PlayerCc::WSNProxy Class Reference
[Proxies]

#include <playerc++.h>

Inherits PlayerCc::ClientProxy.

List of all members.


Detailed Description

The WSNProxy class is used to control a wsn device.


Public Member Functions

 WSNProxy (PlayerClient *aPc, uint aIndex=0)
 constructor
 ~WSNProxy ()
 destructor
uint GetNodeType () const
uint GetNodeID () const
uint GetNodeParentID () const
player_wsn_node_data_t GetNodeDataPacket () const
void SetDevState (int nodeID, int groupID, int devNr, int value)
void Power (int nodeID, int groupID, int value)
void DataType (int value)
void DataFreq (int nodeID, int groupID, float frequency)

The documentation for this class was generated from the following file:

Last updated 12 September 2005 21:38:45