Stg::ModelBlinkenlight Member List

This is the complete list of members for Stg::ModelBlinkenlight, including all inherited members.
access_mutexStg::Model [protected]
AddBlockRect(stg_meters_t x, stg_meters_t y, stg_meters_t dx, stg_meters_t dy, stg_meters_t dz)Stg::Model
AddCallback(void *address, stg_model_callback_t cb, void *user)Stg::Model
AddChild(Model *mod)Stg::Ancestor [virtual]
AddFlag(Flag *flag)Stg::Model
AddFlagDecrCallback(stg_model_callback_t cb, void *user)Stg::Model [inline]
AddFlagIncrCallback(stg_model_callback_t cb, void *user)Stg::Model [inline]
AddLoadCallback(stg_model_callback_t cb, void *user)Stg::Model [inline]
AddSaveCallback(stg_model_callback_t cb, void *user)Stg::Model [inline]
AddShutdownCallback(stg_model_callback_t cb, void *user)Stg::Model [inline]
AddStartupCallback(stg_model_callback_t cb, void *user)Stg::Model [inline]
AddToPose(const Pose &pose)Stg::Model
AddToPose(double dx, double dy, double dz, double da)Stg::Model
AddUpdateCallback(stg_model_callback_t cb, void *user)Stg::Model [inline]
AddVisualizer(Visualizer *custom_visual, bool on_by_default)Stg::Model
alwaysonStg::Model [protected]
Ancestor()Stg::Ancestor
AppendTouchingModels(ModelPtrSet &touchers)Stg::Model [protected]
BecomeParentOf(Model *child)Stg::Model
blockgroupStg::Model [protected]
blocks_dlStg::Model [protected]
boundaryStg::Model [protected]
callbacksStg::Model [protected, static]
CallCallbacks(void *address)Stg::Model
child_type_countsStg::Ancestor
childrenStg::Ancestor [protected]
ClearBlocks()Stg::Model
colorStg::Model [protected]
CommitTestedPose()Stg::Model [protected]
ConditionalMove(const Pose &newpose)Stg::Model [protected]
cv_listStg::Model [protected]
data_freshStg::Model [protected]
DataIsFresh() const Stg::Model [inline]
DataVisualize(Camera *cam)Stg::ModelBlinkenlight [virtual]
DataVisualizeTree(Camera *cam)Stg::Model [protected]
debugStg::Ancestor [protected]
Disable()Stg::Model [inline]
disabledStg::Model [protected]
DrawBlocks()Stg::Model [protected, virtual]
DrawBlocksTree()Stg::Model [protected]
DrawBoundingBox()Stg::Model [protected]
DrawBoundingBoxTree()Stg::Model [protected]
DrawFlagList()Stg::Model [protected]
DrawGrid()Stg::Model [protected]
DrawImage(uint32_t texture_id, Camera *cam, float alpha, double width=1.0, double height=1.0)Stg::Model [protected]
DrawOrigin()Stg::Model [protected]
DrawOriginTree()Stg::Model [protected]
DrawPicker()Stg::Model [protected, virtual]
DrawPose(Pose pose)Stg::Model [protected]
DrawSelected(void)Stg::Model [protected, virtual]
DrawStatus(Camera *cam)Stg::Model [protected, virtual]
DrawStatusTree(Camera *cam)Stg::Model [protected]
DrawTrailArrows()Stg::Model [protected]
DrawTrailBlocks()Stg::Model [protected]
DrawTrailFootprint()Stg::Model [protected]
Enable()Stg::Model [inline]
event_queue_numStg::Model [protected]
FindPowerPack() const Stg::Model
flag_listStg::Model [protected]
ForEachDescendant(stg_model_callback_t func, void *arg)Stg::Ancestor
frictionStg::Model [protected]
geomStg::Model [protected]
GetChild(const std::string &name) const Stg::Model
GetChildren()Stg::Ancestor [inline]
GetColor() const Stg::Model [inline]
GetEnergyInterval()Stg::Model [inline]
GetFiducialReturn() const Stg::Model [inline]
GetFlagCount() const Stg::Model [inline]
GetGeom() const Stg::Model [inline]
GetGlobalPose() const Stg::Model
Stg::Ancestor::GetGlobalPose()Stg::Ancestor [virtual]
GetGlobalVelocity() const Stg::Model
GetId() const Stg::Model [inline]
GetMassOfChildren()Stg::Model
GetModelType() const Stg::Model [inline]
GetPose() const Stg::Model [inline]
GetPoseInterval()Stg::Model [inline]
GetProperty(const char *key) const Stg::Model
GetPropertyFloat(const char *key, float *f, float defaultval) const Stg::Model
GetPropertyInt(const char *key, int *i, int defaultval) const Stg::Model
GetPropertyStr(const char *key, char **c, char *defaultval) const Stg::Model
GetSayString()Stg::Model [inline]
GetSubscriptionCount() const Stg::Model [inline]
GetTotalMass()Stg::Model
GetUnsubscribedModelOfType(const std::string &type) const Stg::Model
GetUnusedModelOfType(const std::string &type)Stg::Model
GetUpdateInterval()Stg::Model [inline]
GetVelocity() const Stg::Model [inline]
GetWorld() const Stg::Model [inline]
GlobalToLocal(const Pose &pose) const Stg::Model
GPoseDirtyTree()Stg::Model [protected]
guiStg::Model [protected]
has_default_blockStg::Model [protected]
HasSubscribers() const Stg::Model [inline]
hooksStg::Model [protected]
idStg::Model [protected]
InitControllers()Stg::Model
intervalStg::Model [protected]
interval_energyStg::Model [protected]
interval_poseStg::Model [protected]
IsAntecedent(const Model *testmod) const Stg::Model
IsDescendent(const Model *testmod) const Stg::Model
IsRelated(const Model *testmod) const Stg::Model
last_updateStg::Model [protected]
Load()Stg::ModelBlinkenlight [virtual]
Stg::Model::Load(Worldfile *wf, int wf_entity)Stg::Model [inline]
LoadBlock(Worldfile *wf, int entity)Stg::Model
LoadControllerModule(const char *lib)Stg::Model
LoadDataBaseEntries(Worldfile *wf, int entity)Stg::Model [protected]
LocalToGlobal(const Pose &pose) const Stg::Model [inline]
LocalToGlobal(const stg_point_t &pt) const Stg::Model
LocalToPixels(const std::vector< stg_point_t > &local, std::vector< stg_point_int_t > &pixels) const Stg::Model
Lock()Stg::Ancestor [inline]
log_stateStg::Model [protected]
LookupId(uint32_t id)Stg::Model [inline, static]
Map()Stg::Model [protected]
map_resolutionStg::Model [protected]
MapFromRoot()Stg::Model [protected]
MapWithChildren()Stg::Model [protected]
massStg::Model [protected]
Model(World *world, Model *parent=NULL, const std::string &type="model")Stg::Model
ModelBlinkenlight(World *world, Model *parent, const std::string &type)Stg::ModelBlinkenlight
ModelHeight() const Stg::Model [protected]
name_mapStg::Model [static]
NeedRedraw()Stg::Model
Parent() const Stg::Model [inline]
parentStg::Model [protected]
PlaceInFreeSpace(stg_meters_t xmin, stg_meters_t xmax, stg_meters_t ymin, stg_meters_t ymax)Stg::Model
PopColor()Stg::Model [inline, virtual]
PopCoords()Stg::Model [protected]
PopFlag()Stg::Model
poseStg::Model [protected]
PoseString()Stg::Model [inline]
power_packStg::Model [protected]
pps_chargingStg::Model [protected]
Print(char *prefix) const Stg::Model [virtual]
PrintWithPose() const Stg::Model [virtual]
propsStg::Model [protected]
PushColor(Color col)Stg::Model [inline, virtual]
PushColor(double r, double g, double b, double a)Stg::Model [inline, virtual]
PushFlag(Flag *flag)Stg::Model
PushLocalCoords()Stg::Model [protected]
Rasterize(uint8_t *data, unsigned int width, unsigned int height, stg_meters_t cellwidth, stg_meters_t cellheight)Stg::Model
rastervisStg::Model [protected]
Raytrace(const Pose &pose, const stg_meters_t range, const stg_ray_test_func_t func, const void *arg, const bool ztest=true)Stg::Model [protected]
Raytrace(const Pose &pose, const stg_meters_t range, const stg_radians_t fov, const stg_ray_test_func_t func, const void *arg, stg_raytrace_result_t *samples, const uint32_t sample_count, const bool ztest=true)Stg::Model [protected]
Raytrace(const stg_radians_t bearing, const stg_meters_t range, const stg_ray_test_func_t func, const void *arg, const bool ztest=true)Stg::Model [protected]
Raytrace(const stg_radians_t bearing, const stg_meters_t range, const stg_radians_t fov, const stg_ray_test_func_t func, const void *arg, stg_raytrace_result_t *samples, const uint32_t sample_count, const bool ztest=true)Stg::Model [protected]
rebuild_displaylistStg::Model [protected]
RegisterOption(Option *opt)Stg::Model [protected]
RemoveCallback(void *member, stg_model_callback_t callback)Stg::Model
RemoveChild(Model *mod)Stg::Ancestor [virtual]
RemoveFlag(Flag *flag)Stg::Model
RemoveFlagDecrCallback(stg_model_callback_t cb)Stg::Model [inline]
RemoveFlagIncrCallback(stg_model_callback_t cb)Stg::Model [inline]
RemoveLoadCallback(stg_model_callback_t cb)Stg::Model [inline]
RemoveSaveCallback(stg_model_callback_t cb)Stg::Model [inline]
RemoveShutdownCallback(stg_model_callback_t cb)Stg::Model [inline]
RemoveStartupCallback(stg_model_callback_t cb)Stg::Model [inline]
RemoveUpdateCallback(stg_model_callback_t cb)Stg::Model [inline]
RemoveVisualizer(Visualizer *custom_visual)Stg::Model
Root()Stg::Model [inline]
Save()Stg::Model [virtual]
Stg::Ancestor::Save(Worldfile *wf, int section)Stg::Ancestor [protected]
Say(const std::string &str)Stg::Model
say_stringStg::Model [protected]
SetBlobReturn(int val)Stg::Model
SetBoundary(int val)Stg::Model
SetColor(Color col)Stg::Model
SetFiducialKey(int key)Stg::Model
SetFiducialReturn(int fid)Stg::Model
SetFriction(double friction)Stg::Model
SetGeom(const Geom &src)Stg::Model
SetGlobalPose(const Pose &gpose)Stg::Model
SetGlobalVelocity(const Velocity &gvel)Stg::Model
SetGravityReturn(int val)Stg::Model
SetGripperReturn(int val)Stg::Model
SetGuiGrid(int val)Stg::Model
SetGuiMove(int val)Stg::Model
SetGuiNose(int val)Stg::Model
SetGuiOutline(int val)Stg::Model
SetLaserReturn(stg_laser_return_t val)Stg::Model
SetMapResolution(stg_meters_t res)Stg::Model
SetMass(stg_kg_t mass)Stg::Model
SetObstacleReturn(int val)Stg::Model
SetParent(Model *newparent)Stg::Model
SetPose(const Pose &pose)Stg::Model
SetProperty(const char *key, const void *data)Stg::Model
SetPropertyFloat(const char *key, float f)Stg::Model
SetPropertyInt(const char *key, int i)Stg::Model
SetPropertyStr(const char *key, const char *str)Stg::Model
SetRangerReturn(int val)Stg::Model
SetStall(stg_bool_t stall)Stg::Model
SetStickyReturn(int val)Stg::Model
SetToken(const std::string &str)Stg::Ancestor [inline]
SetVelocity(const Velocity &vel)Stg::Model
SetWatts(stg_watts_t watts)Stg::Model
SetWorldfile(Worldfile *wf, int wf_entity)Stg::Model [inline]
Shutdown()Stg::Model [protected, virtual]
stallStg::Model [protected]
Stalled() const Stg::Model [inline]
Startup()Stg::Model [protected, virtual]
subsStg::Model [protected]
Subscribe()Stg::Model
TestCollision()Stg::Model [protected]
TestCollisionTree()Stg::Model [protected]
thread_safeStg::Model [protected]
Token()Stg::Ancestor [inline]
tokenStg::Ancestor [protected]
trailStg::Model [protected]
trail_intervalStg::Model [protected, static]
trail_lengthStg::Model [protected, static]
typeStg::Model [protected]
Unlock()Stg::Ancestor [inline]
UnMap()Stg::Model [protected]
UnMapFromRoot()Stg::Model [protected]
UnMapWithChildren()Stg::Model [protected]
UnsetProperty(const char *key)Stg::Model
Unsubscribe()Stg::Model
Update()Stg::ModelBlinkenlight [virtual]
UpdateCharge()Stg::Model [protected, virtual]
UpdatePose()Stg::Model [protected, virtual]
UpdateTrail()Stg::Model [protected]
usedStg::Model [protected]
velocityStg::Model [protected]
velocity_enableStg::Model [protected]
VelocityDisable()Stg::Model
VelocityEnable()Stg::Model
visStg::Model
wattsStg::Model [protected]
watts_giveStg::Model [protected]
watts_takeStg::Model [protected]
wfStg::Model [protected]
wf_entityStg::Model [protected]
worldStg::Model [protected]
world_guiStg::Model [protected]
~Ancestor()Stg::Ancestor [virtual]
~Model()Stg::Model [virtual]
~ModelBlinkenlight()Stg::ModelBlinkenlight

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