World
Stage simulates a 'world' composed of `models', defined in a `world file'.API: Stg::StgWorld
Worldfile properties
- Summary and default values
interval_real 100 interval_sim 100 resolution 0.02
- Details
- interval_sim <int>
the length of each simulation update cycle in milliseconds. - interval_real <int>
the amount of real-world (wall-clock) time the siulator will attempt to spend on each simulation cycle. - resolution <float>
The resolution (in meters) of the underlying bitmap model. Larger values speed up raytracing at the expense of fidelity in collision detection and sensing.
- interval_sim <int>
- More examples
- The Stage source distribution contains several example world files in
(stage src)/worlds
along with the worldfile properties described on the manual page for each model type.
Generated on Wed Jul 30 11:36:06 2008 for Stage by 1.4.7