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#define | PLAYER_CAMERA_CODE 40 |
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#define | PLAYER_MAP_CODE 42 |
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#define | PLAYER_PLANNER_CODE 44 |
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#define | PLAYER_LOG_CODE 45 |
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#define | PLAYER_JOYSTICK_CODE 49 |
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#define | PLAYER_SPEECH_RECOGNITION_CODE 50 |
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#define | PLAYER_OPAQUE_CODE 51 |
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#define | PLAYER_POSITION1D_CODE 52 |
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#define | PLAYER_ACTARRAY_CODE 53 |
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#define | PLAYER_LIMB_CODE 54 |
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#define | PLAYER_GRAPHICS2D_CODE 55 |
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#define | PLAYER_RFID_CODE 56 |
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#define | PLAYER_WSN_CODE 57 |
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#define | PLAYER_GRAPHICS3D_CODE 58 |
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#define | PLAYER_HEALTH_CODE 59 |
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#define | PLAYER_IMU_CODE 60 |
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#define | PLAYER_POINTCLOUD3D_CODE 61 |
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#define | PLAYER_RANGER_CODE 62 |
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#define | PLAYER_VECTORMAP_CODE 63 |
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#define | PLAYER_BLACKBOARD_CODE 64 |
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#define | PLAYER_STEREO_CODE 65 |
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#define | PLAYER_COOPOBJECT_CODE 66 |
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