Stg::PerspectiveCamera Member List

This is the complete list of members for Stg::PerspectiveCamera, including all inherited members.
_pitchStg::Camera [protected]
_xStg::Camera [protected]
_yStg::Camera [protected]
_yawStg::Camera [protected]
_zStg::Camera [protected]
addPitch(float pitch)Stg::PerspectiveCamera [inline]
addPose(float x, float y, float z)Stg::PerspectiveCamera [inline]
addYaw(float yaw)Stg::PerspectiveCamera [inline]
Camera()Stg::Camera [inline]
Draw(void) const Stg::PerspectiveCamera [virtual]
farClip(void) const Stg::PerspectiveCamera [inline]
forward(float amount)Stg::PerspectiveCamera
horizFov(void) const Stg::PerspectiveCamera [inline]
Load(Worldfile *wf, int sec)Stg::PerspectiveCamera [virtual]
move(float x, float y, float z)Stg::PerspectiveCamera
nearClip(void) const Stg::PerspectiveCamera [inline]
PerspectiveCamera(void)Stg::PerspectiveCamera
pitch(void) const Stg::Camera [inline]
realDistance(float z_buf_val) const Stg::PerspectiveCamera [inline]
reset()Stg::PerspectiveCamera [inline, virtual]
Save(Worldfile *wf, int sec)Stg::PerspectiveCamera
scroll(float dy)Stg::PerspectiveCamera [inline]
setAspect(float aspect)Stg::PerspectiveCamera [inline]
setClip(float near, float far)Stg::PerspectiveCamera [inline]
setFov(float horiz_fov, float vert_fov)Stg::PerspectiveCamera [inline]
setPitch(float pitch)Stg::PerspectiveCamera [inline]
setPose(float x, float y, float z)Stg::PerspectiveCamera [inline]
SetProjection(void) const Stg::PerspectiveCamera [virtual]
setYaw(float yaw)Stg::PerspectiveCamera [inline]
strafe(float amount)Stg::PerspectiveCamera
update(void)Stg::PerspectiveCamera
vertFov(void) const Stg::PerspectiveCamera [inline]
x(void) const Stg::Camera [inline]
y(void) const Stg::Camera [inline]
yaw(void) const Stg::Camera [inline]
z(void) const Stg::Camera [inline]
~Camera()Stg::Camera [inline, virtual]

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