BaseGeom(dSpaceID spaceId) | BaseGeom | |
body | BaseGeom | |
bodyMass | BaseGeom | [protected] |
colorAmbient | Geom | [protected] |
colorDiffuse | Geom | [protected] |
colorEmission | Geom | [protected] |
colorSpecular | Geom | [protected] |
contact | BaseGeom | [protected] |
dirty | Geom | [protected] |
fiducial | Geom | [protected] |
Geom(dSpaceID spaceId) | Geom | |
geomId | BaseGeom | [protected] |
geomMass | BaseGeom | [protected] |
GetAmbientColor() const | Geom | |
GetBodyMassMatrix() | BaseGeom | |
GetBounce() const | BaseGeom | |
GetDiffuseColor() const | Geom | |
GetFiducial() const | Geom | |
GetGeomId() const | BaseGeom | |
GetLaser() const | Geom | |
GetList(int camera, GLuint *listId, RenderOptions *opt) | Geom | [protected] |
GetPickId() const | Geom | |
GetPose() const | BaseGeom | |
GetRelativePose() const | BaseGeom | [virtual] |
GetRetro() const | Geom | |
GetShininess() const | Geom | |
GetSlip1() const | BaseGeom | |
GetSlip2() const | BaseGeom | |
GetSpecularColor() const | Geom | |
GetTransId() const | BaseGeom | |
GetTransparency() const | Geom | |
HasSkin() | Geom | [inline] |
HasSkinNull() | Geom | [inline] |
laser | Geom | [protected] |
Load(GLfloat *packedVertices, unsigned int vertexCount, GLuint *indices, unsigned int indexCount, GLuint *odeIndices, unsigned int odeIndexCount) | TerrainGeom | |
pick | Geom | [protected] |
placeableGeom | BaseGeom | |
PostRender(RenderOptions *opt) | Geom | [virtual] |
PreRender(RenderOptions *opt) | Geom | [virtual] |
Render(RenderOptions *opt) | TerrainGeom | [virtual] |
RenderODE() | TerrainGeom | |
renderOrder | Geom | |
RenderSkin(RenderOptions *opt) | Geom | |
retro | Geom | [protected] |
SetAmbientColor(const GzColor &color) | Geom | |
SetBounce(double bounce) | BaseGeom | |
SetCategoryBits(uint bits) | BaseGeom | |
SetCollideBits(uint bits) | BaseGeom | |
SetColor(const GzColor &color) | Geom | |
SetDiffuseColor(const GzColor &color) | Geom | |
SetEmissionColor(const GzColor &color) | Geom | |
SetExtraRotation(GzQuatern rot) | BaseGeom | [protected] |
SetFiducial(int id) | Geom | |
SetFriction(double mu1, double mu2) | BaseGeom | |
SetGeom(Body *body, dGeomID geomId, dMass *mass, bool placeable) | BaseGeom | |
SetHardness(double kp, double kd) | BaseGeom | |
SetLaser(float num) | Geom | |
SetList(int camera, GLuint listId, RenderOptions opt) | Geom | [protected] |
SetMass(double m) | BaseGeom | |
SetPickId(GLuint id) | Geom | |
SetPolygonMode(const char *mode) | Geom | |
SetRelativePose(GzPose pose, bool updateCoM=true) | BaseGeom | [virtual] |
SetRelativePosition(GzVector pos) | BaseGeom | |
SetRelativeRotation(GzQuatern rot) | BaseGeom | |
SetRetro(float num) | Geom | |
SetShadeModel(const char *mode) | Geom | |
SetShininess(float num) | Geom | |
SetSkinFile(const char *filename) | Geom | |
SetSkinNull(bool enable) | Geom | [inline] |
SetSkinPose(GzPose pose) | Geom | |
SetSkinScale(GzVector scale) | Geom | |
SetSlip1(double slip) | BaseGeom | |
SetSlip2(double slip) | BaseGeom | |
SetSpecularColor(const GzColor &color) | Geom | |
SetTexture2D(int width, int height, const uint8_t *data) | Geom | |
SetTexture2DFile(const char *filename) | Geom | |
SetTexture2DSize(GzVector size) | Geom | |
SetTransparency(bool enable) | Geom | |
shininess | Geom | [protected] |
spaceId | BaseGeom | [protected] |
TerrainGeom(Body *body, dSpaceID spaceId) | TerrainGeom | |
textureImage | Geom | [protected] |
textureSize | Geom | [protected] |
transId | BaseGeom | [protected] |
transparency | Geom | [protected] |
World class | BaseGeom | [friend] |
~BaseGeom() | BaseGeom | [virtual] |
~Geom() | Geom | [virtual] |
~TerrainGeom() | TerrainGeom | [virtual] |