PlayerCc::VectorMapProxy Class Reference
[Proxies]

#include <playerc++.h>

Inheritance diagram for PlayerCc::VectorMapProxy:

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Collaboration diagram for PlayerCc::VectorMapProxy:

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List of all members.

Detailed Description

The VectorMapProxy class is used to interface to a vectormap.

Definition at line 2408 of file playerc++.h.


Public Member Functions

 VectorMapProxy (PlayerClient *aPc, uint32_t aIndex=0)
void GetMapInfo ()
void GetLayerData (unsigned layer_index)
int GetLayerCount () const
std::vector< std::string > GetLayerNames () const
int GetFeatureCount (unsigned layer_index) const
GEOSGeom GetFeatureData (unsigned layer_index, unsigned feature_index) const

Private Member Functions

void Subscribe (uint32_t aIndex)
void Unsubscribe ()

Private Attributes

playerc_vectormap_tmDevice
bool map_info_cached

The documentation for this class was generated from the following file:

Last updated 12 September 2005 21:38:45