[Device proxies]

Collaboration diagram for camera:

Detailed Description

The camera proxy can be used to get images from a camera.


struct  playerc_camera_t
 Camera proxy data. More...


playerc_camera_tplayerc_camera_create (playerc_client_t *client, int index)
 Create a camera proxy.
void playerc_camera_destroy (playerc_camera_t *device)
 Destroy a camera proxy.
int playerc_camera_subscribe (playerc_camera_t *device, int access)
 Subscribe to the camera device.
int playerc_camera_unsubscribe (playerc_camera_t *device)
 Un-subscribe from the camera device.
void playerc_camera_decompress (playerc_camera_t *device)
 Decompress the image (modifies the current proxy data).
void playerc_camera_save (playerc_camera_t *device, const char *filename)
 Saves the image to disk as a .ppm.

Last updated 12 September 2005 21:38:45