| ClientProxy(PlayerClient *aPc, uint32_t aIndex) (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | protected |
| connection_t typedef (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | |
| ConnectReadSignal(T aSubscriber) | PlayerCc::ClientProxy | inline |
| DataFreq(int nodeID, int groupID, float frequency) | PlayerCc::WSNProxy | |
| DataType(int value) | PlayerCc::WSNProxy | |
| DisconnectReadSignal(connection_t aSubscriber) | PlayerCc::ClientProxy | inline |
| GetBoolProp(char *aProperty, bool *aValue) | PlayerCc::ClientProxy | |
| GetDataTime() const | PlayerCc::ClientProxy | inline |
| GetDblProp(char *aProperty, double *aValue) | PlayerCc::ClientProxy | |
| GetDriverName() const | PlayerCc::ClientProxy | inline |
| GetElapsedTime() const | PlayerCc::ClientProxy | inline |
| GetIndex() const | PlayerCc::ClientProxy | inline |
| GetInterface() const | PlayerCc::ClientProxy | inline |
| GetInterfaceStr() const | PlayerCc::ClientProxy | inline |
| GetIntProp(char *aProperty, int32_t *aValue) | PlayerCc::ClientProxy | |
| GetNodeDataPacket() const | PlayerCc::WSNProxy | inline |
| GetNodeID() const | PlayerCc::WSNProxy | inline |
| GetNodeParentID() const | PlayerCc::WSNProxy | inline |
| GetNodeType() const | PlayerCc::WSNProxy | inline |
| GetPlayerClient() const | PlayerCc::ClientProxy | inline |
| GetStrProp(char *aProperty, char **aValue) | PlayerCc::ClientProxy | |
| GetVar(const T &aV) const (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | inlineprotected |
| GetVarByRef(const T aBegin, const T aEnd, T aDest) const (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | inlineprotected |
| HasCapability(uint32_t aType, uint32_t aSubtype) | PlayerCc::ClientProxy | |
| IsFresh() const | PlayerCc::ClientProxy | inline |
| IsValid() const | PlayerCc::ClientProxy | inline |
| mClient (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | protected |
| mDevice (defined in PlayerCc::WSNProxy) | PlayerCc::WSNProxy | private |
| mFresh (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | protected |
| mInfo (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | protected |
| mPc (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | protected |
| NotFresh() | PlayerCc::ClientProxy | |
| Power(int nodeID, int groupID, int value) | PlayerCc::WSNProxy | |
| read_signal_t typedef (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | |
| scoped_lock_t typedef (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | |
| SetBoolProp(char *aProperty, bool aValue) | PlayerCc::ClientProxy | |
| SetDblProp(char *aProperty, double aValue) | PlayerCc::ClientProxy | |
| SetDevState(int nodeID, int groupID, int devNr, int value) | PlayerCc::WSNProxy | |
| SetIntProp(char *aProperty, int32_t aValue) | PlayerCc::ClientProxy | |
| SetReplaceRule(bool aReplace, int aType=-1, int aSubtype=-1) | PlayerCc::ClientProxy | |
| SetStrProp(char *aProperty, char *aValue) | PlayerCc::ClientProxy | |
| Subscribe(uint32_t aIndex) (defined in PlayerCc::WSNProxy) | PlayerCc::WSNProxy | privatevirtual |
| Unsubscribe() (defined in PlayerCc::WSNProxy) | PlayerCc::WSNProxy | privatevirtual |
| WSNProxy(PlayerClient *aPc, uint32_t aIndex=0) | PlayerCc::WSNProxy | |
| ~ClientProxy() (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | protectedvirtual |
| ~WSNProxy() | PlayerCc::WSNProxy | |