playerc_bumper_t Struct Reference
[bumper]
#include <playerc.h>
Detailed Description
Bumper proxy data.
Public Attributes | |
| playerc_device_t | info |
| Device info; must be at the start of all device structures. | |
| int | pose_count |
| Number of pose values. | |
| player_bumper_define_t | poses [PLAYERC_BUMPER_MAX_SAMPLES] |
| Pose of each bumper relative to robot (mm, mm, deg, mm, mm). | |
| int | bumper_count |
| Number of points in the scan. | |
| uint8_t | bumpers [PLAYERC_BUMPER_MAX_SAMPLES] |
| Bump data: unsigned char, either boolean or code indicating corner. | |
Member Data Documentation
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Pose of each bumper relative to robot (mm, mm, deg, mm, mm). This structure is filled by calling playerc_bumper_get_geom(). values are x,y (of center) ,normal,length,curvature |
The documentation for this struct was generated from the following file:
