playerc_bumper_t Struct Reference

Bumper proxy data. More...

#include <playerc.h>

List of all members.

Public Attributes

playerc_device_t info
 Device info; must be at the start of all device structures.
int pose_count
 Number of pose values.
player_bumper_define_tposes
 Pose of each bumper relative to robot (mm, mm, deg, mm, mm).
int bumper_count
 Number of points in the scan.
uint8_t * bumpers
 Bump data: unsigned char, either boolean or code indicating corner.

Detailed Description

Bumper proxy data.


Member Data Documentation

Number of points in the scan.

Bump data: unsigned char, either boolean or code indicating corner.

Device info; must be at the start of all device structures.

Number of pose values.

Pose of each bumper relative to robot (mm, mm, deg, mm, mm).

This structure is filled by calling playerc_bumper_get_geom(). values are x,y (of center) ,normal,length,curvature


The documentation for this struct was generated from the following file:

Last updated 25 May 2011 21:17:00