PlayerCc::SpeechProxy Class Reference
[Proxies]

#include <playerc++.h>

Inherits PlayerCc::ClientProxy.

List of all members.


Detailed Description

The SpeechProxy class is used to control a speech device.

Use the say method to send things to say.


Public Member Functions

 SpeechProxy (PlayerClient *aPc, uint aIndex=0)
 constructor
 ~SpeechProxy ()
 constructor
void Say (std::string aStr)
 Send a phrase to say.

Member Function Documentation

void PlayerCc::SpeechProxy::Say std::string  aStr  ) 
 

Send a phrase to say.

The phrase is an ASCII std::string.


The documentation for this class was generated from the following file:

Last updated 12 September 2005 21:38:45