| AddProxy(ClientProxy *proxy) | PlayerClient | |
| Authenticate(char *key) | PlayerClient | |
| conn | PlayerClient | |
| Connect(const char *hostname="localhost", int port=PLAYER_PORTNUM) | PlayerClient | |
| Connect(const struct in_addr *addr, int port) | PlayerClient | |
| Connected() | PlayerClient | [inline] |
| connected | PlayerClient | |
| ConnectRNS(const char *robotname, const char *hostname="localhost", int port=PLAYER_PORTNUM) | PlayerClient | |
| Disconnect() | PlayerClient | |
| drivernames | PlayerClient | |
| fresh | PlayerClient | |
| GetDeviceList() | PlayerClient | |
| hostaddr | PlayerClient | |
| hostname | PlayerClient | |
| id_count | PlayerClient | |
| ids | PlayerClient | |
| LookupPort(const char *name) | PlayerClient | |
| Peek(int timeout=0) | PlayerClient | |
| PlayerClient(const char *hostname=NULL, const int port=PLAYER_PORTNUM, const int protocol=PLAYER_TRANSPORT_TCP) | PlayerClient | |
| PlayerClient(const struct in_addr *hostaddr, const int port, const int protocol=PLAYER_TRANSPORT_TCP) | PlayerClient | |
| port | PlayerClient | |
| Read(bool await_sync=true, ClientProxy **dev=NULL) | PlayerClient | |
| RemoveProxy(ClientProxy *proxy) | PlayerClient | |
| Request(player_device_id_t device_id, const char *payload, size_t payloadlen, player_msghdr_t *replyhdr, char *reply, size_t replylen) | PlayerClient | |
| Request(player_device_id_t device_id, const char *payload, size_t payloadlen) | PlayerClient | |
| RequestData() | PlayerClient | |
| RequestDeviceAccess(player_device_id_t device_id, unsigned char req_access, unsigned char *grant_access, char *driver_name=NULL, int driver_name_len=0) | PlayerClient | |
| SetDataMode(unsigned char mode) | PlayerClient | |
| SetFrequency(unsigned short freq) | PlayerClient | |
| timestamp | PlayerClient | |
| Write(player_device_id_t device_id, const char *command, size_t commandlen) | PlayerClient | |
| ~PlayerClient() | PlayerClient | |