ClientProxy(PlayerClient *aPc, uint32_t aIndex) (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | protected |
connection_t typedef (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | |
ConnectReadSignal(T aSubscriber) | PlayerCc::ClientProxy | inline |
DataFreq(int nodeID, int groupID, float frequency) | PlayerCc::WSNProxy | |
DataType(int value) | PlayerCc::WSNProxy | |
DisconnectReadSignal(connection_t aSubscriber) | PlayerCc::ClientProxy | inline |
GetBoolProp(char *aProperty, bool *aValue) | PlayerCc::ClientProxy | |
GetDataTime() const | PlayerCc::ClientProxy | inline |
GetDblProp(char *aProperty, double *aValue) | PlayerCc::ClientProxy | |
GetDriverName() const | PlayerCc::ClientProxy | inline |
GetElapsedTime() const | PlayerCc::ClientProxy | inline |
GetIndex() const | PlayerCc::ClientProxy | inline |
GetInterface() const | PlayerCc::ClientProxy | inline |
GetInterfaceStr() const | PlayerCc::ClientProxy | inline |
GetIntProp(char *aProperty, int32_t *aValue) | PlayerCc::ClientProxy | |
GetNodeDataPacket() const | PlayerCc::WSNProxy | inline |
GetNodeID() const | PlayerCc::WSNProxy | inline |
GetNodeParentID() const | PlayerCc::WSNProxy | inline |
GetNodeType() const | PlayerCc::WSNProxy | inline |
GetPlayerClient() const | PlayerCc::ClientProxy | inline |
GetStrProp(char *aProperty, char **aValue) | PlayerCc::ClientProxy | |
GetVar(const T &aV) const (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | inlineprotected |
GetVarByRef(const T aBegin, const T aEnd, T aDest) const (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | inlineprotected |
HasCapability(uint32_t aType, uint32_t aSubtype) | PlayerCc::ClientProxy | |
IsFresh() const | PlayerCc::ClientProxy | inline |
IsValid() const | PlayerCc::ClientProxy | inline |
mClient (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | protected |
mDevice (defined in PlayerCc::WSNProxy) | PlayerCc::WSNProxy | private |
mFresh (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | protected |
mInfo (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | protected |
mPc (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | protected |
NotFresh() | PlayerCc::ClientProxy | |
Power(int nodeID, int groupID, int value) | PlayerCc::WSNProxy | |
read_signal_t typedef (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | |
scoped_lock_t typedef (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | |
SetBoolProp(char *aProperty, bool aValue) | PlayerCc::ClientProxy | |
SetDblProp(char *aProperty, double aValue) | PlayerCc::ClientProxy | |
SetDevState(int nodeID, int groupID, int devNr, int value) | PlayerCc::WSNProxy | |
SetIntProp(char *aProperty, int32_t aValue) | PlayerCc::ClientProxy | |
SetReplaceRule(bool aReplace, int aType=-1, int aSubtype=-1) | PlayerCc::ClientProxy | |
SetStrProp(char *aProperty, char *aValue) | PlayerCc::ClientProxy | |
Subscribe(uint32_t aIndex) (defined in PlayerCc::WSNProxy) | PlayerCc::WSNProxy | privatevirtual |
Unsubscribe() (defined in PlayerCc::WSNProxy) | PlayerCc::WSNProxy | privatevirtual |
WSNProxy(PlayerClient *aPc, uint32_t aIndex=0) | PlayerCc::WSNProxy | |
~ClientProxy() (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | protectedvirtual |
~WSNProxy() | PlayerCc::WSNProxy | |