, including all inherited members.
ClientProxy(PlayerClient *aPc, uint32_t aIndex) (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | [protected] |
connection_t typedef | PlayerCc::ClientProxy | |
ConnectReadSignal(T aSubscriber) | PlayerCc::ClientProxy | [inline] |
DisconnectReadSignal(connection_t aSubscriber) | PlayerCc::ClientProxy | [inline] |
GetData(void) const | PlayerCc::LimbProxy | |
GetDataTime() const | PlayerCc::ClientProxy | [inline] |
GetDblProp(char *aProperty, double *aValue) | PlayerCc::ClientProxy | |
GetDriverName() const | PlayerCc::ClientProxy | [inline] |
GetElapsedTime() const | PlayerCc::ClientProxy | [inline] |
GetGeom(void) const | PlayerCc::LimbProxy | |
GetIndex() const | PlayerCc::ClientProxy | [inline] |
GetInterface() const | PlayerCc::ClientProxy | [inline] |
GetInterfaceStr() const | PlayerCc::ClientProxy | [inline] |
GetIntProp(char *aProperty, int32_t *aValue) | PlayerCc::ClientProxy | |
GetPlayerClient() const | PlayerCc::ClientProxy | [inline] |
GetStrProp(char *aProperty, char **aValue) | PlayerCc::ClientProxy | |
GetVar(const T &aV) const | PlayerCc::ClientProxy | [inline, protected] |
GetVarByRef(const T aBegin, const T aEnd, T aDest) const | PlayerCc::ClientProxy | [inline, protected] |
HasCapability(uint32_t aType, uint32_t aSubtype) | PlayerCc::ClientProxy | |
IsFresh() const | PlayerCc::ClientProxy | [inline] |
IsValid() const | PlayerCc::ClientProxy | [inline] |
LimbProxy(PlayerClient *aPc, uint32_t aIndex=0) (defined in PlayerCc::LimbProxy) | PlayerCc::LimbProxy | |
mClient | PlayerCc::ClientProxy | [protected] |
mDevice | PlayerCc::LimbProxy | [private] |
mFresh | PlayerCc::ClientProxy | [protected] |
mInfo | PlayerCc::ClientProxy | [protected] |
MoveHome(void) | PlayerCc::LimbProxy | |
mPc | PlayerCc::ClientProxy | [protected] |
NotFresh() | PlayerCc::ClientProxy | |
read_signal_t typedef | PlayerCc::ClientProxy | |
RequestGeometry(void) | PlayerCc::LimbProxy | |
scoped_lock_t typedef | PlayerCc::ClientProxy | |
SetBrakesConfig(bool aVal) | PlayerCc::LimbProxy | |
SetDblProp(char *aProperty, double aValue) | PlayerCc::ClientProxy | |
SetIntProp(char *aProperty, int32_t aValue) | PlayerCc::ClientProxy | |
SetPose(float aPX, float aPY, float aPZ, float aAX, float aAY, float aAZ, float aOX, float aOY, float aOZ) | PlayerCc::LimbProxy | |
SetPosition(float aX, float aY, float aZ) | PlayerCc::LimbProxy | |
SetPowerConfig(bool aVal) | PlayerCc::LimbProxy | |
SetReplaceRule(bool aReplace, int aType=-1, int aSubtype=-1) | PlayerCc::ClientProxy | |
SetSpeedConfig(float aSpeed) | PlayerCc::LimbProxy | |
SetStrProp(char *aProperty, char *aValue) | PlayerCc::ClientProxy | |
Stop(void) | PlayerCc::LimbProxy | |
Subscribe(uint32_t aIndex) (defined in PlayerCc::LimbProxy) | PlayerCc::LimbProxy | [private, virtual] |
Unsubscribe() (defined in PlayerCc::LimbProxy) | PlayerCc::LimbProxy | [private, virtual] |
VectorMove(float aX, float aY, float aZ, float aLength) | PlayerCc::LimbProxy | |
~ClientProxy() (defined in PlayerCc::ClientProxy) | PlayerCc::ClientProxy | [protected, virtual] |
~LimbProxy() (defined in PlayerCc::LimbProxy) | PlayerCc::LimbProxy | |