Opaque format
opaque log format More...
opaque log format
The following type:subtype opaque messages can be logged:
- 1:1 (PLAYER_OPAQUE_DATA_STATE) Data information. The format is:
- data_count (uint32_t): Number of valid bytes to follow
- list of bytes; for each byte:
- data uint8_t:
- 2:2 (PLAYER_OPAQUE_CMD) Command information. The format is:
- data_count (uint32_t): Number of valid bytes to follow
- list of bytes; for each byte:
- data uint8_t: