PlayerCc::AioProxy Class Reference
[Proxies]
#include <playerc++.h>
Inherits PlayerCc::ClientProxy.
Detailed Description
TheAioProxy class is used to read from a aio (analog I/O) device.
Public Member Functions | |
| AioProxy (PlayerClient *aPc, uint aIndex=0) | |
| uint | GetCount () const |
| Accessor function. | |
| double | GetVoltage (uint aIndex) const |
| Accessor function. | |
| void | SetVoltage (uint aIndex, double aVoltage) |
| Set the output voltage. | |
| double | operator[] (uint aIndex) const |
| AioProxy data access operator. | |
Member Function Documentation
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AioProxy data access operator.
This operator provides an alternate way of access the actuator data. For example, given a |
The documentation for this class was generated from the following file:
