FrustrumGeom Class Reference
Geom for camera frustrums. More...
#include <FrustrumGeom.hh>
Inheritance diagram for FrustrumGeom:

| Public Member Functions | |
| FrustrumGeom (Body *body, dSpaceID spaceId, double aspect, double nearClip, double farClip) | |
| Constructor. | |
| virtual | ~FrustrumGeom () | 
| Destructor. | |
| void | SetFOV (double fov) | 
| Set the horizontal field of view. | |
| virtual void | Render (RenderOptions *opt) | 
| Render the geom (GL). | |
Detailed Description
Geom for camera frustrums.The frustrum geom is used mainly for debugging purposes, to show a camera field of view. It will also project the camera image back into the world, so that, for example, a GUI camera can see what is visible to a regular camera sensor.
Constructor & Destructor Documentation
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| Constructor. 
 
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| Destructor. 
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Member Function Documentation
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| Set the horizontal field of view. 
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| Render the geom (GL). 
 Reimplemented from Geom. | 
The documentation for this class was generated from the following files:
