PlayerCc::WSNProxy Member List

This is the complete list of members for PlayerCc::WSNProxy, including all inherited members.

ClientProxy(PlayerClient *aPc, uint32_t aIndex) (defined in PlayerCc::ClientProxy)PlayerCc::ClientProxyprotected
connection_t typedef (defined in PlayerCc::ClientProxy)PlayerCc::ClientProxy
ConnectReadSignal(T aSubscriber)PlayerCc::ClientProxyinline
DataFreq(int nodeID, int groupID, float frequency)PlayerCc::WSNProxy
DataType(int value)PlayerCc::WSNProxy
DisconnectReadSignal(connection_t aSubscriber)PlayerCc::ClientProxyinline
GetBoolProp(char *aProperty, bool *aValue)PlayerCc::ClientProxy
GetDataTime() constPlayerCc::ClientProxyinline
GetDblProp(char *aProperty, double *aValue)PlayerCc::ClientProxy
GetDriverName() constPlayerCc::ClientProxyinline
GetElapsedTime() constPlayerCc::ClientProxyinline
GetIndex() constPlayerCc::ClientProxyinline
GetInterface() constPlayerCc::ClientProxyinline
GetInterfaceStr() constPlayerCc::ClientProxyinline
GetIntProp(char *aProperty, int32_t *aValue)PlayerCc::ClientProxy
GetNodeDataPacket() constPlayerCc::WSNProxyinline
GetNodeID() constPlayerCc::WSNProxyinline
GetNodeParentID() constPlayerCc::WSNProxyinline
GetNodeType() constPlayerCc::WSNProxyinline
GetPlayerClient() constPlayerCc::ClientProxyinline
GetStrProp(char *aProperty, char **aValue)PlayerCc::ClientProxy
GetVar(const T &aV) const (defined in PlayerCc::ClientProxy)PlayerCc::ClientProxyinlineprotected
GetVarByRef(const T aBegin, const T aEnd, T aDest) const (defined in PlayerCc::ClientProxy)PlayerCc::ClientProxyinlineprotected
HasCapability(uint32_t aType, uint32_t aSubtype)PlayerCc::ClientProxy
IsFresh() constPlayerCc::ClientProxyinline
IsValid() constPlayerCc::ClientProxyinline
mClient (defined in PlayerCc::ClientProxy)PlayerCc::ClientProxyprotected
mDevice (defined in PlayerCc::WSNProxy)PlayerCc::WSNProxyprivate
mFresh (defined in PlayerCc::ClientProxy)PlayerCc::ClientProxyprotected
mInfo (defined in PlayerCc::ClientProxy)PlayerCc::ClientProxyprotected
mPc (defined in PlayerCc::ClientProxy)PlayerCc::ClientProxyprotected
NotFresh()PlayerCc::ClientProxy
Power(int nodeID, int groupID, int value)PlayerCc::WSNProxy
read_signal_t typedef (defined in PlayerCc::ClientProxy)PlayerCc::ClientProxy
scoped_lock_t typedef (defined in PlayerCc::ClientProxy)PlayerCc::ClientProxy
SetBoolProp(char *aProperty, bool aValue)PlayerCc::ClientProxy
SetDblProp(char *aProperty, double aValue)PlayerCc::ClientProxy
SetDevState(int nodeID, int groupID, int devNr, int value)PlayerCc::WSNProxy
SetIntProp(char *aProperty, int32_t aValue)PlayerCc::ClientProxy
SetReplaceRule(bool aReplace, int aType=-1, int aSubtype=-1)PlayerCc::ClientProxy
SetStrProp(char *aProperty, char *aValue)PlayerCc::ClientProxy
Subscribe(uint32_t aIndex) (defined in PlayerCc::WSNProxy)PlayerCc::WSNProxyprivatevirtual
Unsubscribe() (defined in PlayerCc::WSNProxy)PlayerCc::WSNProxyprivatevirtual
WSNProxy(PlayerClient *aPc, uint32_t aIndex=0)PlayerCc::WSNProxy
~ClientProxy() (defined in PlayerCc::ClientProxy)PlayerCc::ClientProxyprotectedvirtual
~WSNProxy()PlayerCc::WSNProxy