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LightSource.hhGo to the documentation of this file.00001 /* 00002 * Gazebo - Outdoor Multi-Robot Simulator 00003 * Copyright (C) 2003 00004 * Nate Koenig & Andrew Howard 00005 * 00006 * This program is free software; you can redistribute it and/or modify 00007 * it under the terms of the GNU General Public License as published by 00008 * the Free Software Foundation; either version 2 of the License, or 00009 * (at your option) any later version. 00010 * 00011 * This program is distributed in the hope that it will be useful, 00012 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 * GNU General Public License for more details. 00015 * 00016 * You should have received a copy of the GNU General Public License 00017 * along with this program; if not, write to the Free Software 00018 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 * 00020 */ 00021 /* Desc: Model that emitts light 00022 * Author: Nathan Koenig 00023 * Date: Jan 2004 00024 * CVS: $Id: LightSource.hh,v 1.5 2004/06/01 17:12:49 natepak Exp $ 00025 */ 00026 00027 #ifndef LIGHTSOURCE_HH 00028 #define LIGHTSOURCE_HH 00029 00030 class LightGeom; 00031 00032 #include "Model.hh" 00033 00034 00035 class LightSource : public Model 00036 { 00037 // Constructor, destructor 00038 public: LightSource( World *world ); 00039 public: virtual ~LightSource(); 00040 00041 // Load the model 00042 public: virtual int Load( WorldFile *file, WorldFileNode *node ); 00043 00044 // Initialize the model 00045 public: virtual int Init( WorldFile *file, WorldFileNode *node ); 00046 00047 // Finalize the model 00048 public: virtual int Fini(); 00049 00050 // Update the model state 00051 public: virtual void Update( double step ); 00052 00053 00054 public: void On(); 00055 public: void Off(); 00056 public: void Toggle(); 00057 public: bool IsOn() const; 00058 00059 // Is the light on? 00060 private: bool lightOn; 00061 00062 // Canonical body 00063 private: Body *body; 00064 00065 // The light geom 00066 private: LightGeom *lightGeom; 00067 }; 00068 00069 00070 #endif |