Multi-Client object
[libplayerc]
Collaboration diagram for Multi-Client object:
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Detailed Description
The multi-client object manages connections to multiple server in parallel.
- Todo:
- Document mutliclient
Classes | |
| struct | playerc_client_item_t |
| struct | playerc_mclient_t |
Functions | |
| playerc_mclient_t * | playerc_mclient_create (void) |
| void | playerc_mclient_destroy (playerc_mclient_t *mclient) |
| int | playerc_mclient_addclient (playerc_mclient_t *mclient, struct _playerc_client_t *client) |
| int | playerc_mclient_peek (playerc_mclient_t *mclient, int timeout) |
| int | playerc_mclient_read (playerc_mclient_t *mclient, int timeout) |
