PlayerCc::SpeechProxy Class Reference
[Proxies]

#include <playerc++.h>

Inheritance diagram for PlayerCc::SpeechProxy:

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Collaboration diagram for PlayerCc::SpeechProxy:

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List of all members.

Detailed Description

The SpeechProxy class is used to control a speech device.

Use the say method to send things to say.

Definition at line 2355 of file playerc++.h.


Public Member Functions

 SpeechProxy (PlayerClient *aPc, uint32_t aIndex=0)
 constructor
 ~SpeechProxy ()
 constructor
void Say (std::string aStr)
 Send a phrase to say.

Private Member Functions

void Subscribe (uint32_t aIndex)
void Unsubscribe ()

Private Attributes

playerc_speech_tmDevice

Member Function Documentation

void PlayerCc::SpeechProxy::Say ( std::string  aStr  ) 

Send a phrase to say.

The phrase is an ASCII std::string.


The documentation for this class was generated from the following file:

Last updated 12 September 2005 21:38:45