playerc_graphics3d_t Struct Reference
Graphics3d device data. More...
#include <playerc.h>
Public Attributes | |
playerc_device_t | info |
Device info; must be at the start of all device structures. | |
player_color_t | color |
current drawing color |
Detailed Description
Graphics3d device data.
Member Data Documentation
Device info; must be at the start of all device structures.
The documentation for this struct was generated from the following file: