TextureManager Class Reference

#include <texture_manager.hh>

List of all members.


Detailed Description

Singleton for loading textures (not threadsafe).


Public Member Functions

GLuint loadTexture (const char *filename)
 load a texture on the GPU, returned value is the texture ID, or 0 for failure

Static Public Member Functions

static TextureManagergetInstance (void)

Public Attributes

GLuint _stall_texture_id

The documentation for this class was generated from the following files:
Generated on Wed Jul 30 11:36:06 2008 for Stage by  doxygen 1.4.7