gui.h
Go to the documentation of this file.00001 00002 // GUI constants 00003 00004 #define STG_LAYER_BACKGROUND 10 00005 #define STG_LAYER_BODY 30 00006 #define STG_LAYER_GRID 20 00007 #define STG_LAYER_USER 99 00008 #define STG_LAYER_GEOM 80 00009 #define STG_LAYER_MATRIX 40 00010 #define STG_LAYER_MATRIX_TREE 39 00011 #define STG_LAYER_DEBUG 98 00012 00013 #define STG_LAYER_BLOBGEOM 51 00014 #define STG_LAYER_BLOBCONFIG 52 00015 #define STG_LAYER_BLOBDATA 53 00016 00017 #define STG_LAYER_NEIGHBORGEOM 61 00018 #define STG_LAYER_NEIGHBORCONFIG 62 00019 #define STG_LAYER_NEIGHBORDATA 63 00020 00021 #define STG_LAYER_ENERGYGEOM 71 00022 #define STG_LAYER_ENERGYCONFIG 72 00023 #define STG_LAYER_ENERGYDATA 73 00024 00025 #define STG_GRID_MAJOR_COLOR "gray85" 00026 #define STG_GRID_MINOR_COLOR "gray95" 00027 #define STG_GRID_AXIS_COLOR "gray40" 00028 #define STG_BACKGROUND_COLOR "ivory" 00029 #define STG_BOUNDINGBOX_COLOR "magenta" 00030 #define STG_MATRIX_COLOR "dark green" 00031 00032 // model color defaults 00033 #define STG_FIDUCIAL_COLOR "lime green" 00034 #define STG_FIDUCIAL_CFG_COLOR "green" 00035 00036 #define STG_ENERGY_COLOR "purple" 00037 #define STG_ENERGY_CFG_COLOR "magenta" 00038 00039 #define STG_DEBUG_COLOR "red" 00040 #define STG_BLOB_CFG_COLOR "gray75" 00041 00042 00043 #define STG_LAYER_RANGERGEOM 41 00044 #define STG_LAYER_RANGERCONFIG 42 00045 #define STG_LAYER_RANGERDATA 43 00046 00047 #define STG_RANGER_COLOR "gray75" 00048 #define STG_RANGER_GEOM_COLOR "orange" 00049 #define STG_RANGER_CONFIG_COLOR "gray90" 00050 00051 #define STG_LAYER_LASERGEOM 32 00052 #define STG_LAYER_LASERDATA 31 00053 #define STG_LAYER_LASERCONFIG 32 00054 00055 #define STG_LAYER_POSITIONGEOM 45 00056 #define STG_LAYER_POSITIONDATA 47 00057 #define STG_LAYER_POSITIONCONFIG 46 00058 00059 #define STG_LASER_COLOR "steel blue" 00060 #define STG_LASER_FILL_COLOR "powder blue" 00061 #define STG_LASER_GEOM_COLOR "blue" 00062 #define STG_LASER_CFG_COLOR "light steel blue" 00063 #define STG_LASER_BRIGHT_COLOR "blue" 00064 00065 #define STG_LAYER_GRIPPERGEOM 85 00066 #define STG_LAYER_GRIPPERDATA 87 00067 #define STG_LAYER_GRIPPERCONFIG 86 00068 00069 #define STG_GRIPPER_COLOR "steel blue" 00070 #define STG_GRIPPER_FILL_COLOR "light blue" 00071 #define STG_GRIPPER_GEOM_COLOR "blue" 00072 #define STG_GRIPPER_CFG_COLOR "light steel blue" 00073 #define STG_GRIPPER_BRIGHT_COLOR "blue" 00074 00075 // GUI colors 00076 #define STG_GRID_MAJOR_COLOR "gray85" 00077 #define STG_GRID_MINOR_COLOR "gray95" 00078 #define STG_MATRIX_COLOR "dark green" 00079 #define STG_BACKGROUND_COLOR "ivory" 00080 00081 // model color defaults 00082 #define STG_GENERIC_COLOR "black" 00083 #define STG_POSITION_COLOR "red" 00084 #define STG_WALL_COLOR "dark blue" 00085 #define STG_SONAR_COLOR "gray70" 00086
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