PlayerCc::IrProxy Class Reference
[Proxies]
#include <playerc++.h>
Inherits PlayerCc::ClientProxy.
Detailed Description
TheIrProxy
class is used to control an ir device.
Public Member Functions | |
IrProxy (PlayerClient *aPc, uint aIndex=0) | |
Constructor. | |
~IrProxy () | |
destructor | |
uint | GetCount () const |
get the number of IR rangers | |
double | GetRange (uint aIndex) const |
get the current range | |
double | GetVoltage (uint aIndex) const |
get the current voltage | |
uint | GetPoseCount () const |
get the number of poses | |
player_pose_t | GetPose (uint aIndex) const |
get a particular pose | |
void | RequestGeom () |
Request IR pose information. | |
double | operator[] (uint aIndex) const |
Range access operator. |
Member Function Documentation
|
Range access operator.
This operator provides an alternate way of access the range data. For example, given a |
The documentation for this class was generated from the following file: