PlayerCc::ActArrayProxy Member List

This is the complete list of members for PlayerCc::ActArrayProxy, including all inherited members.

ActArrayProxy(PlayerClient *aPc, uint32_t aIndex=0)PlayerCc::ActArrayProxy
ClientProxy(PlayerClient *aPc, uint32_t aIndex) (defined in PlayerCc::ClientProxy)PlayerCc::ClientProxy [protected]
connection_t typedefPlayerCc::ClientProxy
ConnectReadSignal(T aSubscriber)PlayerCc::ClientProxy [inline]
DisconnectReadSignal(connection_t aSubscriber)PlayerCc::ClientProxy [inline]
GetActuatorData(uint32_t aJoint) constPlayerCc::ActArrayProxy
GetActuatorGeom(uint32_t aJoint) constPlayerCc::ActArrayProxy
GetBaseOrientation(void) constPlayerCc::ActArrayProxy [inline]
GetBasePos(void) constPlayerCc::ActArrayProxy [inline]
GetCount(void) constPlayerCc::ActArrayProxy [inline]
GetDataTime() constPlayerCc::ClientProxy [inline]
GetDblProp(char *aProperty, double *aValue)PlayerCc::ClientProxy
GetDriverName() constPlayerCc::ClientProxy [inline]
GetElapsedTime() constPlayerCc::ClientProxy [inline]
GetIndex() constPlayerCc::ClientProxy [inline]
GetInterface() constPlayerCc::ClientProxy [inline]
GetInterfaceStr() constPlayerCc::ClientProxy [inline]
GetIntProp(char *aProperty, int32_t *aValue)PlayerCc::ClientProxy
GetPlayerClient() constPlayerCc::ClientProxy [inline]
GetStrProp(char *aProperty, char **aValue)PlayerCc::ClientProxy
GetVar(const T &aV) const PlayerCc::ClientProxy [inline, protected]
GetVarByRef(const T aBegin, const T aEnd, T aDest) constPlayerCc::ClientProxy [inline, protected]
HasCapability(uint32_t aType, uint32_t aSubtype)PlayerCc::ClientProxy
IsFresh() constPlayerCc::ClientProxy [inline]
IsValid() constPlayerCc::ClientProxy [inline]
mClientPlayerCc::ClientProxy [protected]
mDevicePlayerCc::ActArrayProxy [private]
mFreshPlayerCc::ClientProxy [protected]
mInfoPlayerCc::ClientProxy [protected]
MoveAtSpeed(uint32_t aJoint, float aSpeed)PlayerCc::ActArrayProxy
MoveAtSpeedMulti(std::vector< float > aSpeed)PlayerCc::ActArrayProxy
MoveHome(int aJoint)PlayerCc::ActArrayProxy
MoveTo(uint32_t aJoint, float aPos)PlayerCc::ActArrayProxy
MoveToMulti(std::vector< float > aPos)PlayerCc::ActArrayProxy
mPcPlayerCc::ClientProxy [protected]
NotFresh()PlayerCc::ClientProxy
operator[](uint32_t aJoint)PlayerCc::ActArrayProxy [inline]
read_signal_t typedefPlayerCc::ClientProxy
RequestGeometry(void)PlayerCc::ActArrayProxy
scoped_lock_t typedefPlayerCc::ClientProxy
SetActuatorCurrent(uint32_t aJoint, float aCurrent)PlayerCc::ActArrayProxy
SetActuatorCurrentMulti(std::vector< float > aCurrent)PlayerCc::ActArrayProxy
SetBrakesConfig(bool aVal)PlayerCc::ActArrayProxy
SetDblProp(char *aProperty, double aValue)PlayerCc::ClientProxy
SetIntProp(char *aProperty, int32_t aValue)PlayerCc::ClientProxy
SetPowerConfig(bool aVal)PlayerCc::ActArrayProxy
SetReplaceRule(bool aReplace, int aType=-1, int aSubtype=-1)PlayerCc::ClientProxy
SetSpeedConfig(uint32_t aJoint, float aSpeed)PlayerCc::ActArrayProxy
SetStrProp(char *aProperty, char *aValue)PlayerCc::ClientProxy
Subscribe(uint32_t aIndex) (defined in PlayerCc::ActArrayProxy)PlayerCc::ActArrayProxy [private, virtual]
Unsubscribe() (defined in PlayerCc::ActArrayProxy)PlayerCc::ActArrayProxy [private, virtual]
~ActArrayProxy()PlayerCc::ActArrayProxy
~ClientProxy() (defined in PlayerCc::ClientProxy)PlayerCc::ClientProxy [protected, virtual]

Last updated 12 September 2005 21:38:45