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PlayerCc::PlayerClient Member List
This is the complete list of members for
PlayerCc::PlayerClient
, including all inherited members.
Connect
(const std::string aHostname, uint32_t aPort) (defined in
PlayerCc::PlayerClient
)
PlayerCc::PlayerClient
[private]
Disconnect
() (defined in
PlayerCc::PlayerClient
)
PlayerCc::PlayerClient
[private]
GetDeviceList
() (defined in
PlayerCc::PlayerClient
)
PlayerCc::PlayerClient
GetHostname
() const
PlayerCc::PlayerClient
[inline]
GetOverflowCount
()
PlayerCc::PlayerClient
GetPort
() const
PlayerCc::PlayerClient
[inline]
GetRetryLimit
()
PlayerCc::PlayerClient
[inline]
GetRetryTime
()
PlayerCc::PlayerClient
[inline]
LookupCode
(std::string aName) const
PlayerCc::PlayerClient
LookupName
(int aCode) const
PlayerCc::PlayerClient
mClient
PlayerCc::PlayerClient
[private]
mDeviceList
PlayerCc::PlayerClient
[private]
mHostname
PlayerCc::PlayerClient
[private]
mIsStop
PlayerCc::PlayerClient
[private]
mMutex
PlayerCc::PlayerClient
mPort
PlayerCc::PlayerClient
[private]
mProxyList
PlayerCc::PlayerClient
[private]
mThread
PlayerCc::PlayerClient
[private]
mTransport
PlayerCc::PlayerClient
[private]
mutex_t
typedef
PlayerCc::PlayerClient
[private]
Peek
(uint32_t timeout=0)
PlayerCc::PlayerClient
PlayerClient
(const std::string aHostname=PLAYER_HOSTNAME, uint32_t aPort=PLAYER_PORTNUM, int transport=PLAYERC_TRANSPORT_TCP)
PlayerCc::PlayerClient
Read
()
PlayerCc::PlayerClient
ReadIfWaiting
()
PlayerCc::PlayerClient
RequestDeviceList
()
PlayerCc::PlayerClient
Run
(uint32_t aTimeout=10)
PlayerCc::PlayerClient
RunThread
() (defined in
PlayerCc::PlayerClient
)
PlayerCc::PlayerClient
[private]
SetDataMode
(uint32_t aMode)
PlayerCc::PlayerClient
SetReplaceRule
(bool aReplace, int aType=-1, int aSubtype=-1, int aInterf=-1)
PlayerCc::PlayerClient
SetRequestTimeout
(uint32_t seconds)
PlayerCc::PlayerClient
[inline]
SetRetryLimit
(int limit)
PlayerCc::PlayerClient
[inline]
SetRetryTime
(double time)
PlayerCc::PlayerClient
[inline]
StartThread
()
PlayerCc::PlayerClient
Stop
()
PlayerCc::PlayerClient
StopThread
()
PlayerCc::PlayerClient
thread_t
typedef
PlayerCc::PlayerClient
[private]
~PlayerClient
()
PlayerCc::PlayerClient
Last updated 12 September 2005 21:38:45