PlayerCc::IrProxy Class Reference
[Proxies]
#include <playerc++.h>
Inherits PlayerCc::ClientProxy.
Detailed Description
TheIrProxy class is used to control an ir device.
Public Member Functions | |
| IrProxy (PlayerClient *aPc, uint aIndex=0) | |
| Constructor. | |
| ~IrProxy () | |
| destructor | |
| uint | GetCount () const |
| get the number of IR rangers | |
| double | GetRange (uint aIndex) const |
| get the current range | |
| double | GetVoltage (uint aIndex) const |
| get the current voltage | |
| uint | GetPoseCount () const |
| get the number of poses | |
| player_pose_t | GetPose (uint aIndex) const |
| get a particular pose | |
| void | RequestGeom () |
| Request IR pose information. | |
| double | operator[] (uint aIndex) const |
| Range access operator. | |
Member Function Documentation
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Range access operator.
This operator provides an alternate way of access the range data. For example, given a |
The documentation for this class was generated from the following file:
