AddProxy(ClientProxy *proxy) | PlayerClient | |
Authenticate(char *key) | PlayerClient | |
conn | PlayerClient | |
Connect(const char *hostname="localhost", int port=PLAYER_PORTNUM) | PlayerClient | |
Connect(const struct in_addr *addr, int port) | PlayerClient | |
Connected() | PlayerClient | [inline] |
connected | PlayerClient | |
ConnectRNS(const char *robotname, const char *hostname="localhost", int port=PLAYER_PORTNUM) | PlayerClient | |
Disconnect() | PlayerClient | |
drivernames | PlayerClient | |
fresh | PlayerClient | |
GetDeviceList() | PlayerClient | |
hostaddr | PlayerClient | |
hostname | PlayerClient | |
id_count | PlayerClient | |
ids | PlayerClient | |
LookupPort(const char *name) | PlayerClient | |
Peek(int timeout=0) | PlayerClient | |
PlayerClient(const char *hostname=NULL, const int port=PLAYER_PORTNUM, const int protocol=PLAYER_TRANSPORT_TCP) | PlayerClient | |
PlayerClient(const struct in_addr *hostaddr, const int port, const int protocol=PLAYER_TRANSPORT_TCP) | PlayerClient | |
port | PlayerClient | |
Read(bool await_sync=true, ClientProxy **dev=NULL) | PlayerClient | |
RemoveProxy(ClientProxy *proxy) | PlayerClient | |
Request(player_device_id_t device_id, const char *payload, size_t payloadlen, player_msghdr_t *replyhdr, char *reply, size_t replylen) | PlayerClient | |
Request(player_device_id_t device_id, const char *payload, size_t payloadlen) | PlayerClient | |
RequestData() | PlayerClient | |
RequestDeviceAccess(player_device_id_t device_id, unsigned char req_access, unsigned char *grant_access, char *driver_name=NULL, int driver_name_len=0) | PlayerClient | |
SetDataMode(unsigned char mode) | PlayerClient | |
SetFrequency(unsigned short freq) | PlayerClient | |
timestamp | PlayerClient | |
Write(player_device_id_t device_id, const char *command, size_t commandlen) | PlayerClient | |
~PlayerClient() | PlayerClient | |