PlayerCc::AudioProxy Class Reference
[Proxies]
#include <playerc++.h>
Inheritance diagram for PlayerCc::AudioProxy:
Detailed Description
TheAudioProxy
class controls an audio device.
Definition at line 233 of file playerc++.h.
Public Member Functions | |
AudioProxy (PlayerClient *aPc, uint32_t aIndex=0) | |
uint32_t | GetMixerDetailsCount () const |
Get Mixer Details Count. | |
player_audio_mixer_channel_detail_t | GetMixerDetails (int aIndex) const |
Get Mixer Detail. | |
uint32_t | GetDefaultOutputChannel () const |
Get Default output Channel. | |
uint32_t | GetDefaultInputChannel () const |
Get Default input Channel. | |
uint32_t | GetWavDataLength () const |
Get Wav data length. | |
void | GetWavData (uint8_t *aData) const |
Get Wav data This function copies the wav data into the buffer aImage. | |
uint32_t | GetSeqCount () const |
Get Seq data count. | |
player_audio_seq_item_t | GetSeqItem (int aIndex) const |
Get Sequence item. | |
uint32_t | GetChannelCount () const |
Get Channel data count. | |
player_audio_mixer_channel_t | GetChannel (int aIndex) const |
Get Sequence item. | |
uint32_t | GetState (void) const |
Get driver state. | |
void | PlayWav (uint32_t aDataCount, uint8_t *aData, uint32_t aFormat) |
Command to play an audio block. | |
void | SetWavStremRec (bool aState) |
Command to set recording state. | |
void | PlaySample (int aIndex) |
Command to play prestored sample. | |
void | PlaySeq (player_audio_seq_t *aTones) |
Command to play sequence of tones. | |
void | SetMultMixerLevels (player_audio_mixer_channel_list_t *aLevels) |
Command to set multiple mixer levels. | |
void | SetMixerLevel (uint32_t index, float amplitude, uint8_t active) |
Command to set a single mixer level. | |
void | RecordWav () |
Request to record a single audio block result is stored in wav_data. | |
void | LoadSample (int aIndex, uint32_t aDataCount, uint8_t *aData, uint32_t aFormat) |
Request to load an audio sample. | |
void | GetSample (int aIndex) |
Request to retrieve an audio sample Data is stored in wav_data. | |
void | RecordSample (int aIndex, uint32_t aLength) |
Request to record new sample. | |
void | GetMixerLevels () |
Request mixer channel data result is stored in mixer_data. | |
void | GetMixerDetails () |
Request mixer channel details list result is stored in channel_details_list. | |
Private Member Functions | |
void | Subscribe (uint32_t aIndex) |
void | Unsubscribe () |
Private Attributes | |
playerc_audio_t * | mDevice |
Member Function Documentation
void PlayerCc::AudioProxy::GetWavData | ( | uint8_t * | aData | ) | const [inline] |
Get Wav data This function copies the wav data into the buffer aImage.
The buffer should be allocated according to the length of the wav data The size can be found by calling GetWavDataLength().
Definition at line 264 of file playerc++.h.
References player_audio_wav::data, PlayerCc::ClientProxy::GetVarByRef(), GetWavDataLength(), mDevice, and playerc_audio_t::wav_data.
Here is the call graph for this function:
The documentation for this class was generated from the following file: