ClientProxy(PlayerClient *aPc, uint32_t aIndex) (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | protected |
connection_t typedef (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | |
ConnectReadSignal(T aSubscriber) | PlayerCc::ClientProxy | inline |
DisconnectReadSignal(connection_t aSubscriber) | PlayerCc::ClientProxy | inline |
GetBoolProp(char *aProperty, bool *aValue) | PlayerCc::ClientProxy | |
GetDataTime() const | PlayerCc::ClientProxy | inline |
GetDblProp(char *aProperty, double *aValue) | PlayerCc::ClientProxy | |
GetDriverName() const | PlayerCc::ClientProxy | inline |
GetElapsedTime() const | PlayerCc::ClientProxy | inline |
GetIndex() const | PlayerCc::ClientProxy | inline |
GetInterface() const | PlayerCc::ClientProxy | inline |
GetInterfaceStr() const | PlayerCc::ClientProxy | inline |
GetIntProp(char *aProperty, int32_t *aValue) | PlayerCc::ClientProxy | |
GetOffset() | PlayerCc::Position2dProxy | inline |
GetPlayerClient() const | PlayerCc::ClientProxy | inline |
GetSize() | PlayerCc::Position2dProxy | inline |
GetStall() const | PlayerCc::Position2dProxy | inline |
GetStrProp(char *aProperty, char **aValue) | PlayerCc::ClientProxy | |
GetVar(const T &aV) const (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | inlineprotected |
GetVarByRef(const T aBegin, const T aEnd, T aDest) const (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | inlineprotected |
GetXPos() const | PlayerCc::Position2dProxy | inline |
GetXSpeed() const | PlayerCc::Position2dProxy | inline |
GetYaw() const | PlayerCc::Position2dProxy | inline |
GetYawSpeed() const | PlayerCc::Position2dProxy | inline |
GetYPos() const | PlayerCc::Position2dProxy | inline |
GetYSpeed() const | PlayerCc::Position2dProxy | inline |
GoTo(player_pose2d_t pos, player_pose2d_t vel) | PlayerCc::Position2dProxy | |
GoTo(player_pose2d_t pos) | PlayerCc::Position2dProxy | inline |
GoTo(double aX, double aY, double aYaw) | PlayerCc::Position2dProxy | inline |
HasCapability(uint32_t aType, uint32_t aSubtype) | PlayerCc::ClientProxy | |
IsFresh() const | PlayerCc::ClientProxy | inline |
IsValid() const | PlayerCc::ClientProxy | inline |
mClient (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | protected |
mDevice (defined in PlayerCc::Position2dProxy) | PlayerCc::Position2dProxy | private |
mFresh (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | protected |
mInfo (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | protected |
mPc (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | protected |
NotFresh() | PlayerCc::ClientProxy | |
Position2dProxy(PlayerClient *aPc, uint32_t aIndex=0) | PlayerCc::Position2dProxy | |
read_signal_t typedef (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | |
RequestGeom() | PlayerCc::Position2dProxy | |
ResetOdometry() | PlayerCc::Position2dProxy | |
scoped_lock_t typedef (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | |
SetBoolProp(char *aProperty, bool aValue) | PlayerCc::ClientProxy | |
SetCarlike(double aXSpeed, double aDriveAngle) | PlayerCc::Position2dProxy | |
SetDblProp(char *aProperty, double aValue) | PlayerCc::ClientProxy | |
SetIntProp(char *aProperty, int32_t aValue) | PlayerCc::ClientProxy | |
SetMotorEnable(bool enable) | PlayerCc::Position2dProxy | |
SetOdometry(double aX, double aY, double aYaw) | PlayerCc::Position2dProxy | |
SetReplaceRule(bool aReplace, int aType=-1, int aSubtype=-1) | PlayerCc::ClientProxy | |
SetSpeed(double aXSpeed, double aYSpeed, double aYawSpeed) | PlayerCc::Position2dProxy | |
SetSpeed(double aXSpeed, double aYawSpeed) | PlayerCc::Position2dProxy | inline |
SetSpeed(player_pose2d_t vel) | PlayerCc::Position2dProxy | inline |
SetStrProp(char *aProperty, char *aValue) | PlayerCc::ClientProxy | |
SetVelHead(double aXSpeed, double aYSpeed, double aYawHead) | PlayerCc::Position2dProxy | |
SetVelHead(double aXSpeed, double aYawHead) | PlayerCc::Position2dProxy | inline |
Subscribe(uint32_t aIndex) (defined in PlayerCc::Position2dProxy) | PlayerCc::Position2dProxy | privatevirtual |
Unsubscribe() (defined in PlayerCc::Position2dProxy) | PlayerCc::Position2dProxy | privatevirtual |
~ClientProxy() (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | protectedvirtual |
~Position2dProxy() | PlayerCc::Position2dProxy | |