player_simulation_pose3d_req Struct Reference
Request/reply: get/set 3D pose of a named simulation object. More...
#include <player_interfaces.h>
Public Attributes | |
uint32_t | name_count |
Length of name. | |
char * | name |
the identifier of the object we want to locate | |
player_pose3d_t | pose |
the desired pose in (m, m, m, rad, rad, rad) | |
double | simtime |
simulation time when PLAYER_SIMULATION_REQ_GET_POSE3D was serviced. |
Detailed Description
Request/reply: get/set 3D pose of a named simulation object.
To retrieve the pose of an object in a 3D simulator, send a null PLAYER_SIMULATION_REQ_GET_POSE3D request. To set the pose of an object in a 3D simulator, send a PLAYER_SIMULATION_REQ_SET_POSE3D request (response will be null).
Member Data Documentation
simulation time when PLAYER_SIMULATION_REQ_GET_POSE3D was serviced.
The documentation for this struct was generated from the following file: