camera
[Device proxies]
Collaboration diagram for camera:
|
Detailed Description
The camera proxy can be used to get images from a camera.
Classes | |
| struct | playerc_camera_t |
| Camera proxy data. More... | |
Functions | |
| playerc_camera_t * | playerc_camera_create (playerc_client_t *client, int index) |
| Create a camera proxy. | |
| void | playerc_camera_destroy (playerc_camera_t *device) |
| Destroy a camera proxy. | |
| int | playerc_camera_subscribe (playerc_camera_t *device, int access) |
| Subscribe to the camera device. | |
| int | playerc_camera_unsubscribe (playerc_camera_t *device) |
| Un-subscribe from the camera device. | |
| void | playerc_camera_decompress (playerc_camera_t *device) |
| Decompress the image (modifies the current proxy data). | |
| void | playerc_camera_save (playerc_camera_t *device, const char *filename) |
| Saves the image to disk as a .ppm. | |
