PlayerCc::WSNProxy Class Reference
[Proxies]
#include <playerc++.h>
Inherits PlayerCc::ClientProxy.
Detailed Description
TheWSNProxy class is used to control a wsn device.
Public Member Functions | |
| WSNProxy (PlayerClient *aPc, uint aIndex=0) | |
| constructor | |
| ~WSNProxy () | |
| destructor | |
| uint | GetNodeType () const |
| uint | GetNodeID () const |
| uint | GetNodeParentID () const |
| player_wsn_node_data_t | GetNodeDataPacket () const |
| void | SetDevState (int nodeID, int groupID, int devNr, int value) |
| void | Power (int nodeID, int groupID, int value) |
| void | DataType (int value) |
| void | DataFreq (int nodeID, int groupID, float frequency) |
The documentation for this class was generated from the following file:
