player_stereo_data Struct Reference

Data: state (PLAYER_STEREO_DATA_STATE) More...

#include <player_interfaces.h>

List of all members.

Public Attributes

player_camera_data_t left_channel
player_camera_data_t right_channel
player_camera_data_t disparity
uint32_t points_count
player_pointcloud3d_stereo_element_tpoints
uint32_t mode

Detailed Description


The documentation for this struct was generated from the following file:

Last updated 25 May 2011 21:17:00