PlayerCc::BlobfinderProxy Class Reference
[Proxies]
#include <playerc++.h>
Inherits PlayerCc::ClientProxy.
Detailed Description
TheBlobfinderProxy
class is used to control a blobfinder device.
It contains no methods. The latest color blob data is stored in blobs
, a dynamically allocated 2-D array, indexed by color channel.
Public Member Functions | |
BlobfinderProxy (PlayerClient *aPc, uint aIndex=0) | |
default contsructor | |
~BlobfinderProxy () | |
destructor | |
uint | GetCount () const |
returns the number of blobs | |
playerc_blobfinder_blob_t | GetBlob (uint aIndex) const |
returns a blob | |
uint | GetWidth () const |
get the width of the image | |
uint | GetHeight () const |
get the height of the image | |
playerc_blobfinder_blob_t | operator[] (uint aIndex) const |
Blobfinder data access operator. |
Member Function Documentation
|
Blobfinder data access operator.
This operator provides an alternate way of access the actuator data. For example, given a |
The documentation for this class was generated from the following file: