playerc_bumper_t Struct Reference
Bumper proxy data. More...
#include <playerc.h>
Public Attributes | |
playerc_device_t | info |
Device info; must be at the start of all device structures. | |
int | pose_count |
Number of pose values. | |
player_bumper_define_t * | poses |
Pose of each bumper relative to robot (mm, mm, deg, mm, mm). | |
int | bumper_count |
Number of points in the scan. | |
uint8_t * | bumpers |
Bump data: unsigned char, either boolean or code indicating corner. |
Detailed Description
Bumper proxy data.
Member Data Documentation
Number of points in the scan.
uint8_t* playerc_bumper_t::bumpers |
Bump data: unsigned char, either boolean or code indicating corner.
Device info; must be at the start of all device structures.
Number of pose values.
Pose of each bumper relative to robot (mm, mm, deg, mm, mm).
This structure is filled by calling playerc_bumper_get_geom(). values are x,y (of center) ,normal,length,curvature
The documentation for this struct was generated from the following file: